GTA VI

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WolfThomas

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Ezekiel said:
WolfThomas said:
Back on female protagonist. I just don't know why they didn't do in GTA V. The 3 person perspective is the safest way of launching a female characters. People who might complain of playing a female still have the other 2 males to fall back on.
I think they didn't do a female protagonist mostly because they didn't want to, not so much because of the fans. Perhaps Dan Houser just wants manly games with manly men. I guess people ask this question because there have been like ten protagonists in the series, all men. But all male crews are pretty common in crime movies. Nobody asks why all the main characters in Heat (which may have inspired GTA V and the bank job in IV) are men, because it doesn't matter. I'd like a female protagonist, but I'm not gonna criticize them for not indulging me. They should use their best judgement, looking at the game in question as an independent thing, instead of inserting a female protagonist just to break the chain.
I'm agree that's probably what motivated them, they had a story idea and went with. I think I came off too critical of GTA. I enjoyed the game. I don't think it's a bad game for not having a female protagonist. I just think it was a missed opportunity to be even better.

They have competent female criminals in the series. Paige Harris the Hacker (who turns up more in the Online segment) and Talia Martinez the getaway driver (which no is going to not use with her 4-5% cut and mad skillz). Both are a pretty good step up from Catalina who was...well unhinged is the politest term.
 

DudeistBelieve

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My only concern with the next GTA would be how it would affect GTA: Online.

After a couple of years of playing this game religiously, I could go for a new location. It opens up new races and the like. Why Liberty City hasn't been added to GTA: Online is a odd mystery to me.
 

Zombie Proof

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MysticSlayer said:
I just want to see Vice City again. Please say GTA VI goes back to Vice City. I miss Vice City.

ZombieProof said:
Hell, I loved the idea so much when it hit me that I did an illustration of it hahahahaha. Rockstar needs to get on this awesome train right here!!!
Love the image!

I may also have to put this on Facebook just to troll my friends.
Thanks dude! Please post their reactions somehow hahahaha! I'd love to play the catalyst of a good trollin :p
 

Zombie Proof

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WolfThomas said:
ZombieProof said:
While I can appreciate the more realistic suggestions you made, that kind of stuff falls contrary to Rockstars design philosophy for GTA since III. Now, I think it would be awesome to have a realistic mode in which we could engage the story from that angle because i already set restrictions on my characters while role playing and having that extra bit in there would be cool. Having that be mandatory would take away too much player agency regarding the dynamism that they've established gameplay-wise though.

Everything you wrote regarding that female protagonist though, and I do mean EVERY-SINGLE-THING is just simply hot to death. I really want a female character in the next joint now lol. Talia is great but I would like someone who's been properly trained to deal with all of the physicality that the male characters get into. Maybe and ex-cia chick gone private sector along the lines of Ani (the woman in the True Detective season 2 trio) would make a pretty good template.
I understand what you mean. I think that perhaps as I suggested for the online, being able to switch the realistic guns mode off and on (except in a mission once it starts) would be good. That way like auto-aim/free-aim and FPS/3rd person, players can choose what they prefer.

I think Rockstar doesn't know what they want since GTA IV, they go for all these realistic details, turning on highbeams, gauges on planes that work, euphoria physics etc. But still want the slapstick rampages of the older games. But yeah I tend to play with restrictions on myself for roleplaying/realism. But I understand others might not. Still I'll keep dreaming for the day I have to make a mad dash for the trunk of my car to get a shotgun to turn the tide.

Back on female protagonist. I just don't know why they didn't do in GTA V. The 3 person perspective is the safest way of launching a female characters. People who might complain of playing a female still have the other 2 males to fall back on.

The crazy thing is that character almost exists already. Karen Daniels. The girl who dated Nico in GTA 4 and was secretly IAA. She makes a cameo in GTA V on the mission involving the IAA "Three Company". Except you know instead of being awesome she is threatening to sodomise someone with a flashlight.
You sir are definitely in touch with all things GTA. I though I was the only one to catch that Karen cameo hahahaha.
 

Gethsemani_v1legacy

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Ezekiel said:
I think they didn't do a female protagonist mostly because they didn't want to, not so much because of the fans. Perhaps Dan Houser just wants manly games with manly men. I guess people ask this question because there have been like ten protagonists in the series, all men. But all male crews are pretty common in crime movies. Nobody asks why all the main characters in Heat (which may have inspired GTA V and the bank job in IV) are men, because it doesn't matter. I'd like a female protagonist, but I'm not gonna criticize them for not indulging me. They should use their best judgement, looking at the game in question as an independent thing, instead of inserting a female protagonist just to break the chain.
A reason no one questions the gender ratio in Heat is because it was released in 1995, 18 years prior to GTA V. Another reason is that Heat never claimed to be anything other then a psychological study of the similarities between men who rob banks and the people that catch them (the Pacino/De Niro scene in the restaurant is all about this), while Houser went on record saying that GTA V was the game that would deal with how the world was like post 2008 economic crash.

A lot happened in 18 years and while no one question all-male leads in 1995 and you could do it in 2013, it is a lot harder to do so when you claim you want to hold up a mirror to society... and don't represent 50% of the population in any meaningful fashion but rather stereotype them to be foils, nags and burdens for the 50% you do represent. I am not particularly vested in the discussion, since I don't really care and feels that Rockstar should make the game they want to make, but I can definitely see why it attracted criticism for its' lack of female characters and protagonists.
 

ScorpionPrince

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ZombieProof said:
Nah, bigger isn't always better man. As much as I loved San Andreas, IV blew it out of the water to me because they focused on the layering of detail instead of simply size.

If I had my druthers, GTA VI would be a retro game that takes place in Vice City in the 80's once again. It centers on a former undercover cop gone full criminal overlord. Think evil Crockett from Miami Vice season's 4 and 5 but having made the conscious decision to go evil instead of it being caused by amnesia. That would would be maddeningly hot. I would love the game play to stay where it is in V except for the combat and gunplay. That needs to go back to the insane amount of nuance and options that existed in IV.

Hell, I loved the idea so much when it hit me that I did an illustration of it hahahahaha. Rockstar needs to get on this awesome train right here!!!
Awesome Poster! I miss Vice City... Loved how you could go on a bike, do a stoppie, swing the bike around and hit a pedestrian with your back wheel!

The setting of Vice City would be amazing to see in the HD-universe, though since Vice City is one of the smallest cities in the series, I'd like Vice City to be much bigger. If they would add interiors, I think being able to go in stores, hospitals, police stations and clubs really adds alot to the experience of being in a living, breathing city.
 

baddude1337

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You know, I can kind of see and would like to see them adding cities as huge expansions on top of GTA 5.

I'd love to seem them do this, as a kind of episodes thing with different characters, but with totally different locales. So we have the GTA v lot in Los Santos, but a different cast of character in Liberty City. I understand that is effectively a sequel, but I think it could work as a solid chunky expansion as I quite like the gameplay mechanics of GTA V. Especially now I can play it as an FPS, which is how I re-played it on PC (Although it could do with crouch and lean instead of the first person cover, as it is finnicky as hell). A lot of the assets can quite easily be re-used as well. Hell, I imagine Liberty City from GTA IV can be ported across with some effort. Modders are probably trying it as we speak.

However, as someone mentioned above, they already do not use a lot of the space in the current map, so having another large but mostly barren map doesn't sound too fun. One of my main bug bears of GTA V was the complete lack of any real interior areas. Even just copy and pasted Cluckin bell's to have shoot outs in. I understand GTA Online has a few more, but I really did not like what I played of that mode. If they properly fleshed it out with a lot more interior spaces, new activities in each area and so on, I'd be game.

Chances of this happening are slim though, as GTA Online is a huge cash cow for them for the minimal effort they put in. I don't see them really adding to the singleplayer at all, so if this does happen it will be a GTA Online map expansion only. They don't even bother to add the new weapons and cars into the singleplayer any more.
 

Hawki

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http://www.gamespot.com/articles/rockstar-considered-gta-tokyo-gta-6-in-production-/1100-6436043/

Turns out GTA 6 is in production anyway.
 

Squilookle

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I might... MIGHT accept San Fierro but otherwise I'm done with GTA in the U.S. All the humour is stale now. A 3D London in the 60's GTA on the other hand... now THAT'S something it's time to get back to...
 

BrawlMan

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Ezekiel said:
Hawki said:
http://www.gamespot.com/articles/rockstar-considered-gta-tokyo-gta-6-in-production-/1100-6436043/

Turns out GTA 6 is in production anyway.
I hope Japan is not true and I doubt it is. Japan is too peaceful and quiet for GTA.

What are they gonna do for the radio stations and the cultural references? Strong accents about topics that are alien to most people?

Also, I don't wanna drive on the left side of the road with the steering wheel on the right. I avoid right-sided cars in racing games when I can.

Frankly, I'm sick of the obsession with Japan. I often hear "Make an Assassin's Creed set in Japan" or "Make a GTA set in Japan", even though the setting is lousy for both of those. If people want a game set in Japan, they should look elsewhere. Nioh looks neat.

I highly doubt Rockstar is gonna do this.

Edit: Oh, so it was just something they considered in the past. Sounds like they had good reasons for dropping the idea.
Though I wouldn't mind an Assassin's Creed in Japan, I agree with you in that GTA should not have a Japanese setting. Knowing Ubisoft on the former, they'll probably screw it up anyway. For GTA VI I want either Vice City or Detroit (it will be called Motor City in the GTA universe). I think it can work.
 

gyrobot_v1legacy

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I would like to see the city feel more interactive, GTAV was pretty bad in that aspect in most of the interiors being inaccessible and having more interactive interiors will be nice. Restaurants for example could have sit down dine ins with the opportunity to dine and dash and a couple of mom and pops advertising in exchange of being jabbed at. The whole regen mechanic took away this potential aspect.
 

Disco Biscuit

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CritialGaming said:
B-Cell said:
ZombieProof said:
B-Cell said:
ZombieProof said:
. We know you don't like women and female characters.
In respect women very much my friend. I never even talk harshly with them anytime or any place before.

I dont like many male characters too so i dont know why you bring female characters here my friends. shodan is one of the best character i think.
Yeah, I didn't mean in real life. That was supposed to come out as simply female characters. Sure, there are a ton of male characters you don't like, but I specifically remember you stating something along the lines of you'd never play as a female character. You can mince words and come up with as many exceptions to the rule as you want, but you can't argue that that's where your overall stance is on female characters in gaming. I personally think that such a narrow minded view of aesthetic proclivity is sad, but I ain't judging you for having it.
My friend, portal is only game with female lead that i really really like. others either not my cup of tea or are really bad like tomb raider reboot which is to me is single worst game i have played. I will definetely play dishonored 2 with corvo.
Really? The Tomb Raider game is the single worst game you've ever played? Really!?

REEEAAAAALLLLYYYY!!!?!???

You must play nothing but gold....
The worst game I ever played was some horrendous American civil war game (Gods and Generals I think?) that I played specifically because of the comically bad reviews.

It's true, what they say, sometimes it's so bad that it's just bad.
 

WolfThomas

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baddude1337 said:
Especially now I can play it as an FPS, which is how I re-played it on PC (Although it could do with crouch and lean instead of the first person cover, as it is finnicky as hell).
If you fiddle with the settings you can go 3rd person when attaching to cover in FPS mode, like in Rainbow Six Vegas. I use this a lot, gives you the best of both modes. I also have fiddled so driving is in 3rd person but walking in 1st.
 

ChaplainOrion

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ScorpionPrince said:
Let's suppose they could pull it off - A Huge HD San Andreas. Would you mind if they incorporated GTA V's Los Santos into the game? Which brings me to my next point: A GTA Universe where instead of throwing everything out and having something lost every game, what if they just... keep adding cities? Or would you rather have them focus on one city/area and leave previous cities in their respective games?
So would you be arguing that rather than move onto a sequel, they just add another city? That sounds interesting, but then again, it could just as well end up limiting the next game, because they have to connect it to the last. It would extend the lifetime of the game, but with each new place you'll just dilute the whole thing more and more, as someone else said.
 

The Raw Shark

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Nov 19, 2014
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I'm just hoping they make the story a bit tighter, like with Nico and his family in GTA IV. Yeah alot of people got pissed by Roman but honestly I could at least connect with the relationship Nico had with his cousin considering I have been in the same brother-like state with one of mine. Hell even Claude struck more nerves for me than all three of GTA V's protagonists. At least he's already established as kind of a dick and then making the hole revenge plot makes sense.

Franklin's a boring dud, Michael's family is too comically abnormal and Trevor is just too cartoonishly crazy, despite having some of the funniest lines I've heard so far.

However with that in mind I'd prefer a more stylized color scheme if anything for the next game. Wherever it may be, I'd at least like a distinct look for it. I dunno if it's just me but I feel like some sort of style for the next game would make it more easy to look at. Otherwise it's either muddy graphics (III, Vice City and San Andreas), Coffee Filters (GTA IV and Liberty City Stories) or just plain (GTA V).

And as far as gameplay goes, pretty much everything mentioned before this post.
 

baddude1337

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WolfThomas said:
baddude1337 said:
Especially now I can play it as an FPS, which is how I re-played it on PC (Although it could do with crouch and lean instead of the first person cover, as it is finnicky as hell).
If you fiddle with the settings you can go 3rd person when attaching to cover in FPS mode, like in Rainbow Six Vegas. I use this a lot, gives you the best of both modes. I also have fiddled so driving is in 3rd person but walking in 1st.
I did want to play it as just a straight FPS, so I ignored the third cover option. I would have just preferred them to tweak the FPS controls in cover a bit better, or just have an actual lean and crouch.
 

Zombie Proof

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baddude1337 said:
WolfThomas said:
baddude1337 said:
Especially now I can play it as an FPS, which is how I re-played it on PC (Although it could do with crouch and lean instead of the first person cover, as it is finnicky as hell).
If you fiddle with the settings you can go 3rd person when attaching to cover in FPS mode, like in Rainbow Six Vegas. I use this a lot, gives you the best of both modes. I also have fiddled so driving is in 3rd person but walking in 1st.
I did want to play it as just a straight FPS, so I ignored the third cover option. I would have just preferred them to tweak the FPS controls in cover a bit better, or just have an actual lean and crouch.
Yeah, I play the game entirely in first person both in vehicles and on foot but I had to use the 3rd person cover option as well. A "lean" would have been freaking perfect for this because like you said, the first person cover as it is works like ass.
 

WolfThomas

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baddude1337 said:
I did want to play it as just a straight FPS, so I ignored the third cover option. I would have just preferred them to tweak the FPS controls in cover a bit better, or just have an actual lean and crouch.
ZombieProof said:
Yeah, I play the game entirely in first person both in vehicles and on foot but I had to use the 3rd person cover option as well. A "lean" would have been freaking perfect for this because like you said, the first person cover as it is works like ass.
Agreeing with sentiments here, it would be ideal to play entirely first person. But unless the cover system is overhauled for fps/lean implement the 3rd person cover is the only good compromise. It is pretty seamless too.

I do love how FPS is affected by your glasses/helmets etc and you can see your hands with whatever tattoos or gloves you've put on.
 

Zombie Proof

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WolfThomas said:
baddude1337 said:
I did want to play it as just a straight FPS, so I ignored the third cover option. I would have just preferred them to tweak the FPS controls in cover a bit better, or just have an actual lean and crouch.
ZombieProof said:
Yeah, I play the game entirely in first person both in vehicles and on foot but I had to use the 3rd person cover option as well. A "lean" would have been freaking perfect for this because like you said, the first person cover as it is works like ass.
Agreeing with sentiments here, it would be ideal to play entirely first person. But unless the cover system is overhauled for fps/lean implement the 3rd person cover is the only good compromise. It is pretty seamless too.

I do love how FPS is affected by your glasses/helmets etc and you can see your hands with whatever tattoos or gloves you've put on.
I love that stuff. Details like that are why no other open world games will ever come close to what Rockstar offers.