Gun Balancing Gone Bad

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Tweak

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Apr 22, 2009
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I agree
MurderousToaster said:
To show what I mean, I'm going to use Call of Duty 4's excellent multiplayer component to showcase how badly a developer can balance the weapons in a game. The first weapon you use is most likely to be the M-16 on the Assault Class. Unfortunately, this weapon in particular is viable to be used throughout your whole gaming 'life' in CoD4, due to the fact that it is a burst-fire rifle, and (with Stopping Power) will kill whoever you're pointing at in one squeeze of the trigger.

I seriously don't know which part of the crazy farm they took the man who thought 'Let's give everyone who starts an insta-kill rifle'. I understand you want to give new players a chance, but that's a little ridiculous, considering that now you see level 55 10th Prestige players running around using this rifle, thinking they're pro.

It just irritates me that these smug, annoying people think that they are better than anyone they come across because they use a gun which can only be described as retarded and unfair to other players. Don't get me wrong, I love Call of Duty, but getting spawncamped by someone called "iiXii k1ll33r su3pr pr0 iiXii" with a weapon that a five year old could use somehow starts to drag a bit after the eleventh match of whoring.

I agree.
 

Christemo

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Hybridwolf said:
M16 is overrated. If you even move the rifle a little, then the shots go wide, and you end up looking like a dick. Then a hol-ey dick. But it's a good weapon to start with, and it means a level 55 could be killed by a level 1. It helps remind you that everyone is a threat to begin with, until you've played with them for a while. Then you can tell if they are good or not.

You want overpowered weapons go on COD WAW. MP40 is even worse then M16, at least if a moron is using the M16 they aren't going to one shot you. The only effective counter weapon is the STG...at level 39. I have never prestiged again because you either get shot to hell by MP40, or at least stand a slight chance at mid range. But to give you an example of how stupidly overpowered that gun is, it can be used to counter snipers. Even though it's meant to be an SMG. One of the many reasons that I stopped playing.
the MP40 isnt that bad. id personally say the PPSH is the most overpowered weapon because:

1. when you have completed marksman 2 challenge, you can have 71 bullets per magazine.
2. its really fucking precise.
3. it shoots really damm fast.
4. it is the pefect leeroy weapon, because you can just go spray n pray and still get the entire room.

sure, i use it myself but it isnt my favorite weapon. the STG with a telesight is.
 

MiracleOfSound

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Jan 3, 2009
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Op, the M16 is seriously not an unfairly good gun for new players.

The three round burst fire resulted in many deaths when I first started as everyone was running around spraying thier P90s in my face and sniping me from a fucking bush...

When you get a bit better at aiming the M16 is a lethal weapon on a map like Creek or Bog, but I still prefer the Ak 47 cos it's just more fun and works on every map.
 

MurderousToaster

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If I'll be violently honest, some of you 'it's your fault you can't kill them' people really aren't bringing any discussion about GUN BALANCING, i.e the subject in question into vision. I was simply using COD4 as an EXAMPLE! If anyone else would like to put forward another game in which gun balancing hasn't gone very well, do so.
 

MurderousToaster

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JohnSmith said:
Bullets kill people. In a "realistic" shooter like COD they have to acknowledge that a pistol bullet will make you just as dead as a rifle bullet.
COD is not realistic at all. Since when could you take a pistol shot to the forehead, hide behind a wall for 3 seconds, then jump out and knife someone in the chest which kills them instantly?
 

archvile93

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personally, I didn't find the m-16 very good. The burst just spreads to much at long range, and at close range it doesn't have the rate of fire of most other assault rifles. I think the skorpion is unbalanced. it has no recoil, and the accuracy only a sniper rifle should have. I killed a guy from across ambush with one shot from the thing when all I could see was the tip of his helmet.
 

Proteus214

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Jul 31, 2009
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MurderousToaster said:
If I'll be violently honest, some of you 'it's your fault you can't kill them' people really aren't bringing any discussion about GUN BALANCING, i.e the subject in question into vision. I was simply using COD4 as an EXAMPLE! If anyone else would like to put forward another game in which gun balancing hasn't gone very well, do so.
Honestly, in his instance, it's more a matter of being outplayed.

OT: Dead Space, the Ripper.
 

Eternus Invierno

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Feb 2, 2009
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See, if anything, i feel that new players should get better weapons, and as you level up, they should be taken away, forcing you to adapt to 'weaker' weapons and so become a better player, it'd balance the game out, but i see why people wouldn't want to lose weapons, as it'd kinda discourage levelling to the people who can't live without their precious 'Uber weapon'.
 

rossatdi

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MurderousToaster said:
THIS IS AN EXAMPLE, NOT THE SUBJECT IN QUESTION. THE SUBJECT IS GUN BALANCING >_>.

Understand, people, what an EXAMPLE is?
I think this is a very good example of where balancing isn't an issue and people blame things unfairly.

The M16 is a great all rounder and many players like playing an all round approach. Its not as potent at long or medium-long range as the M14 or the sniper rifles. It doesn't have the sheer carnage potential for team games as the machine guns. Its not quite as good up close as the M4, G36c or the P90.

What it is is adaptable and powerful. Most of the assault rifles in the game will kill you in a moment if held by a good player. The popularity is largely from the fact its your starting weapon and the only 3-burst weapon.

=== As for your general point ===

On the 360 playing Left 4 Dead, why does anyone pick up the uzi at the start? The shotgun is so much more useful.
 

MurderousToaster

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rossatdi said:
MurderousToaster said:
THIS IS AN EXAMPLE, NOT THE SUBJECT IN QUESTION. THE SUBJECT IS GUN BALANCING >_>.

Understand, people, what an EXAMPLE is?
I think this is a very good example of where balancing isn't an issue and people blame things unfairly.

The M16 is a great all rounder and many players like playing an all round approach. Its not as potent at long or medium-long range as the M14 or the sniper rifles. It doesn't have the sheer carnage potential for team games as the machine guns. Its not quite as good up close as the M4, G36c or the P90.

What it is is adaptable and powerful. Most of the assault rifles in the game will kill you in a moment if held by a good player. The popularity is largely from the fact its your starting weapon and the only 3-burst weapon.

=== As for your general point ===

On the 360 playing Left 4 Dead, why does anyone pick up the uzi at the start? The shotgun is so much more useful.
*sigh*. I've heard this so much before. Please, stop making these quote-posts.
 

fix-the-spade

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Feb 25, 2008
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Weapons in general are only unbalanced if nobody else can get them.

Very few actually spring to mind, althought the US weapon set in BF2 can get a little annoying at times, it's balanced by the fact that most players have the unlocks nowadays.
The US sniper though is a pain, the M24 outclasses the SVD and Type 95 massively.

MurderousToaster said:
It just irritates me that these smug, annoying people think that they are better than anyone they come across because they use a gun which can only be described as retarded and unfair to other players.
I'm sorry, a gun that's both effective and freely availabe to all players in unfair how?

If the M16 was the very last unlock it would be unfair, but as it is you cannot complain if someone beats you with it as it's there and you have the option yourself. Like the AK and M4 in Counter Strike, massively powerful all round weapons, don't use them at your own risk.
 

fix-the-spade

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MurderousToaster said:
*sigh*. I've heard this so much before. Please, stop making these quote-posts.
Honestly dude, if you don't want the replies, don't say it to begin with.
 

Proteus214

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Jul 31, 2009
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rossatdi said:
=== As for your general point ===

On the 360 playing Left 4 Dead, why does anyone pick up the uzi at the start? The shotgun is so much more useful.
So that you can pick off boomers before they get close enough to barf on you, smokers who like to grab people from really high ledges, and they are the only way to do a pinpoint strike on an early witch without anyone dying.
 

MurderousToaster

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fix-the-spade said:
MurderousToaster said:
*sigh*. I've heard this so much before. Please, stop making these quote-posts.
Honestly dude, if you don't want the replies, don't say it to begin with.
The idea is, I was giving an example. I don't want people to reply to the EXAMPLE, I want them to give their OWN examples, or expand on examples, not discuss examples, as that defeats the purpose of the example.
 
Jun 11, 2008
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MurderousToaster said:
To show what I mean, I'm going to use Call of Duty 4's excellent multiplayer component to showcase how badly a developer can balance the weapons in a game. The first weapon you use is most likely to be the M-16 on the Assault Class. Unfortunately, this weapon in particular is viable to be used throughout your whole gaming 'life' in CoD4, due to the fact that it is a burst-fire rifle, and (with Stopping Power) will kill whoever you're pointing at in one squeeze of the trigger.

I seriously don't know which part of the crazy farm they took the man who thought 'Let's give everyone who starts an insta-kill rifle'. I understand you want to give new players a chance, but that's a little ridiculous, considering that now you see level 55 10th Prestige players running around using this rifle, thinking they're pro.

It just irritates me that these smug, annoying people think that they are better than anyone they come across because they use a gun which can only be described as retarded and unfair to other players. Don't get me wrong, I love Call of Duty, but getting spawncamped by someone called "iiXii k1ll33r su3pr pr0 iiXii" with a weapon that a five year old could use somehow starts to drag a bit after the eleventh match of whoring.


THIS IS AN EXAMPLE, NOT THE SUBJECT IN QUESTION. THE SUBJECT IS GUN BALANCING >_>.

Understand, people, what an EXAMPLE is?

Out of all the guns in CoD 4 the M16 isn't overpowered by far. I can only assume you play non-hardcore games a good portion of the time since you mentioned level 55 10th prestiege which would mean that you play it on xbox or ps3.
The gun fires in bursts which is it's greatest strength and by far the guns biggest downfall.
Which means in close range it isn't worth jack against most people unless you're very good or lucky.

OT:While we're talking about CoD4 I'd have to say most of the guns are balanced quite well just in my opinion.
The shotguns though are horrible but that I think is more of a map issue than anything else.
The Saw is absolute crap compared to the other LMGs although they are quite powerful so you can't expect a great starting one.
The P90 is the only overpowered gun in CoD4 and the only thing I have a problem with guns wise. It has an extremely high rate of fire, decent damage with a silencer and good at the hip accuracy which means you get people running around you spawn with dead silence UAV jammer and a P90 with a silencer but this is going into a rant for another day.

Also if you want to count them as they are part of the gun are 40mils.
Nearly everything about is overpowered in my opinion but most people don't use them because of the stigma they carry so it's ok.
They are kinda used now as a last resort if you are being spawn killed or something.
 

Xvito

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Aug 16, 2008
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The overpowered weapons in Modern Warfare are as follows: P90, Grenade-Launcher and Fragmentation Grenades. In hardcore-mode there are a few more, but I only play softcore, because hardcore is really boring...
 

Instant K4rma

StormFella
Aug 29, 2008
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Personally, I suck with the M16 and dont enjoy using it.

OT: I dont generally see much unbalance in CoD4.