Nintendo, suriving off nostalgia and grandmas.
Their last big in-house IP to hit consoles is Super Smash Bros. on the N64. Mario, LoZ, Metroid, and Mario Kart are their only other major core franchises and they have been around since the SNES or eariler. Those games really haven't evolved hardly. Mario Galaxy really isn't much different than Mario 64 except exact layout and a few powerups. Ocarina of Time is very much like Twilight Princess.
I'm not saying they are the only company to always rehash the same shit under teh same label. Halo Reach is basically Halo 1 again with a few different guns and the Brutes who weren't in 1 because they weren't thought of until 2. The God of War games have changed visually, but gameplay wise it is still throw your chains around and finish the big guys with the same QTE's that you did in GoW1.
But at least the GoW games aren't the same exact everytime (outside level design usually). In LoZ, Gannon steals Zelda and triforce, Link goes to dungeons, gets bow, boomerang, hookshot, hammer, bottles to put stuff in, some spells, finish dungeon and fight boss that both now revovle around use of most recently aquired item, get Master Sword, go fight Gannon, beat him and save the world and the Princess.
Peach gets kidnapped by Bowsser so Mario must go through levels themed around different things to collect enough stars to fight Bowser who fights in the same manner every time they meet save for 1 new attack and then he saves Peach and gets his "cake."
Their last big in-house IP to hit consoles is Super Smash Bros. on the N64. Mario, LoZ, Metroid, and Mario Kart are their only other major core franchises and they have been around since the SNES or eariler. Those games really haven't evolved hardly. Mario Galaxy really isn't much different than Mario 64 except exact layout and a few powerups. Ocarina of Time is very much like Twilight Princess.
I'm not saying they are the only company to always rehash the same shit under teh same label. Halo Reach is basically Halo 1 again with a few different guns and the Brutes who weren't in 1 because they weren't thought of until 2. The God of War games have changed visually, but gameplay wise it is still throw your chains around and finish the big guys with the same QTE's that you did in GoW1.
But at least the GoW games aren't the same exact everytime (outside level design usually). In LoZ, Gannon steals Zelda and triforce, Link goes to dungeons, gets bow, boomerang, hookshot, hammer, bottles to put stuff in, some spells, finish dungeon and fight boss that both now revovle around use of most recently aquired item, get Master Sword, go fight Gannon, beat him and save the world and the Princess.
Peach gets kidnapped by Bowsser so Mario must go through levels themed around different things to collect enough stars to fight Bowser who fights in the same manner every time they meet save for 1 new attack and then he saves Peach and gets his "cake."