Name one thing HL2 brought to the table... One.orannis62 said:True. Many of the games that are currently better than HL2 are only better because they built on HL2. Not that I'm convinced that there are many games better than HL2.Delta1 said:My friends, have you forgotten about what Half-Life represents! This game marked a revolution in the fps genere. Sure compared to modern day greats this game is rather primitive but come on!!!!!!!!!!!!!!!! Please reconsider your comments and ponder what I have said.
Uhhhh. your doing the main character's bidding in most games. even when they talk.Mazty said:Maybe in a sandbox game a voiceless protagonist could work, but not in the controlled environment of HLF2. You say it helps you to go into their shoes, but you have no freedom, so suddenly you can't be you, you're just a camera perched on a mutes head. In Half Life, they tell you to do X, you go do X. You try to shoot them, bugger all happens. Because of this you're simply doing Gordon's bidding, meaning that they could have easily given him some character instead of pretending that you are Gordon. Just comes across as lazy in my eyes when so many characters out there are likeable.orannis62 said:I agree. A silent protagonist is far from a cop-out, it's a method of improving immersion. It's not the best choice in every scenario (an RPG would likely fail with it, for example, and Splinter Cell wouldn't have been the same without Sam's black humor), and lord knows it's been done poorly in some cases, but in this case (and the cases of Zelda and Metroid, IMO), it was done wonderfully.hardlymotivated said:In my opinion, it's better to have a mute character than one who says things that I wouldn't say in that situation. Valve's reasoning behind not giving Freeman a voice was that it'd help players to immerse themselves in the Half-Life universe, and I have to say I agree.Mazty said:Plus voiceless protagonist = total cop out by Valve at an attempt to make a likeable character.
I think it's nice to get the opportunity to fill the shoes of a character without hearing them spout off irritating one-liners like certain other video game protagonists do.
I play both Halo and COD4 and I found that Half-Life 2 is exactly on par with them.Freakout456 said:Oh at first I thought it said Half life 1 was bad phew I almost just started flaming.
Ya Half life 2 wasn't as good as the first but it wasn't terrible I mean it's still better than Halo 2-3.
Also your FPS standards are probably just used to halo and COD that will make you hate it.
Awwwww, whose mad because they died a lot?Rusty Bucket said:Personally, i hated the game. The episodes were a bit better, mainly because Valve didn't spend the first half of them masturbating over the physics engine. I admit the story was good, some of the characters were decent and there were some great set pieces, but the main feeling i come away with every time i play it is frustration.
Take the driving sections for instance. There is a reason most FPS's switch to third person for driving. In first person on a TV, you have almost no peripheral vision which makes accurately controlling a vehicle nigh-on impossible, especially when they handle like submarines. And making us drive the thing, dodge explosive barrels and rocks, aim and fire a machine gun at a helicopter that's dropping crap-tons of mines that you also need to dodge is just plain evil.
The puzzles also irritated me. There seemed to be absolutely no point to most of them (the damn see-saw comes to mind). They added nothing to the gameplay, just got in the way of the flow and momentum.
It had some of the most annoying enemies that i've ever faced. Headcrabs that hide round corners, jump in your face and bring you straight down to 1 health, despite your suits 'shields'? Dick move.
I enjoyed some moments of it, especialy the last level with the uber gravity gun, but in between the awesome parts there were huge sections of crap.
THIS IS MY OPINION. IT IS NOT ME STATING FACTS.
They brought the Havok engine.Trevald23 said:Name one thing HL2 brought to the table... One.orannis62 said:True. Many of the games that are currently better than HL2 are only better because they built on HL2. Not that I'm convinced that there are many games better than HL2.Delta1 said:My friends, have you forgotten about what Half-Life represents! This game marked a revolution in the fps genere. Sure compared to modern day greats this game is rather primitive but come on!!!!!!!!!!!!!!!! Please reconsider your comments and ponder what I have said.
Youre right about Half-life, but no (AAA) game is "built on" HL2.
All this really boils down to is people and their opinion's.not a zaar said:Half Life 2 is a great adventure, and a cool series of setpieces and some sci-fi lore, but as far as FPS standards go it's pretty lacking in my opinion. Let's take a look:
Weapons - Arguably the most important part of an FPS. Most of HL2's weapon feel weak and powerless (especially the pistol and the smg,) except maybe for the revolver, which has a pathetic ammo capacity and is hardly ever needed thanks to the dumb-as-rocks enemies which are content to slowly strafe or run right at you while shooting. The gravity gun is cool, but it's more of a gimmick than a weapon as far as I'm concerned.
Game progression - The game basically rushes you from one setpiece to another, with the occasional locked in area while you listen to characters drone about crap you don't care, all the while you're jumping around and crowbarring anything breakable in frustration. The only time in the game I really felt like there was any tactics or intense action was the assault on Nova Prospekt, which was cool, but doesn't make up for the rest of the game.
I could go on, but I'm assuming at this point already half of you are not even going to bother reading a 'wall of text' of this size, so let's see if we can get some debate going about this.
Reaslistic physics engine. There you go.Trevald23 said:Name one thing HL2 brought to the table... One.orannis62 said:True. Many of the games that are currently better than HL2 are only better because they built on HL2. Not that I'm convinced that there are many games better than HL2.Delta1 said:My friends, have you forgotten about what Half-Life represents! This game marked a revolution in the fps genere. Sure compared to modern day greats this game is rather primitive but come on!!!!!!!!!!!!!!!! Please reconsider your comments and ponder what I have said.
Youre right about Half-life, but no (AAA) game is "built on" HL2.
I LOL'ed, and you win by being the first person to comment on my screennameBolognaBaloney said:snip
Off Topic: Your name is a lie
I have faith that Valve will deliver another genre defining game, and maybe if I keep telling myself that I can wait with good grace,MarsProbe said:Granted, though what I was getting at (my point may not have came across that clear) was that it is most often the case that the people who don't enjoy the game are those that are now playing it for the first time, as opposed to at the time of it's release. I think there was also a topic on here a while back from someone who had just recently played the original Half-Life for the first time. Unsurprisingly, they couldn't see what was so great about the game.I_LIKE_CAKE said:snip
As far as I'm concerned, I'm still yet to find a FPS that can surpass Half-Life 2 in the singleplayer stakes. Half-Life 3 perhaps?
I agree. I think when they do release their next epic game, it will be a new IP. If there is ever a Half-Life 3 that will be good as well, but I'd very much like to see what they can come up with using a new property and even more groundbreaking, an entirely new engine!I_LIKE_CAKE said:I have faith that Valve will deliver another genre defining game, and maybe if I keep telling myself that I can wait with good grace,
At what point during my post did i say anything about dying? Or even mention difficulty? Stop being a twat.Overlord Moo said:Awwwww, whose mad because they died a lot?Rusty Bucket said:Personally, i hated the game. The episodes were a bit better, mainly because Valve didn't spend the first half of them masturbating over the physics engine. I admit the story was good, some of the characters were decent and there were some great set pieces, but the main feeling i come away with every time i play it is frustration.
Take the driving sections for instance. There is a reason most FPS's switch to third person for driving. In first person on a TV, you have almost no peripheral vision which makes accurately controlling a vehicle nigh-on impossible, especially when they handle like submarines. And making us drive the thing, dodge explosive barrels and rocks, aim and fire a machine gun at a helicopter that's dropping crap-tons of mines that you also need to dodge is just plain evil.
The puzzles also irritated me. There seemed to be absolutely no point to most of them (the damn see-saw comes to mind). They added nothing to the gameplay, just got in the way of the flow and momentum.
It had some of the most annoying enemies that i've ever faced. Headcrabs that hide round corners, jump in your face and bring you straight down to 1 health, despite your suits 'shields'? Dick move.
I enjoyed some moments of it, especialy the last level with the uber gravity gun, but in between the awesome parts there were huge sections of crap.
THIS IS MY OPINION. IT IS NOT ME STATING FACTS.
ok, i have nothing against having an opinion, but you do realize that the revolver is a REVOLVER. it is suppose to have SIX shots and only SIX shots, i don't care what the hell that merchant from RE4 can do to the broken butterfly. BANG, BANG, BANG, BANG, BANG, and BANG. that's it.not a zaar said:Half Life 2 is a great adventure, and a cool series of setpieces and some sci-fi lore, but as far as FPS standards go it's pretty lacking in my opinion. Let's take a look:
Weapons - Arguably the most important part of an FPS. Most of HL2's weapon feel weak and powerless (especially the pistol and the smg,) except maybe for the revolver, which has a pathetic ammo capacity and is hardly ever needed thanks to the dumb-as-rocks enemies which are content to slowly strafe or run right at you while shooting. The gravity gun is cool, but it's more of a gimmick than a weapon as far as I'm concerned.
Game progression - The game basically rushes you from one setpiece to another, with the occasional locked in area while you listen to characters drone about crap you don't care, all the while you're jumping around and crowbarring anything breakable in frustration. The only time in the game I really felt like there was any tactics or intense action was the assault on Nova Prospekt, which was cool, but doesn't make up for the rest of the game.
I could go on, but I'm assuming at this point already half of you are not even going to bother reading a 'wall of text' of this size, so let's see if we can get some debate going about this.
Yeah, but the way you said it made it sound like you had a hard time.Rusty Bucket said:At what point during my post did i say anything about dying? Or even mention difficulty? Stop being a twat.Overlord Moo said:Awwwww, whose mad because they died a lot?Rusty Bucket said:Personally, i hated the game. The episodes were a bit better, mainly because Valve didn't spend the first half of them masturbating over the physics engine. I admit the story was good, some of the characters were decent and there were some great set pieces, but the main feeling i come away with every time i play it is frustration.
Take the driving sections for instance. There is a reason most FPS's switch to third person for driving. In first person on a TV, you have almost no peripheral vision which makes accurately controlling a vehicle nigh-on impossible, especially when they handle like submarines. And making us drive the thing, dodge explosive barrels and rocks, aim and fire a machine gun at a helicopter that's dropping crap-tons of mines that you also need to dodge is just plain evil.
The puzzles also irritated me. There seemed to be absolutely no point to most of them (the damn see-saw comes to mind). They added nothing to the gameplay, just got in the way of the flow and momentum.
It had some of the most annoying enemies that i've ever faced. Headcrabs that hide round corners, jump in your face and bring you straight down to 1 health, despite your suits 'shields'? Dick move.
I enjoyed some moments of it, especialy the last level with the uber gravity gun, but in between the awesome parts there were huge sections of crap.
THIS IS MY OPINION. IT IS NOT ME STATING FACTS.