Half Life 2 is a great adventure, and a cool series of setpieces and some sci-fi lore, but as far as FPS standards go it's pretty lacking in my opinion. Let's take a look:
Weapons - Arguably the most important part of an FPS. Most of HL2's weapon feel weak and powerless (especially the pistol and the smg,) except maybe for the revolver, which has a pathetic ammo capacity and is hardly ever needed thanks to the dumb-as-rocks enemies which are content to slowly strafe or run right at you while shooting. The gravity gun is cool, but it's more of a gimmick than a weapon as far as I'm concerned.
Game progression - The game basically rushes you from one setpiece to another, with the occasional locked in area while you listen to characters drone about crap you don't care, all the while you're jumping around and crowbarring anything breakable in frustration. The only time in the game I really felt like there was any tactics or intense action was the assault on Nova Prospekt, which was cool, but doesn't make up for the rest of the game.
I could go on, but I'm assuming at this point already half of you are not even going to bother reading a 'wall of text' of this size, so let's see if we can get some debate going about this.
Weapons - Arguably the most important part of an FPS. Most of HL2's weapon feel weak and powerless (especially the pistol and the smg,) except maybe for the revolver, which has a pathetic ammo capacity and is hardly ever needed thanks to the dumb-as-rocks enemies which are content to slowly strafe or run right at you while shooting. The gravity gun is cool, but it's more of a gimmick than a weapon as far as I'm concerned.
Game progression - The game basically rushes you from one setpiece to another, with the occasional locked in area while you listen to characters drone about crap you don't care, all the while you're jumping around and crowbarring anything breakable in frustration. The only time in the game I really felt like there was any tactics or intense action was the assault on Nova Prospekt, which was cool, but doesn't make up for the rest of the game.
I could go on, but I'm assuming at this point already half of you are not even going to bother reading a 'wall of text' of this size, so let's see if we can get some debate going about this.