Half Life 2 is Valve's weakest game

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Soviet Heavy

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Now here me out. I love Half Life 2, and all the episodes. They are fun, inventive for their time, and they helped launch Steam and skyrocket Valve into the juggernaut of today.

But retrospectively, they don't hold up quite as well as Valve's other games. A lot of this can be attributed to the Source Engine. When Half Life 2 was first released, Steam was almost unusable, Source required high end graphics cards, and the engine was not very optimized to run across multiple PC setups.

As time has gone on, Valve has become far more skilled with their use of the Source Engine, to the point where Portal 2 is still capable of providing very pretty looking environments on a seven year old engine. Valve has simply become more skilled at using the assets they have to create more polished gaming experiences.

Improvements to AI, as seen by the devilish Left 4 Dead director, optimized graphics settings for TF2, and innovative use of the HAVOC physics engine in Portal, Valve has continued to improve damn near everything regarding their products. With Team Fortress 2, they showed that they were capable of updating a game weekly, a practice that has gone on for the past four years and counting.

But despite all this, the Half Life series has sort of begun to stagnate. I'm not talking about the wait for Episode 3, but about how the series has been handled compared to Valve's other franchises. Patches and updates to the Half Life 2 games have been a little sketchy, and sometimes have actually done more harm than good. The MAC release update, for example, updated both Episode 1 and the Original to the Episode 2 engine, at the same time breaking about 90% of the game mods and barely improving performance issues.

It stands to this day that I am still unable to get a consistent framerate with Half Life 2, compared to Left 4 Dead 2, which I can play seamlessly. The Source Engine was just buggy back when Half Life 2 was released, and it had never really been polished up to the standards of Valve's more recent games.

So, I don't hate the game. It is still fun to play from time to time. But in comparison to Valve's more recent work, it just doesn't hold up as well as it used to.
 

Soviet Heavy

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Sgt. Sykes said:
In short, yes, HL2 is the weaker of the TWO Valve games (the second being HL1 - everything else originated elsewhere).

I wish someone remade this game properly, as in with the story included, stupid and boring stuff removed, less talk (or made more sensible), usable weapons, proper collision detection etc etc.

It really shows they had to learn how to make that game on the go and kinda glued the pieces together.
As good as the game still is, it really only was a jumping off point for Valve. Look at what they're doing now, and how far they've come.
 
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If your weakest game is that, you're still doing something right.

Want to show off some of the other companies weakest games?
 

Soviet Heavy

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The_root_of_all_evil said:
If your weakest game is that, you're still doing something right.

Want to show off some of the other companies weakest games?
Might as well. Halo 2 for Bungie. Weakest game of the trilogy, turned Xbox LIVE into a monster.
 

Project_Xii

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This is like the fourth thread I've seen this week about "why Half Life 2 isn't that great". 7 years after release. As if it actually matters. Are people really that desperate for attention?

HL2's era has passed, there's no point analysing it now. Technology was older, Valve was newer. Not even FFVI/VII, Deus Ex or the original Fallouts can stand up to today's expectations. Just stick to your nostalgia and stop trying to ruin everyone elses, people.

I suppose there'll be a bunch of "Duken Nukem isn't really that great threads" soon. Gee, looking forward to those.
 

noble cookie

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What about L4D2?

That game didn't really change at all from the first. Hell I still think the first one's better.
 

Soviet Heavy

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Project_Xii said:
This is like the fourth thread I've seen this week about "why Half Life 2 isn't that great". 7 years after release. As if it actually matters. Are people really that desperate for attention?

HL2's era has passed, there's no point analysing it now. Technology was older, Valve was newer. Not even FFVI/VII, Deus Ex or the original Fallouts can stand up to today's expectations. Just stick to your nostalgia and stop trying to ruin everyone elses, people.

I suppose there'll be a bunch of "Duken Nukem isn't really that great threads" soon. Gee, looking forward to those.
Way to miss the point. I'm didn't make this thread to explain why Half Life 2 sucks (Which it doesn't), but how Valve has improved dramatically since its release.
 

Just_A_Glitch

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Soviet Heavy said:
Might as well. Halo 2 for Bungie. Weakest game of the trilogy, turned Xbox LIVE into a monster.
Halo 2 still is my favorite Halo game. I personally think Halo 3 was their weakest. I'm a Halo fanboy, and even I didn't really care much for it.

As for the Valve part of this, I've never been a Valve fan really, and when I played Half-Life, it was two years ago, and it did next to nothing for me. I'm sure for when it was made, it was kind of revolutionary, but I don't see how it could have stood the test of time.
 

Roocifer

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I can see what you're saying man, but it's still pooping over most games that are released these days. It had an involving storyline that kept me coming back for more and it evolved half life's story - that was pretty original already! I guess for me that's a win. Esp. when the storyline evolved from a cool concept to a full story. An interactive story. I played Brutal Legend the other day. And Homefront. And Dragon Age 2. Different genres yes. Comparable quality, no. (I realise DA2 will be an argue-point)

Either way i guess what im saying is love HL or hate it, it still craps all over the competition and tells me a story. That i can play. Win. IF every dev released a game as well thought through... then omg. I would have no free time left. :D
 

Vigormortis

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Half-Life 2 is their weakest game? Not even in the slightest. And I'm not saying that as a fan. Honestly, their weakest game(s) are Day of Defeat: Source and Richochet. The former being a great multi-player game with little support and the latter being an almost half-assed (no pun intended) multi-player mod of Half-Life.

Project_Xii said:
This is like the fourth thread I've seen this week about "why Half Life 2 isn't that great". 7 years after release. As if it actually matters. Are people really that desperate for attention?

HL2's era has passed, there's no point analysing it now. Technology was older, Valve was newer. Not even FFVI/VII, Deus Ex or the original Fallouts can stand up to today's expectations. Just stick to your nostalgia and stop trying to ruin everyone elses, people.

I suppose there'll be a bunch of "Duken Nukem isn't really that great threads" soon. Gee, looking forward to those.
So I'm not the only one to notice them? Hmm. I've come to expect these sorts of things by now. Whenever Valve is set to release a new game, the closer to launch it gets, the more the web is flooded with Valve/Half-Life hate or complaint threads. It's as predictable as Old Faithful.
 

repeating integers

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Outright Villainy said:
Haha, no.

Counter strike is. Such a boring game.

I still love HL2.
Counter-strike... which was a fandom mod of HL1, wasn't it? And can't really be attributed to Valve.
 

AlternatePFG

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I personally hate Counter Strike: Source with a burning passion (it's a mechanically perfect game to play, it's just that it isn't fun for me at all) but I prefer Half Life 1 to Half Life 2 (1's story was stupid, but 1 was an amazingly fun shooter, while Half Life 2 had a great story, atmosphere, etc. but wasn't nearly as fun to play (still fun, just not as much)).
 

Dirty Hipsters

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AC10 said:
IMO, L4D2 was their weakest game.
Agreed.

In terms of Valve's games, Left4Dead 2 provided the least "new stuff."
 

tehweave

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So... What you're saying is the game is their weakest not because of bad gameplay, horrible storylines, terrible multiplayer, you know, the things that make the difference between good and bad games, but that the game is, to paraphrase you, glitchy.

Constantly converting the source engine to iron out new bugs and releasing new patches that fix problems in the old games but hurt the modding community, but allow the creators to... You know... Fix old problems in the games does not a weak game make. Also, needing to have the latest processor and alienating half your fans may be a dumb movie, but it does not make a bad game.

Now, I don't want to come off as a prick (too late) but you need to change your word choice. Saying half life 2 is their weakest game would be a decent argument if the gameplay and story aren't as good as HL1. From what I can tell, that's not your argument. You're saying the game is the weakest because of technical problems.

Example: It's like saying New Vegas is weaker to fallout 3 because it's glitchier. In fact, I have heard the opposite. Despite having more bugs than the actual Las Vegas, I've seen more people like NV than FO3. So! If Half-Life 2 is bad because of the glitches and the way the development team handles the game, that doesn't make it bad. It just means the director and development team don't handle patches and glitches very well.
 

minus_273c

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L4D1, which was little more than a beta for L4D2.

While I will admit to a certain level of bitching, there's also significant justification.
 

maturin

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*reads post*

What you mean to type was, "Half-Life 2 is Valve's oldest game." (Since Half-Life 2)

And nothing they have done since has matched up, though Portal 2 may.

But this thread has about a dozen posts remaining before it becomes a pulpit for the lilliputian chorus that loathes the game.