ResonanceGames said:
Valve has said many, many times that they not only appreciate fan feedback (including whining for HL3) but actually thrive on it. Listen to the seven day cooldown podcast, Newell touches on the issue. This isn't even a non-issue for them, it's actually something they actively like.
Statements by a marketing representative in regards to how a company that tends to create things based on how the collective of their employees decides to develop things is not always the best idea. If it's a true statement and not actually a marketing thing, then that's great.
ResonanceGames said:
...because it would still sell millions and millions of copies? If Battlefield shipped 10 million at launch, I reckon HL3 is at least a few million more than that.
To put it in perspective, the entire size of the TF2 hat economy is $50 million (or was, as of about 6 months ago). That's not how much Valve has made off it, that's the whole economy. HL3 would make several times that in preorders alone. A game the size of HL3 would bring revenue in the hundreds of millions of dollars.
Besides, they already said they're working on more Half-Life (whatever form it takes), so it's a moot point anyway.
Selling many copies doesn't necessarily lead to the optimum number of profits anymore (at least in the long-term based on the effort required). Free to play is a great way (if your game is actually good) to maintain a player base and get a more consistent revenue stream as well as make the development of new content require less work.
As for the working on more Half-Life thing, that could mean anything from optimizing their Source Engine stuff or making more Portal 2 DLC (same universe and stuff).
On one-hand, I personally think Half-Life as a whole is over-hyped. On the other, I genuinely hope you guys get the game you want both for your sake and the great many friends who keep getting caught up in the HL3 hype and the get continuously let down.
If this does turn out to be a Gamescom jumped the gun on things and there actually is going to be a HL3 announcement (I'd be really surprised considering they're already in the process of making a couple of other games at the moment. Though CS:GO might be proof that they still believe in the box copy business model) then I will gladly state that the HL3 hopefuls were right. Otherwise... Yeah. That's pretty much it.