oZode said:
SmashLovesTitanQuest said:
oZode said:
SmashLovesTitanQuest said:
And do a PC port half a year after release.
Why not just play it on the console? Does it really matter? What matters is the game itself and not what platform it is on.
It should be good and skill based, while not making the game impossible to play unless you play for years to be able to kill anyone.
When I say skill based I mean gun on gun without bullshit like "Slam your hand on the ground and gain immunity for 10 seconds" thrown in. We dont need Halo to go down the road COD followed.
And why not play it on console? Because PC is my preferred platform and has advantages I consider to be greater than a consoles. Sue me.
Well to be fair while immune you pretty much can't do a thing and are a sitting duck. Armor lock did get nerfed to the point where your shields and health don't regenerate while you are armor locking and sticky grenades still stick to you. And call of duty doesn't have invincibility or anything like that (juggernaut suit tells everyone where you are), just giving people who shoot first more shiny rewards that can be very annoying if it can bark.
What I mean is weighing the game down with useless, unnecessary shit. When you start throwing all this damn bullshit in a game it goes a long way to stiffle any competitive aspect the multiplayer may have had. Perfect example? COD. I want you to play one round of MW3, come back here, and say with a straight face that that game is not broken beyond belief.
I know, I know "But its meant to fun, herp derp!"
Well, yes and no. The point of multiplayer FPS is competition. Plus, remember how great the competitive scene in Halo 3 was? With all the tournaments and streams and thrilling matches? I do. And that all disappeared with Reach. I wonder why. Something to think about.
You bought halo 3 presumably and also presumably halo reach which means you presumably have a console, and while you can argue for days about how weak the processors and whatever are, I am sure halo 4 will run fine on the 360 it is meant to be an exclusive for so the argument now reaches full circle where I ask you "does it matter?".
It does matter. You obviously want some reasons, so here you go:
1) I dont care if it "runs fine" on the 360, it looks better and runs 6 times better on my PC.
2) I prefer M&K to a controller when it comes to FPS games.
3) I dont need Microsoft jewing me for money with bullshit gold memberships only to start the fucking game and find out the whole game runs on P2P connections anyway, thus raising the question where my money went.
4) I like my gaming devices to last longer than a year and the 360 has proven beyond all doubt that you cant expect that from it without getting disappointed.
5) The most fun I ever had with Halo was Halo Custom Edition on the PC, with a bunch of servers that were running all kinds of mods. Console = no mods. On PC? Maybe. I could live without.
I bought Halo 3 and enjoyed it despite it being on a platform I have come to despise. I saw the flashing warning signs before Reach's release and decided to borrow it from a friend, trying before buying, and it was shit, so I did not buy it. Some of the playlists were a lot of fun and the forge was great (although that was in Halo 3 too), so thats that.
godofallu said:
SmashLovesTitanQuest said:
oZode said:
SmashLovesTitanQuest said:
And do a PC port half a year after release.
Why not just play it on the console? Does it really matter? What matters is the game itself and not what platform it is on.
It should be good and skill based, while not making the game impossible to play unless you play for years to be able to kill anyone.
When I say skill based I mean gun on gun without bullshit like "Slam your hand on the ground and gain immunity for 10 seconds" thrown in. We dont need Halo to go down the road COD followed.
And why not play it on console? Because PC is my preferred platform and has advantages I consider to be greater than a consoles. Sue me.
Isn't Halo a Xbox360 exclusive, and one of the main reasons people buy 360's? No way it gets a port.
Which is highly unfortunate. I fail to see why MS want to keep it exclusive, since everything else they do indicates they see the xbox as a "family machine" and not a traditional console.