Halo 4 - Underwhelming?

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Zenn3k

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Terminate421 said:
Zenn3k said:
Yes I have, I played Halo 1 and 2, ya know, when the series was not only fresh, but made by the people who INVENTED IT.
When developers change hands over a game, that doesn't mean its a bad thing. Halo 3 and Reach were made by Bungie too.

I really don't care what the plot of Halo 3 and Reach are, I'm pretty sure it goes something like: The covenant are attacking, shoot them till you win.


Wrong, you're wrong. All wrong. There is no words to describe how wrong you are. Your arguments are pretty much not valid at this point. Ask anyone, even fucking Yahtzee and they'll tell you that you are wrong.

As I told someone else who quoted me...new weapons, vehicles, enemies, theater mode...whatever, 3 months development per game. The game engine never changed, so its just adding on to what already exists and changing things around. You take a game with a bunch of weapons, how hard is it to make a new weapon? Make a gun model, make gun model shoot something...wow, that takes a couple guys maybe a week? Please, its not impressive to ADD on to something that already exists, its easy as hell.
Really? Maybe you should listen to ertheking more. In all honesty, do so because he and I agree on many things involving Halo, why? Because we are right.

3 months to develop something? You have no idea what you are talking about. At this point your arguments are not only invalid but just flat out wrong. Seriously, an opinion is one thing but saying it like that is just wrong.

At least HL2 did something new when it came out, it had (at the time) revolutionary in game physics.


Is that all it did? Because than it makes it sound rather generic about its shooting aspects. Its physics may be important for development now, but if thats all its riding on, then Halo should be revolutionary for everything else it brought to the table. Such as its own MAP EDITOR, THEATER MODE, and NEARLY LIMITLESS CUSTOMIZATION OF GAMETYPES all in one title (Halo 3).

What has Halo done to push the genre? I know the answer, its regenerating health, Halo was one of the first to do it...everyone copies it now of course...otherwise, its a generic shooter, always has been. Decent story I guess, good VO...but a generic shooter.
Ah yes, the "Generic shooter with regenerating health"

This is also a wrong argument because you haven't played Reach. Reach brought in a new health system, shields but with health that DOESN'T FUCKING REGENERATE.
Regeneration is just a new thing, Halo brought new things to its own table, I'm not saying each Halo game is revolutionary, I have been saying that Halo brings new things each game that make it different enough from the last to warrant it as a worthy sequel.

Also, generic shooter?



Every Halo hater has used that exact words right there, and you know what? They've all been wrong. Name one other shooter that plays like Halo....Oh wait, there is NONE.

If you say "Well, Call of Duty has regenerating Health so that means it plays EXACTLY like Halo", thats just wrong. Watching an online video of the game does not make your opinion valid. Come back and argue with me about then when you have actually played it.

Mechanics can be the same in more than two games, does that make the either game generic? No. Halo has similar aspects to its previous games but adds enough things to make it a sequel which makes it its OWN NEW GAME.

I could pick up Halo: Combat Evolved and immediatly tell that it plays differently to

Your argument has been "Oh, every Halo game is the same, regenerating health with two weapons that is a massive borefest because I am right"

If you don't like Halo, fine. That's your opinion. But when you say stuff about Halo that is wrong. You're wrong and the opinion becomes invalid, simple as that.
All this for a game where you put a + on a target and pull the trigger, basically EVERY shooter plays the same. HALO is barely different than Duke Nukem 3D. HALO is a generic shooter, thats all its really ever been, minus 1 innovation in the genre, which was regen health (which can be argued to be a negative at that).

Everything else is moot.

Also, reported for excess image use.
 

daveman247

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Skin said:
You know how Call of Duty has those "indicators" for when you are aiming at an enemy to help out the methanol sipping retards who play that game? Well, come right on over said 343, and all they did was change it to appear when aiming at the head.

There were so many things wrong with the trailer. It pretty much confirmed my "not going to buy" stance on the game.
hmmm hopefully they will be turn-offable to keep people happy. I actually don't have any problem with the hit, grenade or weapon indicators. Just helps with making things stand out a bit more.

Though i guess you could already tell these things by enemy blood, and the sounds the grenades made...
 

daveman247

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Terminate421 said:
Reach brought in a new health system, shields but with health that DOESN'T FUCKING REGENERATE.
From the video it would seem they have brought back the total regen health from halo 3. I can't decide which system is better :/ I guess its only a small detail so oh well.
 

daveman247

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Zenn3k said:
All this for a game where you put a + on a target and pull the trigger, basically EVERY shooter plays the same. HALO is barely different than Duke Nukem 3D. HALO is a generic shooter, thats all its really ever been, minus 1 innovation in the genre, which was regen health (which can be argued to be a negative at that).

Everything else is moot.
Something tells me you are not a fan of fps's in general :)
 

Terminate421

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Zenn3k said:
Also, reported for excess image use.
Oh no! I'm not letting you get away that easy! I'm not letting you get rid of me because of one little report.

I write these massive arguments and you just say "It's a generic shooter because I am right"

In all honesty for the past 3 pages of this shit you've dug yourself a trench you cannot fight your way out of. I got defensive over one game franchise that I love, not as a fanboy but as someone who likes something to where they will defend it.

Your arguments are wrong, play all of the games before you tell me I'm wrong and that the series is generic.

Your arguments are pretty much asking that all games should do what Fallout 3 did to Fallouts 1 and 2, make it even better by COMPLETELY changing the game. That doesn't happen with this and apparently it's generic. So before you make that argument, play the fucking games.
 

Erttheking

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Zenn3k said:
Terminate421 said:
Zenn3k said:
Yes I have, I played Halo 1 and 2, ya know, when the series was not only fresh, but made by the people who INVENTED IT.
When developers change hands over a game, that doesn't mean its a bad thing. Halo 3 and Reach were made by Bungie too.

I really don't care what the plot of Halo 3 and Reach are, I'm pretty sure it goes something like: The covenant are attacking, shoot them till you win.


Wrong, you're wrong. All wrong. There is no words to describe how wrong you are. Your arguments are pretty much not valid at this point. Ask anyone, even fucking Yahtzee and they'll tell you that you are wrong.

As I told someone else who quoted me...new weapons, vehicles, enemies, theater mode...whatever, 3 months development per game. The game engine never changed, so its just adding on to what already exists and changing things around. You take a game with a bunch of weapons, how hard is it to make a new weapon? Make a gun model, make gun model shoot something...wow, that takes a couple guys maybe a week? Please, its not impressive to ADD on to something that already exists, its easy as hell.
Really? Maybe you should listen to ertheking more. In all honesty, do so because he and I agree on many things involving Halo, why? Because we are right.

3 months to develop something? You have no idea what you are talking about. At this point your arguments are not only invalid but just flat out wrong. Seriously, an opinion is one thing but saying it like that is just wrong.

At least HL2 did something new when it came out, it had (at the time) revolutionary in game physics.


Is that all it did? Because than it makes it sound rather generic about its shooting aspects. Its physics may be important for development now, but if thats all its riding on, then Halo should be revolutionary for everything else it brought to the table. Such as its own MAP EDITOR, THEATER MODE, and NEARLY LIMITLESS CUSTOMIZATION OF GAMETYPES all in one title (Halo 3).

What has Halo done to push the genre? I know the answer, its regenerating health, Halo was one of the first to do it...everyone copies it now of course...otherwise, its a generic shooter, always has been. Decent story I guess, good VO...but a generic shooter.
Ah yes, the "Generic shooter with regenerating health"

This is also a wrong argument because you haven't played Reach. Reach brought in a new health system, shields but with health that DOESN'T FUCKING REGENERATE.
Regeneration is just a new thing, Halo brought new things to its own table, I'm not saying each Halo game is revolutionary, I have been saying that Halo brings new things each game that make it different enough from the last to warrant it as a worthy sequel.

Also, generic shooter?



Every Halo hater has used that exact words right there, and you know what? They've all been wrong. Name one other shooter that plays like Halo....Oh wait, there is NONE.

If you say "Well, Call of Duty has regenerating Health so that means it plays EXACTLY like Halo", thats just wrong. Watching an online video of the game does not make your opinion valid. Come back and argue with me about then when you have actually played it.

Mechanics can be the same in more than two games, does that make the either game generic? No. Halo has similar aspects to its previous games but adds enough things to make it a sequel which makes it its OWN NEW GAME.

I could pick up Halo: Combat Evolved and immediatly tell that it plays differently to

Your argument has been "Oh, every Halo game is the same, regenerating health with two weapons that is a massive borefest because I am right"

If you don't like Halo, fine. That's your opinion. But when you say stuff about Halo that is wrong. You're wrong and the opinion becomes invalid, simple as that.
All this for a game where you put a + on a target and pull the trigger, basically EVERY shooter plays the same. HALO is barely different than Duke Nukem 3D. HALO is a generic shooter, thats all its really ever been, minus 1 innovation in the genre, which was regen health (which can be argued to be a negative at that).

Everything else is moot.

Also, reported for excess image use.
The point of images are to help get a point across, the way I see it, mission accomplished. All shooters are put x on target and pull the trigger. Technically true, but you know what else is technically true? All video games are is simply pushing buttons to change the colors of the screen, technically true. It's not really that great of an argument, but technically it's true. Oh, also in Halo you use gunships, tanks, jeeps grenades and swords. It's more than "put x on target" a gross oversimplification if I ever saw one. In that case, Arkum asylum is just running around beating up thugs, Red Dead Redemption is just riding around shooting people in the face, RTSs are only about blowing up everything and waiting patiently for it and Portal is just moving from point a to point b. See, I can oversimplify things too. 1 innovation? Uh, what about the new

1. weapons
2. enemies
3. in game vehicles (seriously, name a game that has a campaign that lets you seamlessly switch from first person shooting to vehicles so well, I doubt you'll come up with many)
4. forge mode
5. custom games
6. theater mode
7. space combat
8. armor abilities
9. firefight
10. Spartan Ops
11. Invasion game mode

Also, I'm really getting the impression that you actually haven't played Halo 3 and Reach, making your rather unqualified to criticize a series on account of not being informed to what you are debating. Seriously I'm really getting the feeling that you don't know what you're talking about.

Everything else is moot= I don't want to defend my position but I want to make it look like I outsmarted you without actually doing anything.
 

Korten12

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Zenn3k said:
Also, reported for excess image use.


Sorry... But what..? He used TWO IMAGEs. Excess image use would be placing more then five or some number, pretty sure it's not two. But even if you consider his other posts, it's still not excessive. Hell some topics have become just people posting pictures of a old spider man cartoon with various captions.

Terminate, I think this man be trolling.
 

Terminate421

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Korten12 said:
Zenn3k said:
Also, reported for excess image use.


Sorry... But what..? He used TWO IMAGEs. Excess image use would be placing more then five or some number, pretty sure it's not two. But even if you consider his other posts, it's still not excessive. Hell some topics have become just people posting pictures of a old spider man cartoon with various captions.

Terminate, I think this man be trolling.
I think he may be trolling

I also found a new friend, maybe 2
 

Zeh Don

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I was in the negative camp for Halo 4 frankly, however I actually enjoyed what was shown at E3. So, colour me "cautiously optimistic".

A few things stop me from being actually excited, namely the fact that they could of shown anything at E3, and they selected a scripted corridor segment set in an environment we've already seen.
After Reach, I honestly expected something bigger in scale. Instead, I was left hoping that Halo remained true to it's own identity, as opposed to following virtually every franchise down the "Call of Duty" path to idiocy.

Overall: it wasn't terri-bad, but I'm not exactly itching to pre-order.

At least it looked better than that fucking Call of Duty footage. I haven't seen something that terrible looking for a long time.
 

TheOneBearded

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My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
 

Danne

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Terminate421 said:
Korten12 said:
Zenn3k said:
Also, reported for excess image use.


Sorry... But what..? He used TWO IMAGEs. Excess image use would be placing more then five or some number, pretty sure it's not two. But even if you consider his other posts, it's still not excessive. Hell some topics have become just people posting pictures of a old spider man cartoon with various captions.

Terminate, I think this man be trolling.
I think he may be trolling

I also found a new friend, maybe 2
I feel like quoting Spongebob, but I can't remember a good quote. So, I shall say this. FRIEND!!!!!!
 

Erttheking

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TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
 

Cpu46

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kingthrall said:
Riff Moonraker said:
kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
For the life of me, I dont get comments like this. How many Marios are there? How many Metal Gears? I can go all day with this. If its fun, if people like it, why not? If you dont like it, dont buy it, but it most certainly isnt a dead horse. Lets see what the sales are for the game when it hits... I would be willing to bet a dead horse wouldnt pull the insane amount of cash this game is going to get.
It is a dead horse, its just simple milking for profit. You talk about Sales ect and its perfectly fine to say they make a lot of dough. I dont deny this but the point im making is that bungie has yet to change since 2001. That is 11 Years and still the same freaking quadrilogy. At least companies like blizzard switch games.

Its just quite disappointing, even something new which were the rumours of a completely new game with actvision that wasn't halo have yet to be released.
Lets clear something up.

Beating a dead horse:

"If someone is trying to convince people to do or feel something without any hope of succeeding, they're beating a dead horse. This is used when someone is trying to raise interest in an issue that no-one supports anymore; beating a dead horse will not make it do any more work."

Beating a dead horse in the gaming industry is when you take something that everyone stopped caring about and try and dress it up and shove it down peoples throats. Halo isn't dead. You may want it to die but there are countless people out there who love the series. The universe still has a shitton of lore left to reveal and I want to experience it. You don't want to then fine, don't buy it.

You also need to understand that Bungie no longer owns the rights to the Halo series, Microsoft does. They aren't working on this game, 343 industries is. What they are doing is working on something. Something secretive and most likely new.

E3 has just begun and Activision has yet to announce anything. I would be surprised if they let this pass without giving us something related to the project to be hyped about.
 

Korten12

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Aug 26, 2009
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erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
 

Erttheking

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Korten12 said:
erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
I don't keep up to date too much on the expanded universe so I'll take your word for it.
 

Korten12

Now I want ma...!
Aug 26, 2009
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erttheking said:
Korten12 said:
erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
I don't keep up to date too much on the expanded universe so I'll take your word for it.
Oh. Well, the more you know now. :D

Just go on Halopedia for like a couple hours and you will be caught up. :D

very easy to get lost within the wikia: http://www.halopedian.com/

Enjoy. :D
 
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kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
That and Marathon. Old Bungie games could use a remake or two. They made the HD Halo, why not the same for these?
 

kingthrall

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For those who think I hate halo for some reason are fools, I dont hate the game at all. I think its a brilliant shooter game that is good fun with a decent story. The problem I have is that the lack of diversity in their game choice. Give it a break, put the halo franchise down and work on another project to give it breathing space. Its like any project in most cases if you work on it again, you tend to find the mistakes you may have missed and bring about a better quality product.

Oh and for the last time, I know that bungie aint working on this halo 4. However some of their staff are working with this 343. Which is a joint force of microsoft/bungie while bungie work on their special project. It has a different name but many of the same staff are working on this game I would think.
 

Korten12

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kingthrall said:
For those who think I hate halo for some reason are fools, I dont hate the game at all. I think its a brilliant shooter game that is good fun with a decent story. The problem I have is that the lack of diversity in their game choice. Give it a break, put the halo franchise down and work on another project to give it breathing space. Its like any project in most cases if you work on it again, you tend to find the mistakes you may have missed and bring about a better quality product.

Oh and for the last time, I know that bungie aint working on this halo 4. However some of their staff are working with this 343. Which is a joint force of microsoft/bungie while bungie work on their special project. It has a different name but many of the same staff are working on this game I would think.
Actually only a few working at 343i are from Bungie like Frank O'connor, Vic DeLeon, and Chad Armstrong. There are others who worked on Halo before, but not from Bungie.

And it's sort of hard for them to put it down, since as opposed to other studios who could just stop and make another series. 343 Industires is literally made for Halo and only Halo, so everyone working their knows that all they're doing is Halo 24/7.

Halo actually still has a lot of life in it, if they are being truthful and starting to really connect all the pieces of the canon (more so connect the books with the games) it can really bring more life into Halo since the lore is very deep. Hopefully with Halo 4 they can start introducing more fans to the expanded universe and build a bigger community.

There are many fans who do read the EU, but many don't know if it, which is fine, but they should know that there is more to the universe then just the games.

Singularly Datarific said:
kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
That and Marathon. Old Bungie games could use a remake or two. They made the HD Halo, why not the same for these?
Well, I know Microsoft doesn't own Marathon (which is actually shown in Halo Anniversary with the removal of the Marathon symbol on Guilty Spark) and I believe Bungie does, so they would probably have to ask Activision now if they wanted to remake Marathon.
 

legend forge

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Wait... did you legitimately expect halo 4 to be good? It had a long way to go to prove itself above "unneeded cash in".