katsumoto03 said:
Dr. Feelgood said:
Space Spoons said:
I prefer Reach's weapons, personally. If the Assault Rifle were any more powerful, we've be right back in the same boat we were in in Halo 3, where every firefight devolved into running at your opponent and mashing the melee button as quickly as you could.
In Halo 3, most of the fights I was in devolved into the guy with the Battle Rifle winning every time.
I believe if the assault rifle were more powerful, the fights would be a lot more shooty and a lot less punchy.
But when it boils down to things, not matter what gun you're using (well, except for the shotgun) you'll 85-90% of the time use a melee attack in a close-range fight.
In
Halo 3 and to a lesser extent
Reach, I get a lot of cheap, easy kills by backpedaling while people melee wildly just out of arms' reach. Everybody wants that easy melee kill, but my fights became more shooty and more successful when I started treating it as a last resort. And it totally throws people off. I hope that is interesting or helpful.
And I also think the pistol is great as is. We could come up with a million sci-fi justifications for why the pistol is a match for the Assault Rifle. But more importantly:
Real life does not operate on Call of Duty logic. You cannot measure a weapon's utility on a sliding scale. But in
Halo, every weapon has its niche. Except for the sniper rifle, because that's always the best weapon in all circumstances. That's the weapon we should be talking about.