Lessee here, gonna address a bunch of random points in order:
DAO: i bought the collector's edition so i didn't deal with the DLC issues
ME2 bad story: it wasn't as much a story game as ME1, but it was a bit more of a character game. the loyalty missions especially helped your party develop as characters and resolve important issues, while the part member missions in ME1 ("recover wrex's family armor") were far more simple. I'm hoping that bioware can pull one out and manage to cover both bases in ME3, but we'll see.
I do really like RPGs, but i'd always take a game with a good story and characters and worse inventory/stat management than a game with a bad story and good inventory/stat management.
DAO: i bought the collector's edition so i didn't deal with the DLC issues
ME2 bad story: it wasn't as much a story game as ME1, but it was a bit more of a character game. the loyalty missions especially helped your party develop as characters and resolve important issues, while the part member missions in ME1 ("recover wrex's family armor") were far more simple. I'm hoping that bioware can pull one out and manage to cover both bases in ME3, but we'll see.
I do really like RPGs, but i'd always take a game with a good story and characters and worse inventory/stat management than a game with a bad story and good inventory/stat management.