Well, in Zelda- twilight princess, just as you are reaching out to get the master sword..
MINIGAME TIME! Lets play some pointless, stupid, out-of-nowhere puzzle that take ages to finish properly. Damn you Nintendo!
Or game that use arbitrary barriers to slow us down, such as needing a key for a rotten wooden door when you carry C4.
NPCs that only can say 2-3 lines before looping and repeating the same stuff.
Ennemies (oblivion reference) that can eat 1000000 arrows in the face.. and not die.
-- Loadings, please wait --
When every damned event only happen because/for/are about YOU, and only YOU. Make some world where significant stuff happen and lesser problems can solve themselves PLEASE?
Dumb allied/ennemy AI in general.
NPCs that scream : QUEST/PLOT/WHATEVER please will someone (you) will help us?
I want to be able to say -no- to a quest, and soon after someone (npc) else takes the job and either succeed or fails it.
MINIGAME TIME! Lets play some pointless, stupid, out-of-nowhere puzzle that take ages to finish properly. Damn you Nintendo!
Or game that use arbitrary barriers to slow us down, such as needing a key for a rotten wooden door when you carry C4.
NPCs that only can say 2-3 lines before looping and repeating the same stuff.
Ennemies (oblivion reference) that can eat 1000000 arrows in the face.. and not die.
-- Loadings, please wait --
When every damned event only happen because/for/are about YOU, and only YOU. Make some world where significant stuff happen and lesser problems can solve themselves PLEASE?
Dumb allied/ennemy AI in general.
NPCs that scream : QUEST/PLOT/WHATEVER please will someone (you) will help us?
I want to be able to say -no- to a quest, and soon after someone (npc) else takes the job and either succeed or fails it.