Hate it because it's popular?

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-Seraph-

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May 19, 2008
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I do not tend to hate games because the general populace hates them, I hate games on more of a personal level. I find my own reasons to hate a game, getting on the bandwagon is just trivial and stupid, being a sheep is for children.
 

Thirtysomething

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Aug 29, 2008
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I liked Assassins Creed, had a blast playing it, and I actually thought it was over too quickly. It could've done with another couple of cities. I'm hoping the sequel builds on it in interesting ways. I'd definitely class that game as underrated.

Oblivion, when you first start playing, gets an 8 or 9 out of 10. Only after having spent hours in it when you realise its glaring flaws, does that score start to drop, I'd say as far as 5 or 4/10. I think this is why a lot of reviews gushed over it at the time - a lot of reviewers won't have reached that point yet. However, with the right selection of mods installed you can easily bring the score back up again and surpass the original game, and if you aren't prepared to do this then you should sell your PC and get a console. It's one of the things I like the most about PC gaming, is the mods.

Haven't played Halo 3 so can't comment on that, but I really enjoyed 1 and what I played of 2, so if it's just more of the same and Bungie didn't fix what wasn't broken I dare say it would please me.

I think when some people see something get really overrated, for some reason they take it too seriously and it angers them, so they purposely under-rate it to "rebalance the scales" or something. That is what you're seeing.

Also, I think everybody with more than 20 brain cells recognises that Yahtzee is first and foremost a comedian, and he deliberately focuses on and picks apart games negative points for comic effect, and as such should be taken with a pinch of salt. If I'm using reviews to judge whether I buy a game or not, I go to Metacritic and choose a couple from the high end, a couple from the mid-range, and a couple from the lower range of scores there, and that gives me as balanced an outlook as it's possible to get without actually playing it myself.
 

Woe Is You

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Jul 5, 2008
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Retoru post=9.70411.697932 said:
and the game was made artificially difficult as you progressed by just making the same old enemies harder to kill.
Wrong. An elite was an elite was an elite no matter what part of the game you were in.

I know I'm in the minority here, but I always thought Halo had some of the most intense gun battles I've had in an FPS. The Elite? It's basically a carbon copy of the player with its skills. The AI isn't too shabby either, at least on the hardest difficulty. I attest that the first Halo in particular has way too much padding to it, but the second one basically fixes that and leaves the rest of the game intact. It's almost like a good scrolling shmup that way.
 

jiffmcgriff

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Mar 24, 2008
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I hated GTA4 at first because all of my friends went on about it being the second coming, but alas curiosity overcame my stubbornness and I bought it, finding a very solid if sometimes frustrating game which was certainly worth my precious green. Although I don't get why they all raved about the multi player, other than the games lobby I found it to be awkward and lacking in fun. Although the lobby did make up for some significant disappointment in this area.
 

fedpayne

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Sep 4, 2008
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I think the thing is expectation here. Alot of people like the game - it must be good - it's alright but maybe there's no jam on it. It's understandable to dislike something if it let you down, but you should still go into anything with no preconceptions and enjoy it for what it is.

But if Diablo III disappoints I'm going to kick nextdoor's cat through their upstairs window.
 

Jennacide

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Dec 6, 2007
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Sigh, nobody will ever agree on the same things, that's what makes us individuals. "We are all unique, no two are alike, snowflakes. But put us together and we become filthy disgusting slush." - Lewis Black. Everyone has preferences and reacts differently to things. Like myself, I personally have come to hate almost everything Nintendo has made in the past 9 years. Pikmin was a nice step, but everything else is rehash city. In particular the Zelda series that is heralded as gold. Meanwhile games that are far superior like Okami are mostly ignored.

You just got to accept some people won't like some games that most people find spectacular. For example, there are people that think Portal, Braid, and Shadow of the Collossus are bad games. I think these people should be thrown into a volcano, but that's me. :D
 

Kukakkau

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Feb 9, 2008
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i don't care what people think of games. overrated isnt a word i use just "not in my intrests"
if you like a game its your choice have fun with it and screw anyone else. your opinion is your own keep it that way
i kept bring told mercenaries 2 was being over hyped and rated i got it anyway since i liked the first one and well its awesome
 

Lilim

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Sep 10, 2008
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Halo 3 is a great big lump of FPS fun. The graphics are cool, especially the lighting,
The lighting is solid. Obvious its a great game. I have to yet figure out why Halo has so much hypre surrounding it. I really don't know. There are better games, quite literally. Halo was an exceptional Console FPS.... but, that's about it. There was nothing of any actual note about on any level that I ever found, it was always very cut dried and simple. Nothing challenging or interesting.

I'm not one of the people that go out screaming that Halo sucks. Halo's a fine game in its own right. But it's incredibly odd that it's so succesful when games just as good, and some far better, don't do nearly as good as it.

Halo's worst aspect has always been its fanatical fan base. Try talking to one of them sometime. It's scary. Really scary. Like... they should be locked up in a solid metal cell and never be exposed to anyone ever type scary.

Oblivion improved on nearly all aspects of Morrowind. It definitely has flaws of course, psychic guards being one and level scaling being another, but it's still a pretty cool game. The stories are immersive and the huge amounts of quest options mean that if you don't like one quest line you can simply do another.
For every improvement over Morrowind, it also managed to do something worse than Morrowind. The story, with the exception of some of the side plots (like the Dark Brotherhood), was shallow, predictable and boring. For all its pretty graphics it was an incredibly uninteresting game compared to previous entries in the experience. It had none of the alien appeal of Morrowind. Voice Acting is meant to be a plus, not a minus, yet most of the Voice acting in Oblivion, with very small exception, ranges from awkward to just plain horrible.

Assassin's Creed is 75% pure awesome. Towards the end repetitiveness kicked in and the last level is particularly frustrating. But for three quarters of playing, all I could think was 'whoa'. Again, it isn't perfect but that doesn't mean it's crap.
I actually liked Assassin's Creed well enough, not perfect by any stretch... but it definitly had its amiable qualities. Overall I felt it was one of those games that should have its positive aspects taken out and applied to other games. There are several RPGs where, if you made some of AC's aspects stat based... you could finally have RPGs with more interesting thief/rogue/assassin type characters.