Xangi said:
brainslurper said:
Freaky Lou said:
brainslurper said:
I think bethesda distancing Fallout 3 from the main narrative was intentional, but as far as I can tell there aren't any major inconsistencies with the universe itself.
Yes, there are.
1. The Enclave shouldn't exist anymore. They were wiped out in Fallout 2.
2. The Brotherhood Of Steel are pre-war technology-hoarding misanthropes, not the gallant knights of the wasteland.
3. Super Mutants are a (botched) enhancement of humans. They are not ogres or orcs.
4. Harold is now a tree. That really bothered some people, but I personally just think it's kind of dumb. At least the quest involving him has a choice involved (one of the rare ones where it's up to you to decide the right thing to do, and not a choice of whether you want to be "good" or "evil".
1. Not sure about that one, but is it really impossible for some of them to exist outside of the oil rig?
2. That was entirely explained, and even had an entire faction war (outcasts) over the brotherhood's purpose.
3. A large portion of fallout 3's main story was dedicated to exploring a vault where super mutants were capturing humans and irradiating them to make more super mutants. I'm not sure where you got that.
4. I'm not sure how you can consider that to be an inconsistency.
3 is from FO1. The Master tried to forcibly evolve humanity using the FEV, and created the Super Mutants. But then something happened (can't remember, or be asked to look it up) that caused the FEV to become airborne, which inoculated a lot of the population against it. Then that somehow led it to creating mutants with less and less intelligence or something.
Basically FO3 said "Well, to hell with that" And made the Mutants into orcs who eat and kidnap people and can barely even for 2 words into a coherent idea. I suppose they did try to handwave it a bit, but it still would come off as completely against canon if you played FO1 and 2 first.
EDIT: Oh and the mutants have no gender, which is why they need the FEV to reproduce. You can convince the master that this is also a major flaw (as they'd still need "inferior" humans to survive) and get him to... well, that's spoilers and I'd rather not even put in a spoiler tag. Play FO1 if you want to know.
sorry you got something wrong. the virus never went airbone. the hero of fallout 1 blew up the place where the humans were dunked into the dna changing goo (Mariposa Military Base).
it was one of the three major quest (get waterchip, stop the mutant master, destroy mutuant base)
the intelligence of the super mutants depended on the radiation level the test subject was exposed. thats why they tried to find as many vaults as possible and occasionally changed 'inferior' speciments as their minions. but since the scientists (humans and mutants) got killed in the explosion the data was lost and so some mutants tried to recreate the goo (with the forced evolution virus) but hardly succeeded.
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in fallout 2 and tactics supermutant had genders. in tactics you even had a mission as to secure data that could turn the mutants fertile again. and the excuse in 2 was that they were so damn ugly that you could not see the difference.
fallout 3 changed that.
also the outcast already were in fallout tactics and their agenda was to not be so strikt with their policy. in fallout 3 its the other way around.
but the thing that dissapointed me with fallout 3 was the random encounters. most often it depended if you were looking in the right direction and if you were lucky to walk into one (and not always just be near to trigger it and unknowingly walk past it.)
and even then they were just meh.. fallout 1&2 had the tardis, a time hole, the quest for the holy grail plus a holy handgrenade, the bride guardian from Monty Python and the Holy Grail, a car! and other wacky encounters wereas falout 3 just had sone retards fighting over a coke fridge and ufos.
other encounters like the battle between the Antagonizer and the Mechanist depended heavily on this. i remember to walk into the town from the other side and people constantly saying that this battle was always on between them. and i was then pissed i haven't seen it.
plus whenever people were wounded too much they would start to flee but i can hardly remember this in fallout 3. they were all on a kamikaze trip.
shooting outside of vats was horrendous. even with a fairly high skill on them. and the constant slow motion on part of your followers shooting...AR%%§)"=!.
in fallout 2 you could convince a little child to blow out the face of his mobster father and save yourself the trouble to finish him off. basically you could talk your way out of everything. EVERYTHING!
and like every one mentioned, breaking tradition with harold.
and fallout 3's ending. WTF?(especially with your super mutant follower) and even changing it in the dlc. STILL WTF!
yes fallout 3 had some awesome moments but it hardly felt like fallout.
fallout new vegas brought back some of the feeling with a good portion of wackiness that was profound in the 50's - 80's but for some it was to shinny and bright.
but still you had funny encounters, more followers (but still without the ability to push them away when they were in your way like in fallout 2), more interesting followers, not so black and white choices.....
Syzygy23 said:
Gennadios said:
So all games that use the unreal engine are just reskins of unreal is what you're saying.
Also,why did you only start questioning thegames writing when you came across little lamplight? Children killing supermutants? You mean you had NO PROBLEM playing as a person who's entire experience with surviving in the wastes up until he/she left the vault was shooting a few radroaches with a BB gun and maybe getting in a fistfight with Butch? You didn't stop to wonder "How does someone who lived a very sheltered life in a vault for 18 years suddenly have the skill to survive multiple bullet wounds as well as take on any amount of highly trained killers in POWER ARMOR?"
REALLY?
Admit it, you let nostalgia cloud your judgement.
no i think he wants to say that the unreal engine is one of the most buggy engines out there. ( i hope he means it so or else...)
plus why the hell do the people of Big Town not say fuck these little bastards and just keep their babies instead of bringing them to little lamplight.
and when children can keep some super mutants at bay and have a high education why the hell do they turn into complete dumb pussies when they turn 16?