Give the controller to someone else. I had the same problem, so I gave the controller to my bro until the timer ran out. It was tough, but then I got over it.Fiad said:Normally in games that give you a good/evil choice I always do the evil one with no hesitation, doesn't bother me. But in Fable 2 when you had to guard the prisoners in the Spire(Think that is what it was called) I ended up breaking down and giving them food for being so pitiful.
I was just making an observation...alot of people are "meh" about it, where I really enjoyed it (and usually If people are "meh" about a game its best to be avoided)randomfox said:I don't get why when people see someone saying something that disagrees with what they think, they feel the need to try and defend it. I played that game, beginning to end, and it was crappy, and nothing you say in it's favor is going to change my experience with it. It really just comes off like you're trying to convince yourself, in screaming defiance to all logic and good taste.Vault101 said:I dont get why this game gets all thease negative reactions.....randomfox said:I think the fact that you were playing Red Faction Guerrilla alone should make you feel uncomfortable, for playing such a crappy game.
.
I mean its actually really fun (especially if you get your hands on a walker, a bit of a game breaker though..mabye thats because I have it on easy, since I'm still getting used to a gamepad)
I quite like the world they created, and overall gameplaywise Id say its very solid
as for the story...well yeah thats probably its weakest point (I mean opening cutscene...."oh baldys his brother?..heh I give 5 minutes before he dies)
however that said its not off-putting or boring and I wanna see what heppens in the end
I mean have had more fun/liked this game better than other games which are "suposed" to be good..like the witcher S.T.A.L.K.E.R. and oblivion (no I dont hate RPG's)
anyway thats subjeciitvity for you![]()
See, that didn't bug me in the slightest. The guy, I think it was French Tom, was an ass who acted like work was beneath him and it was his god given right to leech off of other people. His being gay didn't change the fact he was asking for it. Brucie's other missions are probably a little closer to the mark though.Gorilla Gunk said:When I had to carry out that hit on that gay guy in GTAIV for... some reason...
Can't remember why I had to do it but because it was a Brucie mission it was probably something extremely petty.
That's alright.purehatred89 said:I'm a bit of an achievement/trophy whore, so when I had to romance the male characters in Dragon Age, I felt extremely uncomfortable. I am aware I will probably be beaten to death with words by the more liberal members of this community now.
It was definitely pretty uncomfortable to play, but wrong that they put it in there? I don't think so. They give you fair warning so that even if you do buy the game you still don't have to experience that bit.Linsenman said:I'm surprised no one mentioned the slaughtering of an airport in a somewhat older CoD. Yes I know that you could skip that in the game, but most games are better in full. It's really just wrong that they put that in there.
You know what the real ***** about that part of the game is? They ask you to do this difficult thing, and you can actually let him live and there are no consequences. None that I remember at least. I couldn't bring myself to kill him, so I let him live and left. Guess it's kind of a plot hole, because the trials just kept moving forward as if I had done exactly what I was told to do.Alphakirby said:Shooting that guy in one of Ethan's trials in Heavy Rain. He had children too,but I had to do it for my son. (Sadly,Ethan died in my ending because the sixaxis wanted Madison to get in a police car.)
wowgallaetha_matt said:I've read through this whole thing and I've seen everything from people that can't bring themselves to take the evil option in an rpg (like me! I'm one of those too!), to people that saw their good intentioned choices turn sour on them, all the way to folks that were railroaded through scenes that they never would've consented to if given the choice. We should submit this to Fox news, or whoever else thinks that gaming makes us violent as proof that we're compassionate people. As if any of us had to.
As for me, I had a pretty bad moment like this during a New Vegas playthrough, hopefully these spoiler tags work this time...
During a mission for the BoS companion where you have to find artefacts from the old world. I chose to go through one of the Vaults to get the antimatter gun (look, it's been a while since my last playthrough and I'm drunk right now, go easy). There was a sequence where you get a radio distress signal through one of the vault computers, it explains how there is a family of vault dwellers down in the basement (long time since my playthrough!) who will drown if you don't go down and get them. The sad thing? My character was at the highest level of radiation poisoning at the time.
I'd never died, or even suffered from RAD poisoning in any Fallout game before. I didn't know how long I had left to live. I was already panicked from being three floors underground and having my RAD meter filling up five notches a second.
I had a split second to choose what to do, so I drowned every man, every woman, and every child down there. Then I shoved my companion and my cyber dog out the way as I limped outside.
I remember my words, MY words, not my characters words, but my words IRL as I was playing.
"Drown them, save me, save me, save me, outta the way, save me!"
A mantra I continued all the way to the surface. I gunned down everything in my path, hissing those words between my wine stained, gamer teeth and broke the the sunlight gasping on behalf of my avatar.
I was playing a suave, amoral, smooth talking, desert hustler. He messed with people, didn't care whether he helped out the bad or the good so long as he came out on top. That was all fun for me - despite this hard drinking, drug abusing, hooker dismembering online persona, I'm a decent chap on the whole. It was a fun escape for me. I killed Mr. House and felt proud of myself for misleading him half the game; I toyed with the NCR, keeping myself in their good books while I stole their dream out from under them; I helped the Legion for as long as I had to just because it seemed like the best thing for the greater good. My character was partial to torture, murder, slavery and a hell of a lot of hurt feelings. I was playing a sniper type character as well, lot's of stealth and gunplay skills, so I never even fought my own fights. I just let my companions to the grunt work while I slipped into the shadows for some headshots. I wasn't even involved in most of the conflicts I helped to instigate.
Never felt any of that until the end game. I was playing for an independant vegas. For the greater good, I thought.
Anybody whose seen the end cutscene for the independant vegas knows that you do more harm than good. Greater or otherwise.
I listened to Ron Perlman and all the people I'd wronged tell me all the evil things I did, destroying the Followers of the Apocalypse, wiping out the NCR, driving the Mojave into a deeper state of war that it might never recover from.
Weird though. All I could think about during that endgame monologue was my own words, as I drowned that family and walked away.
"Save me, save me, save ME."
There is a nice place in hell all set aside for that Fallout character. Good intentions? (Here I'm pausing to do a shot of jaeger for both the dramatic effect and the fact that I need to get my drank OWWWN) Hell is paved with 'em.
I reckon his little spot in hell is just a small hole in the ground that's filling up with water. More than a little wishful thinking on my part.
Oh god This!Phlakes said:Did you use the saw? The saw's the worst... How he just hacks at it with the blade because he can't control himself enough to saw through it like you normally would...badgersprite said:Plenty of times, but the worst has to be Heavy Rain. I'm not a squeamish person per se, but Jesus effing Christ. That looked painful as hell.
They patched Fallout 1 to where all the children turned into adults.Sunrider84 said:Patched it? What, you can't kill children there anymore? You could in Fallout 2 last time I played it, which was maybe two years ago. I tried to help a few random settlers against attackers at a random encounter, and accidentally mowed down their kid, so I got the "Childkiller" mark. That was pretty weird.Tentickles said:Considering that I have killed children in Fallout 1 before they patched it...
and that's not even the worst thing Ive done in a game.
Yeah, morality in a video game doesnt really bother me.
That's why we love you, Fluttershy <3Aris Khandr said:I have a hard time being mean to people, even in games. I'm just too nice, I guess.
Well, that certainly feels dumb to me, but I dunno. Maybe they had some reason for it. I guess it's as stupid as "people might have their precious feelings hurt".Tentickles said:They patched Fallout 1 to where all the children turned into adults.Sunrider84 said:Patched it? What, you can't kill children there anymore? You could in Fallout 2 last time I played it, which was maybe two years ago. I tried to help a few random settlers against attackers at a random encounter, and accidentally mowed down their kid, so I got the "Childkiller" mark. That was pretty weird.Tentickles said:Considering that I have killed children in Fallout 1 before they patched it...
and that's not even the worst thing Ive done in a game.
Yeah, morality in a video game doesnt really bother me.