Have you ever had to do somthing in a game that made you feel "uncomfortable"?

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4173

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Early in the Wrath of the Lich King, a quest has the PC torture a prisoner for information.


That's the only one I can think of.
 

MordinSolus

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Fiad said:
Normally in games that give you a good/evil choice I always do the evil one with no hesitation, doesn't bother me. But in Fable 2 when you had to guard the prisoners in the Spire(Think that is what it was called) I ended up breaking down and giving them food for being so pitiful.
Give the controller to someone else. I had the same problem, so I gave the controller to my bro until the timer ran out. It was tough, but then I got over it.
 

Vault101

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Sep 26, 2010
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randomfox said:
Vault101 said:
randomfox said:
I think the fact that you were playing Red Faction Guerrilla alone should make you feel uncomfortable, for playing such a crappy game.

.
I dont get why this game gets all thease negative reactions.....

I mean its actually really fun (especially if you get your hands on a walker, a bit of a game breaker though..mabye thats because I have it on easy, since I'm still getting used to a gamepad)

I quite like the world they created, and overall gameplaywise Id say its very solid

as for the story...well yeah thats probably its weakest point (I mean opening cutscene...."oh baldys his brother?..heh I give 5 minutes before he dies)

however that said its not off-putting or boring and I wanna see what heppens in the end

I mean have had more fun/liked this game better than other games which are "suposed" to be good..like the witcher S.T.A.L.K.E.R. and oblivion (no I dont hate RPG's)

anyway thats subjeciitvity for you :p
I don't get why when people see someone saying something that disagrees with what they think, they feel the need to try and defend it. I played that game, beginning to end, and it was crappy, and nothing you say in it's favor is going to change my experience with it. It really just comes off like you're trying to convince yourself, in screaming defiance to all logic and good taste.
I was just making an observation...alot of people are "meh" about it, where I really enjoyed it (and usually If people are "meh" about a game its best to be avoided)

I dont like the game THAT much to jump to its defense (even if I came across that way)I was just saying what I specifically enjoyed about it

I would however be interested to know what you didnt like about it, not because I want to argue otherwise But because you didnt say
 

chris_ninety1

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Feb 23, 2011
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Gorilla Gunk said:
When I had to carry out that hit on that gay guy in GTAIV for... some reason...

Can't remember why I had to do it but because it was a Brucie mission it was probably something extremely petty.
See, that didn't bug me in the slightest. The guy, I think it was French Tom, was an ass who acted like work was beneath him and it was his god given right to leech off of other people. His being gay didn't change the fact he was asking for it. Brucie's other missions are probably a little closer to the mark though.

On the other hand, Saints Row 2... it didn't bother me when you buried Shogo alive, euthanised Carlos and turned on Julius, or all the other mass slaughter and genocide that goes on, but that bit where you have Meroe's girlfriend killed, something about that didn't sit right with me at all.

I'd like to think anyone who played Custer's Revenge would feel a little bad too.
 

Last Hugh Alive

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Most recently I would say "The Hive" level in Duke Nukem Forever. It was one of the most disturbing and derranged things I've ever seen in a videogame, made worse by the fact that I was confident at least one person out there playing the same game was probably getting off to that scene.
 

l3o2828

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purehatred89 said:
I'm a bit of an achievement/trophy whore, so when I had to romance the male characters in Dragon Age, I felt extremely uncomfortable. I am aware I will probably be beaten to death with words by the more liberal members of this community now.
That's alright.
You aren't being homophobic at all, you just don't want to see two men going at it and thats perfectly fine.
Tough it's your own fault for being an achievemnt whore ;P jokin.

OT: I guess i felt pretty embarassed during the Infamous Metal Gear Solid 2 part in wich you run around in your birthday costume.
IT WAS HORRIBLE since everyone was looking at me playing the game.

And as for feeling guilty, it doesn't happen much, but i got pans of guilt when i played Alpha Protocol, my character being an absolute ASS to everyone regardless of my choices...
 

Hides His Eyes

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Linsenman said:
I'm surprised no one mentioned the slaughtering of an airport in a somewhat older CoD. Yes I know that you could skip that in the game, but most games are better in full. It's really just wrong that they put that in there.
It was definitely pretty uncomfortable to play, but wrong that they put it in there? I don't think so. They give you fair warning so that even if you do buy the game you still don't have to experience that bit.
 

Hides His Eyes

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I remember at some point in the Hitman franchise they began giving you coincidental moral justifications for every hit. There's a bit where you have to assassinate a nurse - I think - and the cutscene before the mission shows the nurse being really horrible to patients. I found that very odd because presumably 47, being a professional, would have carried out the hit regardless of the target's personality. Did she just happen to be a total ***** for the benefit of players? It may save us from moral discomfort but it completely breaks the game's illusion.
 

Dr. wonderful

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...I can't be evil in an Game.

I'm just too nice for it, Hell Dragon age hit me over the head with it.

"Here, take all I have"
Options:

A)Thank you
b) What, that's all?
c) No, keep it. Use it to rebuild from what was lost.

Guess which one I chose?
 

God52495

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Saint's Row 2. The mission where you have to bury a Ronin gang leader alive after beating him to the point he can't walk, that was disturbing and still is...
 

gallaetha_matt

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I've read through this whole thing and I've seen everything from people that can't bring themselves to take the evil option in an rpg (like me! I'm one of those too!), to people that saw their good intentioned choices turn sour on them, all the way to folks that were railroaded through scenes that they never would've consented to if given the choice. We should submit this to Fox news, or whoever else thinks that gaming makes us violent as proof that we're compassionate people. As if any of us had to.

As for me, I had a pretty bad moment like this during a New Vegas playthrough, hopefully these spoiler tags work this time...

During a mission for the BoS companion where you have to find artefacts from the old world. I chose to go through one of the Vaults to get the antimatter gun (look, it's been a while since my last playthrough and I'm drunk right now, go easy). There was a sequence where you get a radio distress signal through one of the vault computers, it explains how there is a family of vault dwellers down in the basement (long time since my playthrough!) who will drown if you don't go down and get them. The sad thing? My character was at the highest level of radiation poisoning at the time.

I'd never died, or even suffered from RAD poisoning in any Fallout game before. I didn't know how long I had left to live. I was already panicked from being three floors underground and having my RAD meter filling up five notches a second.

I had a split second to choose what to do, so I drowned every man, every woman, and every child down there. Then I shoved my companion and my cyber dog out the way as I limped outside.

I remember my words, MY words, not my characters words, but my words IRL as I was playing.

"Drown them, save me, save me, save me, outta the way, save me!"

A mantra I continued all the way to the surface. I gunned down everything in my path, hissing those words between my wine stained, gamer teeth and broke the the sunlight gasping on behalf of my avatar.

I was playing a suave, amoral, smooth talking, desert hustler. He messed with people, didn't care whether he helped out the bad or the good so long as he came out on top. That was all fun for me - despite this hard drinking, drug abusing, hooker dismembering online persona, I'm a decent chap on the whole. It was a fun escape for me. I killed Mr. House and felt proud of myself for misleading him half the game; I toyed with the NCR, keeping myself in their good books while I stole their dream out from under them; I helped the Legion for as long as I had to just because it seemed like the best thing for the greater good. My character was partial to torture, murder, slavery and a hell of a lot of hurt feelings. I was playing a sniper type character as well, lot's of stealth and gunplay skills, so I never even fought my own fights. I just let my companions to the grunt work while I slipped into the shadows for some headshots. I wasn't even involved in most of the conflicts I helped to instigate.

Never felt any of that until the end game. I was playing for an independant vegas. For the greater good, I thought.

Anybody whose seen the end cutscene for the independant vegas knows that you do more harm than good. Greater or otherwise.

I listened to Ron Perlman and all the people I'd wronged tell me all the evil things I did, destroying the Followers of the Apocalypse, wiping out the NCR, driving the Mojave into a deeper state of war that it might never recover from.

Weird though. All I could think about during that endgame monologue was my own words, as I drowned that family and walked away.

"Save me, save me, save ME."

There is a nice place in hell all set aside for that Fallout character. Good intentions? (Here I'm pausing to do a shot of jaeger for both the dramatic effect and the fact that I need to get my drank OWWWN) Hell is paved with 'em.

I reckon his little spot in hell is just a small hole in the ground that's filling up with water. More than a little wishful thinking on my part.
 

Wolfwind

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Alphakirby said:
Shooting that guy in one of Ethan's trials in Heavy Rain. He had children too,but I had to do it for my son. (Sadly,Ethan died in my ending because the sixaxis wanted Madison to get in a police car.)
You know what the real ***** about that part of the game is? They ask you to do this difficult thing, and you can actually let him live and there are no consequences. None that I remember at least. I couldn't bring myself to kill him, so I let him live and left. Guess it's kind of a plot hole, because the trials just kept moving forward as if I had done exactly what I was told to do.

On topic, I was doing a bad karma run in Fallout 3, and for the most part, I was doing okay. Some of the stuff I was doing, like blowing up Megaton, definitely felt wrong, but not to the extent where I was hesitating to play how I wanted to. But then I get to the part where Harold asks me to help him die. Being an evil playthrough, I'm being the biggest asshole I can be. I mean, I killed almost everyone in the game that wasn't tied to a quest or beneficial to me. And the ones that were beneficial, I killed after I had gotten what I wanted from them and took their stuff. So of course, I had to burn Harold. But once I lit him on fire... I immediately felt guilty.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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gallaetha_matt said:
I've read through this whole thing and I've seen everything from people that can't bring themselves to take the evil option in an rpg (like me! I'm one of those too!), to people that saw their good intentioned choices turn sour on them, all the way to folks that were railroaded through scenes that they never would've consented to if given the choice. We should submit this to Fox news, or whoever else thinks that gaming makes us violent as proof that we're compassionate people. As if any of us had to.

As for me, I had a pretty bad moment like this during a New Vegas playthrough, hopefully these spoiler tags work this time...

During a mission for the BoS companion where you have to find artefacts from the old world. I chose to go through one of the Vaults to get the antimatter gun (look, it's been a while since my last playthrough and I'm drunk right now, go easy). There was a sequence where you get a radio distress signal through one of the vault computers, it explains how there is a family of vault dwellers down in the basement (long time since my playthrough!) who will drown if you don't go down and get them. The sad thing? My character was at the highest level of radiation poisoning at the time.

I'd never died, or even suffered from RAD poisoning in any Fallout game before. I didn't know how long I had left to live. I was already panicked from being three floors underground and having my RAD meter filling up five notches a second.

I had a split second to choose what to do, so I drowned every man, every woman, and every child down there. Then I shoved my companion and my cyber dog out the way as I limped outside.

I remember my words, MY words, not my characters words, but my words IRL as I was playing.

"Drown them, save me, save me, save me, outta the way, save me!"

A mantra I continued all the way to the surface. I gunned down everything in my path, hissing those words between my wine stained, gamer teeth and broke the the sunlight gasping on behalf of my avatar.

I was playing a suave, amoral, smooth talking, desert hustler. He messed with people, didn't care whether he helped out the bad or the good so long as he came out on top. That was all fun for me - despite this hard drinking, drug abusing, hooker dismembering online persona, I'm a decent chap on the whole. It was a fun escape for me. I killed Mr. House and felt proud of myself for misleading him half the game; I toyed with the NCR, keeping myself in their good books while I stole their dream out from under them; I helped the Legion for as long as I had to just because it seemed like the best thing for the greater good. My character was partial to torture, murder, slavery and a hell of a lot of hurt feelings. I was playing a sniper type character as well, lot's of stealth and gunplay skills, so I never even fought my own fights. I just let my companions to the grunt work while I slipped into the shadows for some headshots. I wasn't even involved in most of the conflicts I helped to instigate.

Never felt any of that until the end game. I was playing for an independant vegas. For the greater good, I thought.

Anybody whose seen the end cutscene for the independant vegas knows that you do more harm than good. Greater or otherwise.

I listened to Ron Perlman and all the people I'd wronged tell me all the evil things I did, destroying the Followers of the Apocalypse, wiping out the NCR, driving the Mojave into a deeper state of war that it might never recover from.

Weird though. All I could think about during that endgame monologue was my own words, as I drowned that family and walked away.

"Save me, save me, save ME."

There is a nice place in hell all set aside for that Fallout character. Good intentions? (Here I'm pausing to do a shot of jaeger for both the dramatic effect and the fact that I need to get my drank OWWWN) Hell is paved with 'em.

I reckon his little spot in hell is just a small hole in the ground that's filling up with water. More than a little wishful thinking on my part.
wow

anyway I disagree...by the sounds of it though your charachter was quite morally shady

BUT while with NV no matter how good you intentions you always screw somone over, if you do good then independant Vegas can definetly be one of the better choices (as in my case)

I mean goodsprings thrived..I was never albe to get the brotherhood to make peace with NCR but I think that was a glitch

eather way like I said before WHATEVER you do you are screwing somone over, but the trick is to screw the least amount of people over
 

LarenzoAOG

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Second time playing through Bioshock, decided to go evil, but I couldn't bring myself to kill the Little Sisters, just the thought of murdering little girls for my own benefit made me feel physically ill.

And to a lesser extent killing Big Daddies, they trudge around looking for Little Sisters to protect, that their one sole purpose in their life, if you can even call it that, then I show up and try to steal their one reason for living, and they attack me, and I kill them, and I imagine the last thought that goes trough a Big Daddy's head is that it failed at the only task it was ever given. I always try to put them down fast.
 

Titan Buttons

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Phlakes said:
badgersprite said:
Plenty of times, but the worst has to be Heavy Rain. I'm not a squeamish person per se, but Jesus effing Christ. That looked painful as hell.
Did you use the saw? The saw's the worst... How he just hacks at it with the blade because he can't control himself enough to saw through it like you normally would...
Oh god This!

Yes I used the saw, and the fact he needs to pick it back up.........just oh. I was nice enough to get him drunk before doing this and carterising the wound afterwoulds is really bad. Pascal Langdale was just brilliant in this game.
 

johnboy424

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In general I don't feel a significant sense of discomfort when I do things that are immoral in video games, but I always do the "good" playthrough first in games where there is the option to do so. There have been a few moments, such as harvesting the Little Sisters in Bioshock,that have felt unpleasant. However, for the most part it's actually fun to commit acts of violence in games, and it's nice to get them out of your system so you aren't violent in real life.
 

Tentickles

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Sunrider84 said:
Tentickles said:
Considering that I have killed children in Fallout 1 before they patched it...
and that's not even the worst thing Ive done in a game.
Yeah, morality in a video game doesnt really bother me.
Patched it? What, you can't kill children there anymore? You could in Fallout 2 last time I played it, which was maybe two years ago. I tried to help a few random settlers against attackers at a random encounter, and accidentally mowed down their kid, so I got the "Childkiller" mark. That was pretty weird.
They patched Fallout 1 to where all the children turned into adults.
 

holy_secret

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Aris Khandr said:
I have a hard time being mean to people, even in games. I'm just too nice, I guess.
That's why we love you, Fluttershy <3

I know what you mean though. Playing as asshole-shepard is so damn difficult!!! Being mean to Tali in the first game (like not giving her the Geth-data disc) hurt my heart more than I wanted it do.
I talk of Mass Effect of course.
 

Sunrider

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Tentickles said:
Sunrider84 said:
Tentickles said:
Considering that I have killed children in Fallout 1 before they patched it...
and that's not even the worst thing Ive done in a game.
Yeah, morality in a video game doesnt really bother me.
Patched it? What, you can't kill children there anymore? You could in Fallout 2 last time I played it, which was maybe two years ago. I tried to help a few random settlers against attackers at a random encounter, and accidentally mowed down their kid, so I got the "Childkiller" mark. That was pretty weird.
They patched Fallout 1 to where all the children turned into adults.
Well, that certainly feels dumb to me, but I dunno. Maybe they had some reason for it. I guess it's as stupid as "people might have their precious feelings hurt".