Have you ever refused to play because of crappy controls?

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Zeraki

WHAT AM I FIGHTING FOOOOOOOOR!?
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Feb 9, 2009
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I actually can't play the PC versions of the Mass Effect games because I can't stand the controls. The games feel so much more comfortable on a controller.
 

wolf thing

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I started playing soul reaver on the PC, i like it a lot but the control are difficult to handle, its manly the camera controls.
 

Kmadden2004

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Feb 13, 2010
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Resident Evil 5 and 6.

I couldn't actually complete Jake's section of the demo because I found the controls so unplayable.
 

The Lunatic

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Jun 3, 2010
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Most Wii games.

Dark Souls, the interest is there, but, I really can't be bothered with the effort.
 

Maxtro

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Skyward Sword is the only console Zelda game I didn't finish and I've played the all, except for Link's Awakening.

The controls were just so frustratingly annoying.
 

King of Asgaard

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Oct 31, 2011
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The original System Shock's controls were pretty abysmal, and I rebound them to the best of my abilities.
Still couldn't get more than an hour into the game before getting frustrated.
Oh, and don't get me started on the cyber space sections, they're what made me rage quit.

More recently, Spelunky on PC's controls contributed to me dropping it, too.
They're not the worst controls ever, but they're certainly not the best either.

captcha: half done. Not even, captcha, that's how bad it was.
 

Scarim Coral

Jumped the ship
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Oct 29, 2010
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I kind of having a problem with Mass Effect at the moment due to that driving aspect of the game. Yes I know that make up the small part of the game but the awful driving control is really putting me off!
 

Another

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Controls are the main reason I couldn't get into Monster Hunter on my psp. Most of the controls were not bad, but dear lord that camera control.

And that was even after trying the claw method. After about 15 minutes I would get finger cramps. It is a shame to because it seems like the kind of game I would be all over.
 

loc978

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Absolutely. I simply don't play most console shooters due to lack of mouse&keyboard support. I've also hated the Resident Evil series from day one for the reason of controls. Ooh, also Metal Gear Solid 2. Never made it off the ship at the start. Fuck those controls.
 

Ashadowpie

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Feb 3, 2012
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games for the Wii that force you to waggle play. im a huge Zelda fan and have been for years but i just cant play Skyward Sword with the waggling and swinging your arm like a retard. its so ...ughk! it makes me sad and angry and left out from an amazing game. why couldnt it be like Smash Bros Brawl? you can use your kitchen sink to play THAT game! you could use the stupid wii mote, the classic controller, the on the side wii mote, and best of all YOU COULD USE THE GAME CUBE CONTROLLER! * rages at Skyward sword *
 

Jfswift

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Nov 2, 2009
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x-Tomfoolery-x said:
Yup. It's why I've stayed the hell away from the Wii.
Not that it's a bad system, I just can't stand motion control.

I bought Twilight Princess on the gamecube so I could use a regular controller.
You know what's funny though is that controller is pretty amazing for Resident Evil 4. For that one specific game it works really well (I never miss my headshots). Otherwise, yes I tend to agree. It took me a long time to adjust to that new controller. It felt weird.. like way back when the Nintendo was new and I didn't know how to use the first digital pad type.
 

Jolly Co-operator

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Mar 10, 2012
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I don't recall playing a game with controls so bad that they pushed me to give up the game, so lucky me.

While I didn't give up, I did, however, get extremely pissed at Sly Cooper 2, during the tank-driving sequence. I REALLY hate poorly implemented tank controls that try to be "realistic", and out of the games I've played, Sly 2 is the king of that particularly smelly hill It's a shame, since I love the game, aside from that sequence.
 

Esotera

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Mirror's Edge, Fable (360 port), and AC III have all suffered because of either crappy controls or mechanics that weren't intuitive enough. There's nothing wrong with giving up if the controls are just completely broken, it's the sensible thing to do for the sake of your sanity.
 

Saika Renegade

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Nov 18, 2009
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Steel Battalion: Heavy Armor, all the way. Having played and thoroughly enjoyed the original Steel Battalion and its absurdly sized yet incredibly engaging controller, being unable to actually accurately control my VT or myself in Heavy Armor is beyond frustrating and I will admit I disgust-quit the game as a result. It's especially distressing since they might have well killed Steel Battalion as a franchise as a result.
 

PhiMed

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krazykidd said:
tme said:
Yes. Silent Hill Homecoming.

I play with inverted Y axis. The game offered the option, and it went smoothly, until I tried to aim once. Turns out, in aiming mode, the inversion isn't active.

I've contacted Konami, and they said, it was intended.

Konami. Never again.
This is funny , because i play 3rd person games with normal controls and First person games inverted y . I don't know why , i blame Turok on the N64 .

OT: nope , iv'e never had problems with " learning " the controls of a game , no matter how clunky it is . It's why i can still play old games with tank controls , like Resident evil , dino crisis and fear effect.
Dino Crisis ftw. Also, I still play tank control games, and it's a totally valid control scheme (rationalization? What's that?). SH2 has tank controls. Therefore your argument is invalid.
 

BoredAussieGamer

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Aug 7, 2011
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Aside from really dumb control systems (like the Wii and Kinect ect.), most of the games I've played that have fucking awful controls are on the PC. So it's not a big issue as I can remap them.
 

Maximum Bert

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Not so much refused but I was unable to play the earlier pre resi 4 games because of the controls I just could not use them effectively.

The other one is Fur Fighters now I will forgive it because I dont think the controls were standard when this was released but usually its left analogue to move and right to turn but here its the opposite and cant be changed which I just could not get my head around after playing for so many years the other way. There is another gimped control method which uses one analogue stick like back in the N64 days but its so inferior I just had to give up in the end.
 

teebeeohh

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Jun 17, 2009
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Phantom hourglass, and some metroid game for the DS, too much touchscreen for me.
and while i didn't quite i am going through MGRR at a snails pace because you kinda need to aim precisely in order to grab the candy bar embedded into every single enemy and can't aim for shit with a controller.
 

porous_shield

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Jan 25, 2012
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I really hated the GTA 3 and Vice City controls on console but I found them great for PC with the exception of the flight controls which are the opposite. For San Andreas on PC, I absolutely hated the controls. You can rebind them but I never found a setup that I was completely comfortable with and this was particularly true for the flying missions where I could have made use of an extra arm; I hate that blasted helicopter!

Most games on the N64 I hated the controls for. I'd rather not play games at all then have to use that clunky thing.