Healing mechanics you never understood

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Nov 28, 2007
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Viva La Bob said:
The Getaway on PS2 let you lean on a wall till the blood on your clothes disappeared


EH!!!
I have to say that that was pretty WTF to me as well. As far as good, probably the best would be MGS3, as said above. Get shot? OK, dig the bullet out, disinfect the wound, then suture it if you want to heal. Not totally realistic, but much better than most efforts.
 

HK_01

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Jun 1, 2009
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alwaysrockon said:
I'm amazed no one has mentioned this one yet. Killer 7!!!
If a teamate dies you cut off their head, place it in a paper bag, take it to a tv, put it inside the tv, and turn the knob until they magically come back from the dead......yeah, it really works like that.
This ends the thread in my opinion. I don't see how anything can beat this. Never heard of the game though.
 

captain awesome 12

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Dec 28, 2008
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popdafoo said:
captain awesome 12 said:
Good point. I think we can just say Fallout 3 in general. It's a very unintuitive health system. Even with the eating stuff giving you health points too, because it also gives you radiation. So all at once you're getting healthier and sicker at the same damn time. What the hell? Actually now that I'm getting into it, there's a lot about Fallout 3 I don't get. Why when you beat a Brahmin to death with a sledgehammer every limb and both heads fly off? It's absolutely ridiculous.
Well I guess it was to make up for the fact that if they didn't make it insanely simple to get back health, the difficulty would be off the charts. Also, the limbs of things come off because it's cool. There's no real reason for it, it just looks cool.
Well it is pretty cool I guess, but just more so when it's an actual enemy. I wanted to just beat the Brahmin's legs off, but no, it has to go all insane and blow up on me...

But yeah it's badass so I can't complain.
 

Eldritch Warlord

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Jun 6, 2008
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Many people seem to believe that the quality of a health system is directly related to its relative realism. Odd.

As for strange health systems the one in the Donkey Kong Country games is pretty funny. Making any contact with something that could potentially hurt the character causes the character to, in the case that the character's partner is with him/her, yell in pain and run forward to hide in a barrel and immediately start yelling for help getting out of said barrel or, in the case that the character's partner has already made harmful contact and hid in a barrel, the harmed character will yell in pain and fall until he/she hits the ground at which point he/she will bounce away momentum and start crying (unless the object that could cause harm is itself harmed by said contact, in which case the dangerous being yells in pain and falls downward unhindered by any physical object).
 

Thomas101

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May 19, 2009
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I know it has been said loads but Farcry 2 and doing weird stuff like twisting limbs and yanking bullets out of your self seems to make your guy feel better.
 

darthzew

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Jun 19, 2008
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I always hated games that had you find food to heal. It's like, you just got shot or mauled by a dinosaur and then you are perfectly healed by a fruit basket or a chicken wing.
 

similar.squirrel

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Mar 28, 2009
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Bioshock has quite a funny system.
I'm sure some kind of healing animation, however rudimentary, wouldn't have been too much of a fuss to include.
But no. Instead, we have to contend ourselves with the notion that these first-aid kits are assimilated into Jack's system via his anus. With a resounding 'schlup!

Or maybe that's just me.
 

Geo Da Sponge

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May 14, 2008
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Mass Effect. It's not so much the main healing mechanic (use medkit, team gains health), it's the fact you have to wait between uses, and the wait can be decreased by your teams skills in first aid.

Markness said:
HG131 said:
[thread]Medpacks[/thread]
Why does this end thread? Hiding behind a rock is a lot less realistic than useing a health pack. Health pack have bandages and what not that would actually help. However waiting would just make it worse as you bleed out.
Yes, but health packs heal you instantly of any possible injuries magically. Hiding behind a rock while using a health pack would be the logical choice.
 

philzibit

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May 25, 2009
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samaritan.squirrel said:
Bioshock has quite a funny system.
I'm sure some kind of healing animation, however rudimentary, wouldn't have been too much of a fuss to include.
But no. Instead, we have to contend ourselves with the notion that these first-aid kits are assimilated into Jack's system via his anus. With a resounding 'schlup!

Or maybe that's just me.
I thought it was weird smoking gave you more power to shoot bee's outta your veins, that never happened to me when i smoked
 

similar.squirrel

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philzibit said:
samaritan.squirrel said:
Bioshock has quite a funny system.
I'm sure some kind of healing animation, however rudimentary, wouldn't have been too much of a fuss to include.
But no. Instead, we have to contend ourselves with the notion that these first-aid kits are assimilated into Jack's system via his anus. With a resounding 'schlup!

Or maybe that's just me.
I thought it was weird smoking gave you more power to shoot bee's outta your veins, that never happened to me when i smoked
You were obviously smoking the wrong stuff.
 

XJ-0461

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Mar 9, 2009
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Most are quite strange. Just sitting in a corner will heal you up in COD 4, while in other games, gobbling up any pills you find without question can make you feel all better.
 

annoyinglizardvoice

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Apr 29, 2009
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ender214 said:
Penumbra Overture. I don't think taking 5 bottles of painkiller will do anything good for those bite wounds...

annoyinglizardvoice said:
I hate the way every fps seems to be doing the hide-to-heal thing at the moment.
It's better than the medpacks were. Remember how annoying that was?
Not something I had a massive problem with. The way CoC:dark corners handled medpacks was interesting.
I just find every game seems to have jumped on the bandwagon with the hhide-to-heal, and it gets annoying. It also encourages being a lot cheaper than I tend to enjoy in games.
 
Jan 29, 2009
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crazyhaircut94 said:
We've all seen it, games where you in some weird way regenerate health, but which is the weirdest of the weirdest? I thought the one in Battlefield: Bad Company was pretty interesting. You get your full health back by injecting some sort of syringe or something right into your heart.
I thought it was a decent mechanic, compromising between the regenerating health and the veteran limited amount...
 

Arkhangelsk

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Singularly Datarific said:
crazyhaircut94 said:
We've all seen it, games where you in some weird way regenerate health, but which is the weirdest of the weirdest? I thought the one in Battlefield: Bad Company was pretty interesting. You get your full health back by injecting some sort of syringe or something right into your heart.
I thought it was a decent mechanic, compromising between the regenerating health and the veteran limited amount...
Yeah, but the only thing I complain about with the game (which may actually be there cause of the high death ratio) is that you don't reload, you respawn.
 

AccidentProne

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Aug 2, 2009
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I really don't understand the science behind the Kritzkrieg in TF2.
Its a gun that heals, and after a while it turns your teammates a walking rape machines.
 

The Blue Mongoose

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Jul 12, 2008
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INF1NIT3 D00M said:
The Blue Mongoose said:
Gears of War.
Dom: "Urgh, I'm nearly dead..."
Marcus: "No you're not!"
Dom: "Oh, hey! I'm not."
Oh yeah, that's because death is just a state of mind.
To quote stewie from family guy: "The only reason we die.... is because we accept it as an inevitability."
So Dom and Marcus are able to save each other by reminding one another that death is a myth.
Hell, Carmine could have survived that measly sniper bullet to the head if he just believed...

A healing mechanic I never understood? The Defibrillator in Battlefield 2142. If the real treatment for a clip full of bullets to the face is a quick zap from the defibrillator, then DICE might just have made the greatest medical discovery of all time.
"leave the bullets in, ignore any missing limbs, don't bother closing any gaping wounds, just zap the guy with this here defibrillator and he'll be good as new! all of his injuries will magically heal, and if he needs any more health just hold this box in his general area"
"Hooray for team DICE! Let's give them a trophy!"
*Achievement Unlocked: Saviors of the Human Race*
Course this is true! Haven't you played inFamous?