Help for those tryign out DDO.

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SquirrelPants

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Dec 22, 2008
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dirte said:
Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
IMO that did a good job ,you dont get the char personalities like PnP but you can do anything that makes it fun 4 you.
Are there GM's? Like, is it sort of a NWN style game, or more of an MMO style, based around random quests(i.e. WoW)?
 

Quanefel

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Nov 17, 2006
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Crazzee said:
dirte said:
Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
IMO that did a good job ,you dont get the char personalities like PnP but you can do anything that makes it fun 4 you.
Are there GM's? Like, is it sort of a NWN style game, or more of an MMO style, based around random quests(i.e. WoW)?
There are GM's available in-game if you have some technical problem that you can ask through the help panel. They are not hovering around anywhere nor are they around in the game itself.

It is like NWN with the ruleset for the most part but it is a MMO style play unlike other MMO RPG games. It is sort of a hybrid of a FPS game and a RPG type game. This next mod we will have the option to be fully in a FPS position with our characters, if we desire. Most prefer a sort of back, over head view so we can see things better around us.

You have quests and raids in game that you can make use of but also slayer areas as well. Mostly designed for people who wish to solo or only have a few moments to log into at that time. You go into a slayer area, kill a few random monsters and jump into a group for a quest if you want also. You do not have to worry about campers or the like trying to mob you, all quests/slayer areas are instanced.

The quests/raids are alot of fun and that is what most are making use of. You can solo those things but most require team work unless you really, really know what you are doing. DDO has built in voice that you check the box for in options. It comes in handy since it is faster and better than just typing things out. Since in DDO the mobs are actively coming at you and they are relentless. Typing at that point is a bad thing. Your character will be dead.

Unlike most MMO's, you have to stay alert and aware. The mobs designed in the game have some of the best AI out there and they keep you on your toes the whole time. People leave in frustration when they first start playing because they think the combat is going to be like WoW or other MMO's. They quickly learn the combat is more active than they could imagine. The mobs are mean and unforgiving. So if you like a challenge, I suggest you give DDO a serious try.
 

SquirrelPants

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Dec 22, 2008
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Quanefel said:
Crazzee said:
dirte said:
Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
IMO that did a good job ,you dont get the char personalities like PnP but you can do anything that makes it fun 4 you.
Are there GM's? Like, is it sort of a NWN style game, or more of an MMO style, based around random quests(i.e. WoW)?
There are GM's available in-game if you have some technical problem that you can ask through the help panel. They are not hovering around anywhere nor are they around in the game itself.

It is like NWN with the ruleset for the most part but it is a MMO style play unlike other MMO RPG games. It is sort of a hybrid of a FPS game and a RPG type game. This next mod we will have the option to be fully in a FPS position with our characters, if we desire. Most prefer a sort of back, over head view so we can see things better around us.

You have quests and raids in game that you can make use of but also slayer areas as well. Mostly designed for people who wish to solo or only have a few moments to log into at that time. You go into a slayer area, kill a few random monsters and jump into a group for a quest if you want also. You do not have to worry about campers or the like trying to mob you, all quests/slayer areas are instanced.

The quests/raids are alot of fun and that is what most are making use of. You can solo those things but most require team work unless you really, really know what you are doing. DDO has built in voice that you check the box for in options. It comes in handy since it is faster and better than just typing things out. Since in DDO the mobs are actively coming at you and they are relentless. Typing at that point is a bad thing. Your character will be dead.

Unlike most MMO's, you have to stay alert and aware. The mobs designed in the game have some of the best AI out there and they keep you on your toes the whole time. People leave in frustration when they first start playing because they think the combat is going to be like WoW or other MMO's. They quickly learn the combat is more active than they could imagine. The mobs are mean and unforgiving. So if you like a challenge, I suggest you give DDO a serious try.
One last question and I'll consider paying the monthly fee(it has that right?)
Is fireball as awesome in DDO as it is in PnP D&D?
 

dirte

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Mar 19, 2009
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Crazzee said:
dirte said:
Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
IMO that did a good job ,you dont get the char personalities like PnP but you can do anything that makes it fun 4 you.
Are there GM's? Like, is it sort of a NWN style game, or more of an MMO style, based around random quests(i.e. WoW)?
its a mmo style .
GM is to me Game Master (he/she will come if called to fix any game issues) he has nothing to do with game play.
You will have a party to go on quests with,this is the community we speak of you and up to 5 others work as a "party" to do quests.
At first there is a tutorial Bla, then on island you join a small group,GL, Plz TALK....
Quests have a "giver" you get a reward for a compilation ,but its not random .You dont Have to "get" the quest to get the exp tho.
 

Quanefel

New member
Nov 17, 2006
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Crazzee said:
Quanefel said:
Crazzee said:
dirte said:
Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
IMO that did a good job ,you dont get the char personalities like PnP but you can do anything that makes it fun 4 you.
Are there GM's? Like, is it sort of a NWN style game, or more of an MMO style, based around random quests(i.e. WoW)?
There are GM's available in-game if you have some technical problem that you can ask through the help panel. They are not hovering around anywhere nor are they around in the game itself.

It is like NWN with the ruleset for the most part but it is a MMO style play unlike other MMO RPG games. It is sort of a hybrid of a FPS game and a RPG type game. This next mod we will have the option to be fully in a FPS position with our characters, if we desire. Most prefer a sort of back, over head view so we can see things better around us.

You have quests and raids in game that you can make use of but also slayer areas as well. Mostly designed for people who wish to solo or only have a few moments to log into at that time. You go into a slayer area, kill a few random monsters and jump into a group for a quest if you want also. You do not have to worry about campers or the like trying to mob you, all quests/slayer areas are instanced.

The quests/raids are alot of fun and that is what most are making use of. You can solo those things but most require team work unless you really, really know what you are doing. DDO has built in voice that you check the box for in options. It comes in handy since it is faster and better than just typing things out. Since in DDO the mobs are actively coming at you and they are relentless. Typing at that point is a bad thing. Your character will be dead.

Unlike most MMO's, you have to stay alert and aware. The mobs designed in the game have some of the best AI out there and they keep you on your toes the whole time. People leave in frustration when they first start playing because they think the combat is going to be like WoW or other MMO's. They quickly learn the combat is more active than they could imagine. The mobs are mean and unforgiving. So if you like a challenge, I suggest you give DDO a serious try.
One last question and I'll consider paying the monthly fee(it has that right?)
Is fireball as awesome in DDO as it is in PnP D&D?
Yes. Fireball is still a great spell as with the other spells they added. Fireball much like most of the spells have to be aimed at the target for it to be effective. Since the mobs are active, you have to time it just right or they can come out uneffectived sometimes. It takes practice but a caster will learn how to do it.

Soon we will be getting some nice 9th level spells that will make Fireball looks like a kids toy. ;)
 

Glerken

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Dec 18, 2008
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Well, I have a question. If DDO takes a while to really get in to, then why should I try out a 10 day free trial?
 

Jay2o3

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Apr 1, 2009
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Glerken said:
Well, I have a question. If DDO takes a while to really get in to, then why should I try out a 10 day free trial?
the amount of time it takes for a player to "get into" the game is really subjective
some can just click right away while some takes a massive amount of time to adjust to the DDO playstyle
there are usually players that are willing to help you get the hang of things, so don't give up if you have bad enough luck to run into those that have lost patience for low lvl quests :p
 

Pavement

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Mar 31, 2009
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I'm on day 2 of my trial and I still feel nothing for the game :\
BUT I WILL MARCH ON!

There has got to be some sweet gamey nougat in there somewhere

edit: I have switched away from rapiers because of the whole slashing animation driving me crazy.
Do I eventually learn to swing more than 1 way? or do I have to watch my character do the same animation over and over and over?
 

Haydyn

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Mar 27, 2009
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I want to try DDO, but I'm just not sure about it. That, and evry time I try to download the game it takes me to a different page telling me to contact the moderator or something.
 

Glerken

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Dec 18, 2008
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Jay2o3 said:
Glerken said:
Well, I have a question. If DDO takes a while to really get in to, then why should I try out a 10 day free trial?
the amount of time it takes for a player to "get into" the game is really subjective
some can just click right away while some takes a massive amount of time to adjust to the DDO playstyle
there are usually players that are willing to help you get the hang of things, so don't give up if you have bad enough luck to run into those that have lost patience for low lvl quests :p
So, I guess my real question would be, if I only want to play for the ten day free trial just to experience it, do you (or anyone else on the boards) still recommend it?
 

Jay2o3

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Apr 1, 2009
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Pavement said:
I'm on day 2 of my trial and I still feel nothing for the game :\
BUT I WILL MARCH ON!

There has got to be some sweet gamey nougat in there somewhere
kekeke, what did you make and what have you been doing? xD
 

Jay2o3

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Apr 1, 2009
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Glerken said:
Jay2o3 said:
Glerken said:
Well, I have a question. If DDO takes a while to really get in to, then why should I try out a 10 day free trial?
the amount of time it takes for a player to "get into" the game is really subjective
some can just click right away while some takes a massive amount of time to adjust to the DDO playstyle
there are usually players that are willing to help you get the hang of things, so don't give up if you have bad enough luck to run into those that have lost patience for low lvl quests :p
So, I guess my real question would be, if I only want to play for the ten day free trial just to experience it, do you (or anyone else on the boards) still recommend it?
10 days is enough for you to get to mid-lvl range and get the feel of how the game quests plays out, whether or not you're able to fully adjust to the game's style of play compared to the other MMOs can't really be determined
but yah, 10 days will suffice for trying out the game
keep one thing in mind though, if you don't like the class you're playing because it doesn't suit your style, make another one :p
pure class is usually the way to go for beginners, as you get more experienced, you'll start thinking about synergies between classes and then multi-class =P


PS: in short, yes, i'd recommend it
 

Quanefel

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Nov 17, 2006
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Glerken said:
Jay2o3 said:
Glerken said:
Well, I have a question. If DDO takes a while to really get in to, then why should I try out a 10 day free trial?
the amount of time it takes for a player to "get into" the game is really subjective
some can just click right away while some takes a massive amount of time to adjust to the DDO playstyle
there are usually players that are willing to help you get the hang of things, so don't give up if you have bad enough luck to run into those that have lost patience for low lvl quests :p
So, I guess my real question would be, if I only want to play for the ten day free trial just to experience it, do you (or anyone else on the boards) still recommend it?

Yes. Even if you do not think you will like it, at least give it a try. And if you want, also check out the forums for help/advice. Let people know you are new and take it from there. A suggestion to all that want to try the game out, ask for a tour after the newbie section is done. They will show you around to most of the different areas faster for a better look at what is really out there. Even if you can not get into all areas or fight anything in the tour, you at least get something more than just the low level areas to see.

The game world is much bigger than most people starting out get to see at first. Give it a real try, you will enjoy it.
 

Erana

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Feb 28, 2008
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Can anyone teach me how to play actual D&D?

This game seems just...
Meh. I appreciate the offer of helping newbies, though! =D
 

Jay2o3

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Apr 1, 2009
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Erana said:
Can anyone teach me how to play actual D&D?

This game seems just...
Meh. I appreciate the offer of helping newbies, though! =D

ehehe, i can't really help you out much for the actual PnP part
but in general, you need at least 2 people to play the PnP
1 being the dungeon master who creates setting, plot, rulesets for the scenario of the player
at least 1 being the player who will create the character and play as the role of the character

for more details, look up the books for PnP from Wizards of the Coast

or some PnP vets can help ya out :p
 

vodgried

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Mar 21, 2009
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Crazzee said:
vodgried said:
Dischordia
HAIL HAIL HAIL HAIL HAIL ERIS ERIS ER...Oh, wait, it's spelled differently. Never mind, then.

I'm thinking about the trial for this game, but I don't just want to be playing a WoW clone, or a crappy port of D&D from tabletop to PC...will I be getting either of these things?
If there is one thing a absoluty love about this game is the fact that aside from being an MMO it is nothing like WoW. This is most noticable in the way combat works.

Unlike WoW if you are in combat and someone fires an arrow or ray type spell you can do a couple different things. Hope the attack misses because your AC is too high, absorb the damage, Block (this increases you ac and reduces the damage taken if you get hit), or (and heres what i think is the best part) just move.

Also, you can combine any race/class you want. There are no preset you must be (insert race) to play a (insert class) rules. Also, multi-classing is available. Your proably familiar witht his from tabletop DnD.

Now, as for beign a crappy port there is something to take into account. Not everything from tabletop gaming translates well to a video game. This is most noteable when you first see the skill list. Alot of them are missing simply because they have no real use in a video game. Although there are alot of us that want to be able to pick pockets on our rogues :)

Honestly, if your not a fan of WoW and are looking for a solid DnD game this is it. It will be different from tabletop no questions about it. There are alot of differences but they left as much unchanged as possible.

I would suggest giving it a try for the full 10-day trial and see what you think. If you would like when you get set up join the ghallanda server and I'll be more than happy to snag some of my buddies up and run you through some quests and help ya get a feel for the game.
 

sisterjinx

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Mar 23, 2009
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Pavement said:
I'm on day 2 of my trial and I still feel nothing for the game :\
BUT I WILL MARCH ON!

There has got to be some sweet gamey nougat in there somewhere

edit: I have switched away from rapiers because of the whole slashing animation driving me crazy.
Do I eventually learn to swing more than 1 way? or do I have to watch my character do the same animation over and over and over?
I hope someone answered this already but I didn't want to lose my train of thought by reading further.

I know EXACTLY what you mean. I HATE the way you swing to begin with. But as you level up you character learns. You will begin swinging more than that one slash swing. eventually you can even end up twirling around while you are swinging.

Hey that gives me an idea. What if on our servers some of us with capped toons offered a "show" of sorts. Like a "here is what you can end up doing" type thing. We take 3 new lowbies and 3 capped toons of different class into some quest in the harbor or MP and show them what the game is all about.

Or even do what a friend did for me. Take them on a tour of a quest they should NOT be in. Just to show what things might look like for them as they progress.

Just a thought.

If you are on Argo look me up. I'd be more than happy to grab the hubby and a guildie and run you through whatever just for a looksie. (shyly or pretty much any shy variation in the boondockers)
 

Swordsponge

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Mar 19, 2009
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Haydyn said:
I want to try DDO, but I'm just not sure about it. That, and evry time I try to download the game it takes me to a different page telling me to contact the moderator or something.
kk i look into this for u p and see what we can do to help
 

sisterjinx

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Mar 23, 2009
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Glerken said:
So, I guess my real question would be, if I only want to play for the ten day free trial just to experience it, do you (or anyone else on the boards) still recommend it?
Ok so let me tell you my starting out in DDO story.
I had never played an MMO. I had played tons and tons of FPS and RPG games but never online. I was terribly bored with my old games and had nothing new to play. (I'm disabled so gaming helps fill the times when I can't move much) I started by doing a search online for online RPGs and this link came up to Dungeons and Dragons online. I used to play paper and pencil so I went to look at it. The game trailer looked cool with decent graphics, which at the time were hard to find online. So I downloaded it.

Several hours later or maybe the next day I finally got to get on the game. Yes it's a long download and setup. I started playing. I rolled up a Sorcerer. (bad first toon choice but I did it because I have always played casters) As I was running some of the beginning quests someone sent me a random guild invite. I didn't know what this was so I accepted. I got lucky. I met some of the best people in that guild. The person who invited me gave me some starter gear and a weapon for 4th lvl so I'd have a goal. *smart guy cause it made me WANT 4th lvl* Mind you this is my first day in DDO.

By my 3rd day, hubby was starting to wonder what I was playing and downloaded it for his computer to join me the next day and try it out. Of course I still hadn't lvled to 3 yet because I didn't really know what I was doing.

When hubby joined me things got easier. He rolled a fighter, always had been his choice of player on most rpgs. We leveled quickly that day. He hit 2 and I hit 3.

By the 7th day of my 10 day free trial I was hooked but he wasn't sure. Our new friend decided to show us what we had to look forward to. He grabbed us into a party and took us into a quest we had NO business in, though which one escapes me now. I was both terrified and excited. I had to stay way back, as one hit in there would have killed me, but the team play, the spells, and the creatures were great. Never seen anything like it in any of the games I had played before. And that hooked hubby. That night we paid our subscriptions and we've never regretted it.

I spent almost a year exclusively playing casters and clerics. I said I'd NEVER play a tank. HA was I wrong. I LOVE playing as ALL the classes now. Makes the game so different from every angle of the party. Hubby said he'd never play a cleric and then one day he rolled one out of frusteration with the cleric we were with and that became his fav toon until he FINALLY rolled a caster. Now I can't get him off that darned WF Wizzy and he's building another now.

We both said we'd never play an online game but here we are. Said we'd never play an MMO and yet DDO hooked us. A lot of nevers have gone out the window in the last 3 years lol and it's great.

However if I hadn't met the great person who showed us the higher level stuff early we might not still be there. I really suggest putting up an LFM that says something like New Player seeks Peek into higher questing and set it up for like 10 - 16. I bet someone will latch on and show you around a bit. :)
 

vodgried

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Mar 21, 2009
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Erana said:
Can anyone teach me how to play actual D&D?

This game seems just...
Meh. I appreciate the offer of helping newbies, though! =D
This is kind of a difficult thing simply because of the mechanics involved. I am a DM and could teach your how to play but DnD is one of those things I'd would have to be able to at least talk to get the true feel for it.

The basics you would need to play a real game is (1) Dungeon Master (preferrably someone who has played before), (1) Player and (1) Set of core books (A Dungeon Master Guide, Players Handbook, and a Monsters Manuel)

The hard thing to come up with on a forum/computer is the commmunication part.