Garak73 said:
This pro-dev nonsense leads to insanity when taken to the extreme. To think that buying used is the same as piracy is lunacy.
Remember: When they sell a used title to you under the pretense of "lower price" it's only lower IN COMPARISON TO GAMESTOP. Though expect those prices to become more relevant as more of Gamestop's dwindling competition get bought out or collapse because apart from major box-stores Gamestop will soon be the ONLY business in town.
Case in point, they have already torpedoed no fewer than 6 individual stores/chains in my local market. Every one of those locations was bought out and converted into a Gamestop within a year of their failure. To me, if that isn't proof of a hostile takeover, I don't know what is. Until the local Gamecrazy went under, I think there were a whopping TWO non-gamestop stores left in a city of 100,000.
The only say Developers have in this is a yes or no proposition at this point (just like the consumer). Infinity Ward walked out of a lucrative contract due to legal issues regarding (allegedly) royalty payments from Modern Warfare 2. Usually, under-performing developers get canned long before ever reaching that point.
The fact that the publisher was able to legally send armed goons to their office speaks volumes of the sort of business these developers face.
I admit that even without the Used Game Market, the sales still go to the Publisher first and the developers second; but that's the thing. Publishers, by their very nature have ALWAYS been part of distribution while the two originating forces of supply and demand (the developer and the gamer) have been the ones getting fucked by these middlemen.
So to me, blindly supporting either the Publisher or Retailers (while discrediting the other) is stupid, because in an ideal market they wouldn't exist. While we can never feasibly be rid of the publishers, we should at least be moving as close as we can towards that ideal, no?