Hey you! Dumbass! Tell us about your gaming idiocy.

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ArcaneArchery

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Sep 5, 2011
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Thief: The Dark Project - this was one of the first PC games I ever played and I found it really difficult. I managed to complete the first two levels eventually but then I just could not get past the third level (Down in the Bone Hoard). It was a bit of a face-palm moment when I discovered that many games allow you to save your progress during a level as well as between levels...
 

TrulyBritish

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Jan 23, 2013
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Hmm... my most derpiest moment has to be in Shadow of the Colossus. You know the very first monster, and how you have to stab the back of it's leg so it falls down. Well when you do it the first time the camera pans in to show it going to it's knees and seeeeeeminglyfocuses on it's left arm which is now holding it up. I spent about an hour trying to run in time to climb the arm and then make it to the torso. Finally stopped to find out the next day you can just climb the F*cking leg. Yeesh I felt stupid.
 

Chaomage6

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Jan 9, 2013
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Got to level 70 in Guild Wars 2. Began dungeon raiding. Discovered dodge-rolling.
"Oh, so that's what those little orange bars were."
What class did I play?
Dagger Thief.
Y'know, the one who needs it the most!
 

VaughanyT

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May 30, 2008
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My earliest example of gaming stupidity, there have been many since, was on The World is Not Enough on the PS1. There's a terrible stealth section where your only given a stun gun because no one at Black Ops Entertainment had thought to give the player a silenced pistol, you know because 007 never ever uses such a weapon. Anyway, I start off thinking "well the enemy AI is crap enough, I'll just wait till their alone, stun 'em then move on." Two problems with this plan; 1) they would WAKE UP after a few minutes and 2) the game would usually make you backtrack through the levels. The first time I turned a corner and ran straight into a guard that shouldn't have been there, I was convinced I had just missed him. Restart level, go the same route being extra careful, it happens again.

I'm 10 and I'm screaming with anger like I do now with COD it was that infuriating, however that's not the stupid bit. I refuse to play it for a while, come back to it 2 years later because Nightfire came out and had a similar stealth level. Again, the stun gun didn't make the guards stay down and out of pure anger I punch one guard while he's stunned expecting a game over for killing a civie. No game over, guard's body vanishes. I'm now thinking "Well there's no way that would work with World cause that's PS1, no way would they have thought to do that."

They had.

I completed that level on my next attempt.

Finished game and promptly destroyed disc.

I hate Bond games.
 

MPerce

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May 29, 2011
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Half Life 2.

In the sewer level, there's a room where you help a resistance fellow fight some manhacks. In that room, there are some supplies piled up on some platforms above you, and I had reached them the same way for years: I pile up the flimsy cardboard boxes and trash from the room into a precarious tower, and jump up to the platforms. It takes about 10 minutes to make it stable, and I had done it this way for years.

On my sixth playthrough of the game, I was just finishing my Tower of Garbage when I noticed something: a ladder in the corner of the room, leading up to the supplies. Just sitting there in the open, mocking me. And I had never noticed it.

Many a facepalm was had that day.
 

templar1138a

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Dec 1, 2010
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The closest I can think of is from Ocarina of Time.

I was ten years old, I was new to consoles, it was my first Zelda game, and I was up against Gohma. I only knew how to stun her with Deku nuts, which I ran out of, so I ran around the room like a little girl, hoping the grass I cut would give me more.

Imagine my reaction when I read the strategy guide sometime later and found out that I could (and should) have used the slingshot as well. Now whenever I replay that game, I make every effort to kill Gohma as fast as possible as if to say, "You lying piece of shit! You're nothing compared to Morpha or Bongo Bongo!"
 

MrHide-Patten

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Jun 10, 2009
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putowtin said:
First character in Skyrim....

didn't know you could run, walked everywhere!
Yep guilty, Didn't learn about the fast travel till a bit later to make it all worse. Once I died (by falling off a cliff) and I hadn't saved for over 3 hours (early PS3 build recommended turning off auto-save to reduce lag).
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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chimpzy said:
Legend of Zelda: Phantom Hourglass

There's a certain point in the game where you have to blow out some flames. I couldn't for the life of me figure out how to do this. I pressed every button, tried every item, used every move at my disposal, but nothing. In the end I resorted to a faq and found out I literally had to blow into the mike of my DS. Having become so accustomed to how games work and immediately assuming blowing out those flames required some kind of ingame ability or item, but no, the clues had to be taken literally.

Suffice to say, I felt pretty stupid. It felt like a reverse example of all those stories about computer laymen taking instructions literally and, for example, physically moving their mouse across the surface of the screen when told to move the mouse cursor.
I got that one instantly, but for only two reasons:

1.) I saw a lot of reporting back in the day that G4 did on the DS, and they mentioned that was one of the features in some games for getting past stuff.

2.) Even if I hadn't seen that stuff, I had played Pokemon Diamond before Phantom Hourglass, and Diamond had that bit of underground mining for items that the player could do to of course get items and make extra money, well there was an aspect where occasionally you might step on a hidden trap and one of the traps popped up a bunch of leaves onto the screen so you couldn't see. Well, before you get to do the underground stuff there is tutorial stuff that tells you how traps work that explains that you might have to use the touch screen or mic to deal with the traps. So if you can't move the leaves with the stylus, then you obviously have to blow them away with the mic.

The main reason I commented, was that I have one from Phantom Hourglass as well. Do you remember the time when you have to get the dungeon location symbol onto your map. Well, I pressed every button and tried to flick the map up to make the game think I was putting it up to the location symbol. I must have tried ever combination of button and stylus movement. Finally, I had to go to the bathroom, and was just angry at the thing, so I closed my DS Lite and tossed it aside. When I got back, I opened it, and heard the you succeeded jingle. Closing the DS would have never occurred to me, because for most games, it puts the game into a sleep mode, pausing the game. It made me so mad(like most of that game, well just the unnecessarily stupid timed dungeon), put the symbol on the map doesn't translate to close the DS.
 

Extra-Ordinary

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Mar 17, 2010
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I'm going to regret telling you guys this one...
You know that part semi-early in Portal 2 where you're escaping and GLaDOS shows you that "last test" with the open door?
Yeah, I went straight for that door.
I don't know why. I had played the first Portal and was going through the second one, I knew not to trust her but I was panicking and the fact that you can see leaves and plants gave me a temporary lapse in judgment and made me actually believe that was an exit.
So then I play through that part again and I hear Wheatley say
"Oh, what, how stupid does she think we are?"
Well, Wheatly, she knows exactly how stupid I am.
To this day, that moment stands as one of the dumbest moments of my life, I still can't tell this story to my friends.
 

The Sanctifier

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Nov 26, 2012
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When I played Skyrim, I thought that this one shouting ability that the Dreugr lords get where they blast you across the room is an instant kill, so I kept reloading whenever it happened. Wasn't until I saw my brother play that I realized it wasn't the case, which was about the time when I was three quarter's of the way through the game.
 

The Goat Tsar

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Mar 17, 2010
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The Wykydtron said:
I often ride the line between bravery and idiocy whenever I play LoL

"Dan, what are you doing?"

"We go in HARD!"

"YOU ARE JUMPING INTO THEIR ENTIRE TEAM!!"

"I DON'T GO IN SOFT!"
This is pretty much the reason why I will never be a good LoL player. I'm an "all-in" kind of guy.
 

144_v1legacy

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Apr 25, 2008
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Original Pokemon.

I already knew, before getting the game, that wild pokemon appear in tall grass. I spent around 30 minutes walking around every square of pallet town over and over, afraid to go into the tall grass, to try and trigger the event that would get me my first pokemon.
 

Raine_sage

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Sep 13, 2011
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Skyrim, didn't know you could use the carriages to "fast travel" to the major holds. My first character sprinted all the way to winterhold from whiterun trailing frost trolls and sabercats while I desperately tried not to get my then level five character killed by all of the things that were vastly stronger than I was.

Ironically I never had trouble with the sprinting thing, because the first thing I do in a new game is push every button on the controller to see what happens. But I missed the carriages because I'm not inclined to talk to random npcs unless I have a reason, and I never got the "you can take carriages places" loading screen hint until later in the game and by then I didn't even need it.
 

Shadow flame master

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Jul 1, 2011
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Denamic said:
My weapon is lacking a single round of its 32 round magazine. I must reload.

Does not help when playing Anarchy Mechromancer in Borderlands 2.
I'm the same way in other shooters. "Look at me with my LMG full of 300 rounds, I can take on any mutha' fuka' here an- wait, does my ammo count say I have 299/300 rounds? COVER ME I'M RELOADING!!!!!!!" *dies*

OT: Every now-and-then I'll try to throw a grenade only to realize I threw a flash bang and ran into it as well. You can tell what happens next.
 

DkLnBr

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Apr 2, 2009
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In Modern Warfare 2 I had martyrdom and tactical insertion, thinking this was somehow a good combo for camping. I was in a small room on the second floor of a building, while shooting out a window. Eventually I got shot back, dropped a grenade, skipped the kill cam, spawned on my insertion and found out that my own grenade had rolled back and was now at my feet. Most convoluted suicide I ever had, but I suppose I deserved it for camping
 

Yopaz

Sarcastic overlord
Jun 3, 2009
6,092
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Connor Lonske said:
in my first playthrough of re4, when I got to the castle part of the game, as soon as I found its first merchant, I sold my red9(a handgun) for a broken butterfly(a magnum) as a replacement backup firearm.

I also always shot the treasure hiding over the pits of shit (beginning part of the game) that you're supposed to close the lid on before shooting down, hence to not get them covered in shit. however I failed to realize this for 5 years and always picked up cow shit covered treasure every time thinking that's a normal thing people do. then when I realized the lids could come down I wasted frag grenades (thanks to playing separate ways as Ada doesn't want shitty treasure like that). only until one year ago I found out you could just shoot the thing holding the lid up to not get shit on your dumb ass treasure.
Yeah, I also made the mistake of replacing my handgun with a magnum at that point. I remember looking at the power and thinking that the Broken Butterfly was just too awesome to pass up. I soon found that to be stupid when I suddenly only had 6 bullets.
 

Vykrel

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Feb 26, 2009
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man, Half-Life 2's puzzles were great in that they werent repetitive, but they were sometimes pretty hard to figure out for just that reason.

this isnt a stupid moment for me, as it wasnt really my fault, but i had to look up a walkthrough online because i couldnt find out how to progress through a certain part of the game. it turned out that there was a padlock on a gate that i was supposed to break, but i couldnt freaking find it because the room is pitch black and the flashlight didnt help a whole hell of a lot.

that was the only part of the game that really bugged the crap out of me.
 

Battle Pope

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Nov 2, 2009
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XCOM: Enemy Unknown.

After every turn that I tell my sniper (s) to move and shoot with their sidearm, I forget to tell them to switch back to their rifle.

"Alright, last move, Zaitsev has a clear shot, *pop* *pop* *pop* *pop*, DAMMIT!, *load save*."
 

putowtin

I'd like to purchase an alcohol!
Jul 7, 2010
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MrHide-Patten said:
putowtin said:
First character in Skyrim....

didn't know you could run, walked everywhere!
Yep guilty, Didn't learn about the fast travel till a bit later to make it all worse. Once I died (by falling off a cliff) and I hadn't saved for over 3 hours (early PS3 build recommended turning off auto-save to reduce lag).
Oh yeah I completely missed the carriages outside the cities, tried to fast travel to Windhelm (a la Oblivion), it told me I hadn't been there and would I like to set a marker? I did and just started walking!
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,316
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Day of the Tentacle had a rare situation where "Use Bowling Ball on Tentacles" was the sensical, obvious and correct thing to do.

Didn't stop me from wandering around for about half an hour wondering how to get past a set of ten tentacles standing in triangular formation at the end of a long stretch of flat ground. -____-