Historical Military RP: Operation Mercury

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Fire Daemon

Quoth the Daemon
Dec 18, 2007
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I'm not sure about the Magic one, interesting idea and scenario but I think the powers won?t work well. People will complain about them being left with lame old illusion and then this will lead to people using illusion on other people and make them run off a cliff out of pure spite. However if you make control over the use of the magic then that kind of ruins the whole point of RP with magic.

Also I'm sure time zones differences will ruin any battle with the monster. Some people would need to stay up into the wee hours of the morning just to be able to fight your monsters at the same time as your controlling them. Maybe if you just let the monsters be controlled by other players who are fighting them (similar to the Troll Slayings) then it might work. Still during these battles you'll have the dickhead who has illusion make the monster invisible or something, and then make the players run off a cliff.

If this does go ahead however, can I be the guy with Illusion.
 

Rabid Toilet

New member
Mar 23, 2008
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The magic RP sounds interesting, though, as Fire said, it could get a bit out of hand.

I'd definitely be interested in joining the Fallout RP, since it's one of the few game universes I know intimately.
 

Knight Templar

Moved on
Dec 29, 2007
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Darth Mobius said:
I have been thinking about having a Battle of the Second Death Star RP...
Shock!

Well remeber Fire, there are rules as to what you can do to somebody's player without their consent. Plus the puppetmaster can make a falling rock the size of a person land right where said griefer is, and we can ask the mods to remove something or just pretend it isn't there.


I like the idea, nobody will be worse off because they know less, the story can go in any direction and it is cool.
 

PurpleRain

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Dec 2, 2007
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I have the lists all out in the magic one. Now there are 3 different types of Psychokinetic abilities because there are so many: control over fire, water, light, etc. The thing is you fight monsters not each other with your powers and I write out what they do and what things they're immune to. Until that is when you work out the killer... even then there is something big lurking.

Nothing huge and major though. Such as having control over water you first need to find a pipe or something, or maybe a conjurer could summon some for you. Team work. I got the idea from watching Dr Strange: The Sorcerer Supreme off Youtube.
http://www.youtube.com/watch?v=srf4zmRELYY

Plus I trust everyone here won't do the whole: "I have biokinesis. Everyone dies instantly. I win!"
 

Ciarog

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Nov 21, 2007
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Anarchemitis said:
So has this RP started or can I not read this language?
Still in the works for me. Waiting for the zombie RP to die and other RPs to be played out.

Problem is that all the computer I'm using has a rather nasty virus on it and the backup computer (also the one with the better notes on its drive) is currently in a box in the basement. Should have time to get it back online next week.
 

Knight Templar

Moved on
Dec 29, 2007
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PurpleRain said:
I have the lists all out in the magic one. Now there are 3 different types of Psychokinetic abilities because there are so many: control over fire, water, light, etc. The thing is you fight monsters not each other with your powers and I write out what they do and what things they're immune to. Until that is when you work out the killer... even then there is something big lurking.

Nothing huge and major though. Such as having control over water you first need to find a pipe or something, or maybe a conjurer could summon some for you. Team work. I got the idea from watching Dr Strange: The Sorcerer Supreme off Youtube.
http://www.youtube.com/watch?v=srf4zmRELYY

Plus I trust everyone here won't do the whole: "I have biokinesis. Everyone dies instantly. I win!"
Still gets my vote.