Hitman 5 !!!!

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Kungfu_Teddybear

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Orcus The Ultimate said:
AndyFromMonday said:
I believe they should just scratch the series entirely and make a new, original IP that uses original mechanics instead of just milking the franchise for profit. Seriously, developers and publishers, WE'RE TIRED OF THE SAME SHIT BEING COPIED OVER AND OVER AGAIN. Care to innovate or should we get the torches and pitchforks?
that is true, they could do another project at the same time... but the amount of work would double for them.
I agree with Andy. Also even if it would be double the work that would be a pretty poor excuse in my opinion. I mean it is their job after all.
 

AndyFromMonday

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Woodsey said:
I'm not going over this whole sequel = stale argument again with someone.

If we didn't have Hitman 1-3, we'd have never gotten the best of the bunch, which was Blood Money (an exceptionally well-regarded game). You know why? Because it sometimes takes a few goes to get it right. They've left enough time so that they can properly explore new avenues with the series, help it reach its full potential, etc. etc.

I get the feeling you haven't played them. Blood Money is very different to Contracts, and Contracts - whilst mechanically more similar - had a very different feeling to Silent Assassin.

So it took 3 games and loads of wasted cash to make just ONE good game? Let me ask you this. Would you rather have 3 quality games or just one?
 

Woodsey

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AndyFromMonday said:
Woodsey said:
I'm not going over this whole sequel = stale argument again with someone.

If we didn't have Hitman 1-3, we'd have never gotten the best of the bunch, which was Blood Money (an exceptionally well-regarded game). You know why? Because it sometimes takes a few goes to get it right. They've left enough time so that they can properly explore new avenues with the series, help it reach its full potential, etc. etc.

I get the feeling you haven't played them. Blood Money is very different to Contracts, and Contracts - whilst mechanically more similar - had a very different feeling to Silent Assassin.

So it took 3 games and loads of wasted cash to make just ONE good game? Let me ask you this. Would you rather have 3 quality games or just one?
OK, let me put this in simpler terms.

If you have 4 girls in front of you, all very fit, but the fourth has the nicest arse and a lovely pair of tits, she doesn't make the others ugly. She is simply the best of a very good bunch.

Not that your second question makes much sense anyway. Obviously I'd prefer 3 quality games to just one quality game.
 

Wayneguard

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Saviordd1 said:
...the fanboys.
Fanboys? Hitman is not a very popular series if you haven't noticed.

OT: The third-person combat isn't a problem on pc but on console, third person is nigh unusable. If they could add a slight auto-aim to the chest a la red dead redemption it would make the console experience much better. Also, I was not a big fan of the "accidents" from Blood Money. It's a really cool experience to make a hit look like an accident but the game was saturated with them. In Blood Money, it felt like all you had to do was find the object in the environment that you could interact with and eventually it would kill a target. I hope they find a way to make accidents more selective.
 

AndyFromMonday

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Woodsey said:
Not that your second question makes much sense anyway. Obviously I'd prefer 3 quality games to just one quality game.
Well? Wouldn't you think that instead of making 3 mediocre games(since that's what the first 3 games were. I played them in case you were wondering) they could have made 3 great games by giving the funds used to make those games to people with actual talent?
 

Woodsey

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AndyFromMonday said:
Woodsey said:
Not that your second question makes much sense anyway. Obviously I'd prefer 3 quality games to just one quality game.
Well? Wouldn't you think that instead of making 3 mediocre games(since that's what the first 3 games were. I played them in case you were wondering) they could have made 3 great games by giving the funds used to make those games to people with actual talent?
No, what you asked me was if I'd prefer 3 quality games or 1 quality game.

Now you're just becoming babbling and making arguments not even relevant to what we were talking about.
 

GiantRaven

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AndyFromMonday said:
So what, if enough time passes it's no longer attempting to milk it it's just plain "OK"? Bullshit. They made 4 goddamn games. They milked the series dry and now they're trying to do it again.
Now, you see, you would have a point if IO were actually milking the franchise, as opposed to improving the series with each new release, making a fantastic game each time. If making better and better games is considered milking a franchise then, as far as I'm concerned, they can right ahead and milk for all it's worth. I know I'll be throwing my money at them when it comes out.

Woodsey said:
Well, the hit in Contracts that he gets shot on is the Opera mission in Blood Money, but there's only a very minor reference to it, and the details of the hit are change (and he's shot halfway through the mission, as opposed to after).
Fair enough. That went right over my head. Shows how much I pay attention really... =P

AndyFromMonday said:
Well? Wouldn't you think that instead of making 3 mediocre games(since that's what the first 3 games were. I played them in case you were wondering) they could have made 3 great games by giving the funds used to make those games to people with actual talent?
So IO, as a company, should just have given their money to another company instead of making a critically acclaimed franchise that you don't like? At least try to make sense with your argument.
 

octafish

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I want to see 47 wearing a variety of hair pieces like Gene Hackman in Superman, or Joe Pantoliano in, well his whole career. Well that and more Blood Money.
 

GiantRaven

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octafish said:
I want to see 47 wearing a variety of hair pieces like Gene Hackman in Superman, or Joe Pantoliano in, well his whole career. Well that and more Blood Money.
And they could be sold in an external store in exchange for...wait...I probably shouldn't go down that route...

Wigs are a great idea though. I always found it a little strange that nobody in the game seemed to care about the abundance of differently dressed bald dudes wandering around whenever I played the game.
 

SovietSecrets

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Just make the AI smarter and more balanced. I mean I could walk two steps and suddenly be shot at for no reason and other times I could kill someone right in front of them and nothing would happen to me.
 

Orcus The Ultimate

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Kungfu_Teddybear said:
Orcus The Ultimate said:
AndyFromMonday said:
I believe they should just scratch the series entirely and make a new, original IP that uses original mechanics instead of just milking the franchise for profit. Seriously, developers and publishers, WE'RE TIRED OF THE SAME SHIT BEING COPIED OVER AND OVER AGAIN. Care to innovate or should we get the torches and pitchforks?
that is true, they could do another project at the same time... but the amount of work would double for them.
I agree with Andy. Also even if it would be double the work that would be a pretty poor excuse in my opinion. I mean it is their job after all.
yes, but do they have the money to allow it ?
 

timeadept

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AndyFromMonday said:
timeadept said:
Make a new game, that ditches the name, but uses the same mechanics...?
When did I ever say that in my comment?
AndyFromMonday said:
I believe they should just scratch the series entirely and make a new, original IP that uses original mechanics instead of just milking the franchise for profit. Seriously, developers and publishers, WE'RE TIRED OF THE SAME SHIT BEING COPIED OVER AND OVER AGAIN. Care to innovate or should we get the torches and pitchforks?
The first sentence of your comment?

*edit* damn, my bad, I mentally inserted the word "the" before origional. I saw your sentence as,
"I believe they should just scratch the series entirely and make a new, original IP that uses the original mechanics."

sorry about that. that was my bad
 

Kaytastrophe

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I haven't read all the posts yet, hopefully someone else hasn't said it yet but it would be nice if they gave more options for luring your target. I know they had the coin but if memory serves me right it was really awkward to use to the point I barely used it. If they had like a whistle or something I think it would be an improvement.
 

ThisIsSnake

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That Guy Who Phails said:
ThisIsSnake said:
A high quality blood money style hitman game but with bigger levels and more levels please.
Just play some Fan-Made mod levels.
I have the PS2 version (the one where a single save takes up almost 1/4th of an entire memory card)
 

-Samurai-

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I really enjoyed the few sniping missions the games had. Getting to a spot, taking your rifle from the case and assembling it, and firing that one shot before dropping the thing and getting out of there.

Really, though, if it was just the same old Hitman, I'd be happy.
 

Frotality

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psh....whats to improve? just update graphics, engine, and what not, and you have yourself an awesome stealth game. the AI is all that really needs improvement; that suspicion meter didnt follow basic logic as much as it could have.

keep the newspaper end of level thing; that was perhaps one of the coolest things about blood money, seeing how your handiwork is interpreted by the ignorant masses....or just seeing how your psychotic rampage was received; either way, its was one of the most gratifying level-completion screens ive ever seen.

some more opportunities for sniping? i guess that would fall under just more options in general, but there was only one or two levels were i was actually able to use the sniper effectively.

all and all, just updating the technical side of things will produce a great game in this sea of online MP mediocrity growing around me, so as long as it isnt cancelled or something, im fine.
 

AndyFromMonday

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GiantRaven said:
So IO, as a company, should just have given their money to another company instead of making a critically acclaimed franchise that you don't like? At least try to make sense with your argument.
NO! How are people not getting this? Eidos is the publisher, IO Interactive the developer. It took IO 3 bad games to make one good game. If Eidos had given the money needed to make Codename 47, Contracts and the other one I can't remember the name of to developers with actual talent we'd have gotten 3 good games instead of just one.

I enjoyed Blood Money. In fact I think it's an amazing gaming. Still, I believe gaming should be full of original IP's, mechanics and ideas so as to keep everything fresh.


IO's not making a great game. In fact, Blood Money is pretty much the only great game in the series. The thing is, instead of just improving on the mechanics which can't be much improved apart from adding new guns and levels their resources would be better put to use making a new IP with original mechanics, ideas etc.
 

AndyFromMonday

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Woodsey said:
AndyFromMonday said:
Woodsey said:
Not that your second question makes much sense anyway. Obviously I'd prefer 3 quality games to just one quality game.
Well? Wouldn't you think that instead of making 3 mediocre games(since that's what the first 3 games were. I played them in case you were wondering) they could have made 3 great games by giving the funds used to make those games to people with actual talent?
No, what you asked me was if I'd prefer 3 quality games or 1 quality game.

Now you're just becoming babbling and making arguments not even relevant to what we were talking about.
I asked you another question and it DOES make sense. Read it again. The money spent on remaking the same game over and over could be put to better use making an original IP with original mechanics. The industry is stale and full of sequels. WE NEED more originality. As it stands, we have none. A handful of formulas that are repeated over and over again and when someone asks for something new publishers take an old, unused franchise and remake it.


Double post. Sorry.