In what universe are these visual "shit"? The console versions are a bit so-so, but it's one of the best looking open world FPS games around, if not the best looking.Zhukov said:Visuals: Shit.



I'm not sure you understand Homefront 2's story. In Homefront 2, Korea is a technological superpower for decades leading up to an American economic collapse, during which America cannot repay debts it owes Korea in exchange for technology it used to fight wars in the Middle east. In addition, America's economic collapse robs Korea of a valuable market for its technology.Dalisclock said:I think that's what gets me with these games(and the New Red Dawn film). China or Russia invading the US aren't likely but at least come across as plausible given a large enough military buildup and a seriously antagonistic government. North Korea,OTOH, so far is unable to even invade South Korea, let alone mount a successful trans-pacific invasion. North Korea having hovertanks was stretching it pretty bad in Advanced Warfare but I let it slide because that was the intro mission and the rest of the game has little to do with it.
Seriously, I wish they'd just go with alternate timeline of "China is really expansionist and militaristic in this universe and they're invading the US after a protracted pacific war which the US has been on the losing end of for years" instead of "North Korea, because we don't want to offend the Chinese and lose out on their sales".
It's up there with ISIS invading Texas and somehow managing not only to conquer, but hold it. It's not gonna happen in any semi-realistic scenario.
Korea reaches out to an America suffering massive unemployment and economic chaos and offers to help set things right. The government get pissy, but the people revolt, demanding the Koreans be allowed to help.
Anyway, somewhere along the line, negotiations break down, and the Koreans decide to take drastic measures, and using secret backdoors in their technology platforms, they cripple America's military and "invade".
The Koreans bring food, medicine, jobs, economic growth, and so forth to a struggling America.
Anyway, the Koreans are a tad oppressive, and there are rebels, and after one too many terrorist attacks, the Koreans start clamping down.
There is no aggressive invasion. This storyline has nothing to do with the original Homefront, Red Dawn, etc. The American people are desperate and starving, and the Koreans arrive to help. The only problem is they never leave, and they react to violence from rebels with violence of their own.
In the game's defense, NPCs getting stuck on corners is extremely common in open world games. And it's especially not surprising given CryEngine games tend to have flaky pathfinding. None of the bugs he shows in the video are especially strange. Fallout 3/New Vegas shipped with characters disappearing, heads spinning round and round, characters floating half-stuck in the floor, and more. And don't forget the Stalker games which mostly shipped in a horribly broken state.Cowabungaa said:I want to but uhhh...
Oh my that's sloppy. It's a shame too, I liked the idea of this game. But the execution looks pretty damn bad.
By all means, bugs should be criticised, but this is an open world game. Strange bugs come with the territory, and are insanely difficult to debug.
If no effort is made to patch the bugs post-release, that would be worthy of further criticism, too.