Horibble Ports for PC

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josemlopes

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distortedreality said:
Surprised GTA4 hasn't been mentioned yet. I personally never had any issues with it, but there was so much rage at release, it was pretty freakin nuts.
I forgive that game because of the mods and that I always knew that only after some years after release I could actually play the game the way I wanted.

EDIT:
 

Blunderboy

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josemlopes said:
distortedreality said:
Surprised GTA4 hasn't been mentioned yet. I personally never had any issues with it, but there was so much rage at release, it was pretty freakin nuts.
I forgive that game because of the mods and that I always knew that only after some years after release I could actually play the game the way I wanted.

EDIT:
Jesus titty fucking christ!
I am now getting GTA4 on my PC.
 

Wintermoot

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SR2, Volition just didn't gave a shit when they ported it and never bothered to fix it
 

Comando96

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nikki191 said:
assassins creed for me. trying to use a mouse and keyboard for that was nigh on impossible for me
I actually prefer using a keyboard...

>.>

...

<.<

No really.

Then again on all the titles I racked up over 180 hours combined. 80 solely on brotherhood. Maybe I'm just used to it.

Well most things made by Bethesda recently. Other than those and everything listed so far, for me it would be La Noire controls and interface etc weren't great. The idea of looking for evidence is designed for controllers. Shooting... better but still for controllers. Driving... fucking hell...
In terms of interfaces there were some navigation problems. A minor one is why does the game have a map button? If you press M you go to the map... but if you press M again it does nothing. If you press Esc then you go to a menu, then another menu then back to the game...
The Major problem was the bloody evidence book. You can't use the mouse and must navigate via Up, Right, Down, Left or WASD... which is retared when you have a mouse on other area's on the game...
 

laggyteabag

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Mass Effect 2 and 3

Mass Effect 2 -
One button being sprint, cover and interact
Only resolution and AA settings

Mass Effect 3 -
One button being sprint, cover and interact
Only resolution settings
 

Daveman

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Skyrim.

Just because I've played Oblivion on both console and PC and in both cases I felt it could be either one, whereas Skyrim definitely feels like a console game on PC. Not really a bad port, but I expected better.
 

SomebodyNowhere

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I recently played the demo for Binary Domain and when I saw the title for this thread I instantly thought that was a perfect choice. Before playing that my choice for worst would have to go to The Last Remnant. I played the demo and it was nearly unplayable with a mouse and keyboard.

The port of Shank left me annoyed as well. The keyboard controls were awful.

I hate games that basically require you to get a controller for your PC just so you can play them.
 

Kaossdemon

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josemlopes said:
Saints Row 2... Yeah, thats a hard one to beat.
Pretty sure "hard to beat" doesn't do it justice. It's more like "copy-pasted the game's source code in an .exe compiler, job done" kind of bad
 

Zipa

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The original prototype. It played and still does play awfully. Its pretty clear no effort was made on optimization.
 

Bobic

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Vuliev said:
Normally I'd offer something that was just poorly optimized (ME1, AC2/Revelations), but Dark Void takes the cake for me. Everything is (more or less) fine until you hit the section where you have to take out a bunch of the alien fighter things in extended flight combat. For whatever asstarded reason, the mouse acts like a joystick (movement is tracked as displacement from a central position as opposed to the standard of registering mouse velocity), so it's literally impossible to progress past that point.
I think you may need to look up the definition of 'literally impossible', it's merely slightly awkward to get past that point.
 

Rednog

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Resident Evil 5, the quick time event buttons are absolutely random as hell (like e + v) and parts where you have to mash the buttons for extended periods are not good for any mechanical keyboard.
Prince of Persia (the new one) the quicktimes are so bad, you have to mash space to hard and so fast you end up failing half the time because the keyboard can't take it (you will break the space bar halfway through or your computer will minimize the game window and be like hey you're pressing this key a lot do you want to turn on sticky keys?), and it prompts you to press Xbox controller keys instead of the keyboard equivalent.
Rage/Brink: Id technology just doesn't work well on PC ports, the optimization is crap, even on powerful rigs texture pop-up is terrible and often causes endless loading of the same textures that will just crap all over your machine.
 

SomebodyNowhere

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rolfwesselius said:
SomebodyNowhere said:
craftomega said:
Use the config tool when you start the game via steam or look in the game folder then enable the keyboard popups and do key binding via there.
once I changed the settings in the config to the keyboard prompts it made navigating the menus easier, but it didn't help the game get any better. Most of the actions were still bound to keys I really wasn't expecting(I think reload was m3, seriously wtf). I shouldn't have to rebind every key in hopes of making the game playable. If the voice commands had been functional and the keys had been in a reasonable configuration, I could have enjoyed myself, but as it stands it is a mess.
 

Optiluiz

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Call Of Cthulhu: Dark Corners of the Earth. Goddamn this was a buggy, baldy ported game. I still love it though, and it's kinda hard to stay mad at it when you realize that the company went bankrupt before they finished making the port, so this one guy went and finished it all by himself. It's still a good game, as long as you avoid the game-breaking glitches.
 

StuBBZZ

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SomebodyNowhere said:
I hate games that basically require you to get a controller for your PC just so you can play them.
Most PC gamers have gamepads because not all games are suited with Mouse and Keyboard, for example Super Meat Boy, it basically tells you at the start of the game that it will suck on the mouse and keyboard, and also Shank I played that with a gamepad aswell. Getting a gamepad opens a wide catelogue of games that are way more fun with a gamepad than a Mouse and Keyboard. Games designed for controllers can't always work with the PC M&KB.
 

gigastar

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Im putting in Lord of the Rings: War in the North. Since release its crashes when theres alot of particle effects going on, or when theres more than a dozen enemies on screen, or when you try to walk to a certain place, or just when it feels like it.

Yet surprisingly the controls were pretty decent.

ZombieGenesis said:
DMC3 on the PC is supposed to be an excellent translation
Sorry, but where did you hear that?

The only reason anyone bought the PC version of DMC3 was because available on Steam while the PS2 versions were fairly hard to come by.
 

SomebodyNowhere

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StuBBZZ said:
SomebodyNowhere said:
I hate games that basically require you to get a controller for your PC just so you can play them.
Most PC gamers have gamepads because not all games are suited with Mouse and Keyboard, for example Super Meat Boy, it basically tells you at the start of the game that it will suck on the mouse and keyboard, and also Shank I played that with a gamepad aswell. Getting a gamepad opens a wide catelogue of games that are way more fun with a gamepad than a Mouse and Keyboard. Games designed for controllers can't always work with the PC M&KB.
I get that some games are basically meant to be played with a controller(in the same way many flight games are far easier to handle with a joystick), it's just annoying how poorly the keyboard and mouse configuration is implemented as a supposed alternative.