It's fun to fire a shotgun in her face, save the ganados the troubleKodlak said:Ashley in RE4, she annoyed the hell out of me, with her calling for help everytime a fly landed on her, which is every 2 seconds!
It's fun to fire a shotgun in her face, save the ganados the troubleKodlak said:Ashley in RE4, she annoyed the hell out of me, with her calling for help everytime a fly landed on her, which is every 2 seconds!
That is the only game that did friendly AI right in my opinion. It is a shame that they didn't make a sequel.Liverandbacon said:The game with the best friendly AI I can think of is Republic Commando. On the hardest difficulty settings, there were a bunch of times when 2 of my squadmates managed to get rid of an enemy while the 3rd revived me. It was really useful being able to tell them to prioritize either helping me or finishing the current fight. I was really pleasantly surprised by the quality of that game. It's a pity they didn't make a sequel, because a Imperial Commando game would have been awesome (assassinating rebels, etc.).
Yep, that what I always did, or else used her as a lure to backshot ganados with the shotgun. Marvin the alien from Perfect Dark had good AI, just a pity that the character is so bloody annoying! The A.I. for Conflict: Desert Storm was pretty good as well.harhol said:I didn't think Ashley's AI was that bad... you can shut her in a dumpster most of the time anyway.
.......Oblivion has the worst excuse for combat ever devised. To say that allies is what screwed it up is short of insane. It's like saying me throwing a penny into the ocean is what messed up the economy.Oh and I also forgot Oblivion. Combat fell apart completely when you had friendlies nearby whose favorite combat method is to run right into your attacks.
I hated Clover. It's all about Jericho.DrHoboPHD said:Clover in Fallout 3, but that is mainly due to the numerous glitches involving her and melee weapons.
No one blames you.DrHoboPHD said:Clover in Fallout 3, but that is mainly due to the numerous glitches involving her and melee weapons.
GeoW 2
This is what generally went through my head when I was downed in that game.
"AW DAMMIT! Dom help me up.....DOM HELP ME UP YOU FUCK!.....Where are you go- WHERE ARE YOU GOING?! Don't you dare go behind that cover GET BACK HERE YOU ASS HOLE I AM NOT GOING BACK TO THE CHECKPOINT AGAIN!" Then I, by some miracle, manage to drag my bleeding ass all the way to him and behind the cover "Now revive me so I can kill you you whiny son of a *****....Why the hell aren't you reviving me?! DOM SO HELP ME IF YOU SIT THERE DOING NOTHING WHILE I DIE I WILL FIND A WAY TO BRING YOU INTO THE REAL WORLD JUST SO I CAN TORTURE YOU TO DEATH YOU STUPID BASTARD!"
Then I died. I still haven't been able to force myself to finish that game.
I never had THAT problem. I was just lying on the ground dying, and he would be running around shooting things on the other side of a room.mastertang said:He should have been programmed to follow you. I honestly can't count the number of times I'd be dying and he'd still be at the last checkpoint.Simriel said:As much as i love Gears Of War 2, the friendly A.I in that game was idiotic. Dom should have been programmed to make your recovery his top priority instead of running away.
I hated that part.She would seem to go die somewhere,while you were fighting off so many bad guys.Couldn't finish the game because if you died,you would have to see 10 minutes of cut scene.willard3 said:The elevator battle in Sands of Time...ugh you just brought back BAD memories.