Horror Games: Why We Play Them

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The Rogue Wolf

Stealthy Carnivore
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Stalking the Digital Tundra
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Horror games let me confront my fears and test the boundaries of my mental endurance without risk of any actual physical harm. For instance, I have this little mental quirk about eyes [http://img.photobucket.com/albums/v320/theroguewolf/Games/Obliv_MH_08.jpg] in [http://img.photobucket.com/albums/v320/theroguewolf/Games/EEtD2.jpg] the [http://img.photobucket.com/albums/v320/theroguewolf/Games/EEtD3.jpg] darkness [http://img.photobucket.com/albums/v320/theroguewolf/Games/EEtD4.jpg], so games that put me in dark places while creatures [http://media.moddb.com/images/downloads/1/15/14439/Penumbra_2008-03-10_00-22-58-861.jpg] with glowing eyes [http://img248.imageshack.us/img248/7417/stalkershadowofchernobyam5.jpg] stalk me ceaselessly sort of get my hackles up. However, I've found that when I'm carrying an arsenal that would make any first-world country's military jealous, the horror aspect just sort of goes away. Where's the challenge when my primary reaction after the bad guy goes "boo" is to turn it into a red smear on the floor?

One of the things I both like and hate about Penumbra is that you are absolutely vulnerable. You get no guns, and using something like a hammer or pickaxe as a weapon is so clumsy that, unless you seriously stack the odds in your favor (unapproachable location, height advantage) you're probably going to die in a one-on-one fight with anything reasonably dangerous. I don't like feeling completely helpless; I'd like to know that, with a lot of caution and care, I can hunt and kill what is trying to hunt and kill me.

I also find that the horror is amplified when you're left to puzzle out much of the story yourself (through in-game clues) rather than have everything just told to you up-front.
 

haaxist

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Sep 21, 2009
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ItsAPaul said:
Don't assume everyone likes the horror genre. Personally I would never pay for a horror game (or movie) since it makes no sense to hand over money for that kind of thing.
Like I said, it makes sense to me that if you're reading this thread, you are a fan of horror, as it says right in the topic title "Horror Games: Why We Play Them". If you aren't a fan of horror, fine. Don't read this thread. And don't get pissed off that I assume people who read a thread about horror are horror fans.

That's it. Rant over.
 

brainfreeze215

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Feb 5, 2009
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Read up on Aristotle's definition of Catharsis in terms of ancient greek theatre. His idea was that people need to see theatre so that they can safely release all the emotions they've been bottling up in order to be functioning members of society. I think this is especially true with horror games and movies. They provide a safe environment for us to fulfill our less socially acceptable emotional needs.

http://en.wikipedia.org/wiki/Catharsis
 

narmeian

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I find horror games scarier than horror movies, mainly 'cos it's you controlling it, and there are consequences if you do wrong. Not a passive observer.