While most video games have unfavorable depictions of race or gender based stereotypes there are games that have good examples and strong characters of every sex color and orientation.lord.jeff said:What exactly is the middle ground in the various political correctness debates?Mikeyfell said:You can't reason with Social Justice Warriors.
If they were reasonable, intelligent people they wouldn't have a label like "Social Justice Warriors"
sure, this doesn't apply to all of them, and gamers aren't any better.
If there's a group that's labeled you should just leave them be. Or watch from a far and laugh like they're all taking part in an elaborate comedy sketch for your benefit.
See the reason it's futile is because there already is middle ground for them to meet on in gaming. but social justice warriors think "Every portrayal of women is sexist!" and gamers are like "My entertainment is worth belittling your entire gender!" or at least that's how each side sees the other.
IF there was a way to make these two sides see that the other one has a good point or two they would have done so by now...
the problem is that their mutual antagonism is what gives them their meaning. reaching a middle ground or *Gasp* solving the problem is the last thing either side wants because it's the other side's opinion that is the problem, not the issue its self. 'Cause I've seen it happen (It's happened to me) where if a member of one side does meet them half way their response isn't "I'm glad we agree on that" it's "If I'm right about that I'm obviously right about everything else so you're a hypocrite if you don't agree with everything else I said"
The moral of the story is if you're a reasonable person with a brain (Or even a half a brain) don't take sides in stupid internet arguments
But you yourself just made a fallacy that is required for someone to be called a SJW in my eyes. (Social Justice Warrior for me is name for people who have no idea what equality really means among other problems i have with them)Mikeyfell said:-snip-
Really? I can see at least four examples or variations on the theme in this thread alone. It's pretty much a go-to method of attack.Silvanus said:A "tiresome suggestion" I haven't actually seen, unless you're exaggerating quite a bit (or just lumping trolls in with what people call 'SJWs').
OK, could you explain the issue then?Silvanus said:Nobody has said that you can only enjoy something is the protagonist fully reflects you. If you believe that's the argument, then you've misunderstood it fundamentally. That's a terrific oversimplification.
That wasn't the intention but it seemed like it merited being pointed out, because a lot of the "let's radically overhaul society right now!" crowd seem to be somewhat divorced from reality.Silvanus said:You started with a good train of thought there, something I could fully agree with, finding common ground. Your last sentence was needlessly patronising.
Should this kind of thing not be covered by the "don't be a dick" part of the forum rules?JimB said:JimB said:Basically, it will never happen, because neither side is willing to concede the other is not composed exclusively of monsters.For instance.delta4062 said:By having the SJW's be gone forever?
I'm completely serious here. They aren't making anything better, they're a fucking plague at the moment.
Only if you cherry pick the extremists. I could do the same and point to all the trolls threatening rape as a response to feminist critique, but that doesn't help either side. From what I've seen, the only hostility coming from reasonable progressives are towards ignorant and hateful opinions (and no, that's not a no true Scotsman fallacy since we can assess whether someone is acting reasonably or not).Batou667 said:It was hyperbole, but grounded in the truth: a lot of the time in these discussions, any resistance to the progressives' statements/demands is dismissed as hostility, or immaturity, or an endorsement of bigotry ("because I define myself as good, anybody who disagrees with me is evil"). It's annoying as it smothers discussion and it's needlessly divisive.
We decide whether a game is racist/sexist/homophobic by discussing the issues. Note, with things like ACU or Brink before it nobody is accusing the devs of being sexist for excluding playable female characters, they're just arguing the devs are being exclusionary by not having the option (as there are some people that won't be interested in playing multiplayer as a guy). It wouldn't have been a big deal if it wasn't for the weak excuse given in response which essentially boiled down to "We don't consider you worthy", and if they stuck with the truth (that the multiplayer characters are just representations of the single player protagonist, like Metroid Prime 2) there wouldn't have been nearly as much hubbub.Batou667 said:Also, how do we decide a game is racist/sexist/homophobic? Does it require a negative portrayal of women/minorities/homosexuals, or is it enough to just omit them, or not feature them in enough frequency for a certain person's liking?
You mum, your grandparents, Aunt Sally, etc.Batou667 said:Then they're wrong. I also don't think anybody seriously believes that. Who hasn't heard of indie games, casual gaming, browser games and apps?
The gaming industry is like $26 billion or something - bigger than the film industry. But that only means consumers are sinking more money into games than other media, not that gaming has wider cultural appeal/visibility. And I never said that gaming exists in a vacuum, only that it's more obscure and misunderstood than other mediums.Batou667 said:Why can't we compare games to music and film (hell, and books)? They're all types of media, and games borrow a lot of their themes from them, particularly film. Games are also narrowing the gap in terms of market share: I think the ballpark worth of the US music, film and games industries are about $15 Billion, $10 Billion and $5 Billion respectively. I think it's perfectly valid to compare them, in fact it'd be a fool's errand to treat games as existing in a vacuum.
Games that are designed for/marketed to white, adolescent males. Of course black, middle-aged women can play and enjoy them too, but that's beside the point.Batou667 said:Hold up. What do you mean, games for white adolescent males?
You're misunderstanding me. I'm not saying that ONLY white, adolescent males can/do play and enjoy mainstream AAA games, I'm saying those games are made for and sold to primarily white, adolescent males. The first question they ask is "Does this appeal to white, adolescent males?" And this is true for practically every Western-developed AAA game (and Japanese developers ask "Does this appeal to Japanese, adolescent males?"). The only other market that sees any kind of public visibility is the kids market.Batou667 said:Mainstream gaming is just that; mainstream. There IS NO subcategory of games that is explicitly FOR white adolescent males. Well, perhaps DOA Xtreme Beach Volleyball, but even that a) surely doesn't just appeal to *white* males and b) has a considerable female following. So please, let's not throw reality out of the window in our haste to make a point.
That's a gross misunderstanding of the progressive position. In most cases people aren't saying "Stop doing this thing that other people want", they're saying "Stop doing this needlessly discouraging thing that you're only doing because you've done it in the past and are too lazy to address it." I highly doubt there's a significant number of players that are like "I thought the game was ok, but I would have preferred it if 'Girl Character' had less agency and was more of a trophy for me to win."Batou667 said:On the other hand of the spectrum, you have people saying "I feel mainstream games are fundamentally flawed. I don't like X, Y or Z, even though many other paying customers do. Make me a game without X, Y or Z that's still really good, and a triple-A title, and a best-seller, and I want a protagonist who's just like me, and I want it now." That's not going to happen.
I'd argue that it has nothing to do with the amount of movies and everything to do with the age of the medium. Gaming is the new girl in town and for whatever reason gamers and game makers for that matter have been courting "legitimacy". I'm not saying that is all there is to it. Naw, there are alot of societal and interpersonal factors at work here, heck even technology becoming more readily available has a role to play here, but what I am saying is that every form of human expression has gone through the same growing pains as it found its place in human society and the "collective consciousness" if you will. Also I'm not saying that it is a bad thing exactly, but the thing is that we as creators and audience both, consciously or sub-consciously feel the need for validation of our hobby or creations and that has actually in my mind led to more scrutiny than anything else.Vault101 said:thats becuasr there are MORE movies and books ect and they are more diverse and even then the gender disparity is a big (and needless) problem in blockbustersStriderShinryu said:No one complains when every single movie doesn't cater to their interests. No one complains when every book isn't to their tastes. No one complains when every song on the radio isn't one they personally enjoy. Games, on the other hand, are currently being scrutinized from all sides with the apparent expectation that every single game must appeal to every gamer.. .
gaming is not that diverse (and yeah including the indies)
I've read the thread. What I saw would only really apply if we exaggerated it.Batou667 said:Really? I can see at least four examples or variations on the theme in this thread alone. It's pretty much a go-to method of attack.
Alrighty, that's reasonable.Batou667 said:OK, could you explain the issue then?
Well, it's not really such a radical suggestion. Films and books function very well as media with greater diversity than games. Hell, some of the greatest examples of literature and film were bogged down in criticism that they were being too radical-- and yet, classics were born.Batou667 said:That wasn't the intention but it seemed like it merited being pointed out, because a lot of the "let's radically overhaul society right now!" crowd seem to be somewhat divorced from reality.
It's not equivalent because rape threats don't form an integral part of an anti-feminist or pro-MRA argument; rape threats are an irrelevant and offensive digression calculated to derail the conversation. The accusation that a resistance to progressive inclusivity must stem from a position of fear or hatred is part of the "party line" (homophobia, racism as fear of the outsider, misogyny as mother-issues or sexual frustration, etc) - the very fact that people would see fit to label their opponents as racist/sexist/phobic reveals the thought process going on: "your argument isn't legitimate because you're not as intelligent or morally correct as I am" - and that immediately scuppers the hope of an honest dialogue. Whether the progressives choose to parse this as racist/sexist/phobic or use more base insults of the fedora/neckbeard/virgin variety, the same basic mechanism is happening: they're making a value judgment about the legitimacy of a viewpoint and using that as the core of their attack. So, yeah, that's why it's precisely a No True Scotsman a lot of the time.NoeL said:Only if you cherry pick the extremists. I could do the same and point to all the trolls threatening rape as a response to feminist critique, but that doesn't help either side. From what I've seen, the only hostility coming from reasonable progressives are towards ignorant and hateful opinions (and no, that's not a no true Scotsman fallacy since we can assess whether someone is acting reasonably or not).
True, Ubisoft handled it really badly, but it's suspicious that people would jump to the worst possible conclusion in the first place; much like they were lining up to call Far Cry 4 "racist" based on nothing more than a (mis)interpretation of the cover art. That's the kind of knee-jerk bullshit I'd like to see less of.NoeL said:We decide whether a game is racist/sexist/homophobic by discussing the issues. Note, with things like ACU or Brink before it nobody is accusing the devs of being sexist for excluding playable female characters, they're just arguing the devs are being exclusionary by not having the option (as there are some people that won't be interested in playing multiplayer as a guy). It wouldn't have been a big deal if it wasn't for the weak excuse given in response which essentially boiled down to "We don't consider you worthy", and if they stuck with the truth (that the multiplayer characters are just representations of the single player protagonist, like Metroid Prime 2) there wouldn't have been nearly as much hubbub.
I thought we were talking about people who purchase and play games?NoeL said:You mum, your grandparents, Aunt Sally, etc.
Perhaps this is a minor distinction but I feel it's an important one: mainstream games aren't tailored to white males because they hold the somehow important qualities of being white and male, they're aimed at white males because they happen to be the mainstream (most people in the Western world are white, males are still typically the breadwinners, more males play games than females, etc). Implying that white hetero males are pandered to in some kind of meaningful way by the cover-all-bases, lowest-common-denominator school of content creation is misleading and I feel has the potential to bias the conversation. We wouldn't call Transformers "a film for white males", would we? We'd call it a piece of mainstream popular cinema. Perhaps the two descriptions are as good as synonymous, but why bring sex and race into the equation gratuitously? A black male isn't going to by default not enjoy it; it's not excluding anyone.NoeL said:Games that are designed for/marketed to white, adolescent males. Of course black, middle-aged women can play and enjoy them too, but that's beside the point.
You're misunderstanding me. I'm not saying that ONLY white, adolescent males can/do play and enjoy mainstream AAA games, I'm saying those games are made for and sold to primarily white, adolescent males. The first question they ask is "Does this appeal to white, adolescent males?" And this is true for practically every Western-developed AAA game (and Japanese developers ask "Does this appeal to Japanese, adolescent males?"). The only other market that sees any kind of public visibility is the kids market.
Feel free to clarify what the progressive position is, but from what I see, it seems to be a demand that an established industry come together and perform an unprecedented act of collaboration in risking millions of dollars to create games that include elements that are untested and aren't considered to appeal to the bulk of mainstream consumers. The idea that this change could be a gradual process or that progressives could provide proof-of-concept through some indie hits before the AAA-market jumps on board is also regularly rejected as being too little, too late.NoeL said:That's a gross misunderstanding of the progressive position. In most cases people aren't saying "Stop doing this thing that other people want", they're saying "Stop doing this needlessly discouraging thing that you're only doing because you've done it in the past and are too lazy to address it." I highly doubt there's a significant number of players that are like "I thought the game was ok, but I would have preferred it if 'Girl Character' had less agency and was more of a trophy for me to win."
I have no idea what Korra is but I'm guessing it's an example of something that breaks the traditional mold of majority characters? OK, great! I'm all in favour of more people taking risks and diversifying the medium, especially if that's what the consumers want. But it has to be a voluntary process. The idea that people feel they can strong-arm the industry into a new direction if they lobby hard enough and shout loud enough is obnoxious.NoeL said:Another guy in the thread brought up Korra, and how he wonders if it's the show the writers initially envisioned or if they made so many characters female just for the sake of being progressive. And we may wonder that, seeing as we're right in the middle of experiencing this shift away from predominantly male-centric media, but the kids aren't wondering that. It only seems weird now because it's different, but that won't be the case for younger generations. We can set better examples.
That's a fair judgment of Social justice warriors.carnex said:But you yourself just made a fallacy that is required for someone to be called a SJW in my eyes. (Social Justice Warrior for me is name for people who have no idea what equality really means among other problems i have with them)Mikeyfell said:-snip-
Well Dishonored is all around a pretty fucked up game.In Dishonored you treat every conspirator with equal disdain. You either kill them of sentence them to the life of eternal torture and agony. She is not an exception to the rule. Problem for SJWs is not that she is not treated like any other human being in that game, their problem is that she is not treated with special care or given special status.
I would make just one change in your assessment of the game. Those choices are not good. Nothing in dishonored is considered good or bad, it's a place rather devoid of universal morality. It's considered just, as in just punishment for break of moral obligation that they, at their own free will, made. It might be twisted but it has it's own internal consistency.Mikeyfell said:Well Dishonored is all around a pretty fucked up game.
Branding and scaring a guy for life,
selling the twins into slavery
giving whatshername to her... "Admirer"
are all portrayed as the "good" option, where killing them would be far less painful.
the only target who's actually dealt with in a humane way is the Regent, when you reveal his crimes and get him exiled
I have a ton of problems with Dishonored
And SJW need to learn that sometimes gamers responding negatively to their criticisms aren't just because of unrelated reasons like gamers somehow thinking it's a criticism about gaming in general. In fact, I'd say your comment here is a strawman. Do you really run into gamers who think a criticism about a plot mechanic like the damsel in distress trope is a complaint about gaming in general? That'd be silly.McMarbles said:Gamers need to learn that criticizing an aspect of a game is not an attack on everything in the game or all games in general.