Jandau said:
Command and Conquer 4 - For the last game of a well established and well beloved series, they decide to completely scrap the gameplay and the mechanics that were in from the first game. "But Jandau!" you might say, "Change is good! Games shouldn't stagnate!". While there is SOME truth to that, it only gets worse from there - Then they proceed to replace the original gameplay with crap. Pure, undiluted crap. Poor visual design of units, simplistic mechanics, clunky controls and interface, dumbed down overall gameplay. Terrible way to send off a legend of the genre.
Don't forget the absolutely horrible and extremely disappointing story! Where they 'explained' everything about Kane..
Some, no, many things were best left to the imagination.
Not to mention the cut scene sets were NOTHING like the past games. It's like EA just threw out all the props from previous games and got a few fake modern guns and military uniforms. And had the actors bring the rest of what they were wearing from home.
Jandau said:
Napoleon:TW / Empire:TW - The Total War series started going downhill with Empire, but it was still decent. A ton of crappy design decisions, terrible coding, unfinished and buggy release and pants-on-head-retarded AI were still compensated by many positive moves, such as a better diplomacy system, revamped construction/economic system, etc. Then Napoleon shows up and guts the game, taking away the entire Macromanagement aspect of the series and leaving you with pretty much only the battles against the (still retarded) AI.
I loved the total war series and Empires seemed to be a step up, mechanically that is, but then they messed it up by putting it in the era it was in? Guns? That's boring! And as you said, Napoleon stripped it down to just battles. With guns, there's little tactics to guns.
Stand on a hill, shoot wildly, ???, profit!
Oh there might be a cavalry charge, so just stay in box formation 24/7.
Jandau said:
Elder Scrolls: Oblivion - Elder Scrolls were always the forerunners in Open World RPGs, with Morrowind reaching cult status. Then they put out Oblivion, a game with atrocious controls that should have been scrapped after Daggerfall, zero story, atrocious writing, terrible voice acting, moronic mechanics, a cluttered and poorly designed interface and an open world more boring than a can of spam. They did make up for it a bit with Fallout 3, but I still fear for the Elder Scrolls series...
I thought Oblivion was awesome.. Until I played the past games. It's as if all the people that did the concepts, lore, and writing of the past games were just shot before making Oblivion.
None of any of it makes sense, lore wise.
They generic'd it up soooo much, it's just ugh.