This thread amuses me. Mostly because of all the people admitting to cheating just to beat the game. Not because of anything personally against cheating in (singleplayer) games, but because of certain modern attitudes about finishing and cheating at games. I remember playing 8 and 16 bit games as a kid, knowing I'd never see the end of the majority of them, and knowing that was fine. Actually beating one of them without cheating (and I did cheat on a few titles just to see the end) would have netted me playground bragging rights for life, with good reason. Then somewhere around middle school, game design started to shift, until by the time I was in highschool, the average gamer was bragging about how they beat absolutely every game they bought. FTL, on the other hand, is a very old school game, it's the kind of game that you're really not /supposed/ to beat, or at least not without hours and hours of practice. Which is why I find people cheating on it hilarious -- I'd wager that by and large, these are the same gamers that like to brag about finishing every game they own, and the minute they get one that isn't designed to allow just anyone to see the end, well...
Me, I've got 14.5 hours logged (all on normal) just since buying it last weekend, and I still have yet to get to sector five, let alone beat the boss. But that's okay, because every run that gets me a little bit farther is a victory in its own right, and it's amazingly /fun./
I guess what I'm saying here is, "darn kids with their new fangled easy games, get off my lawn!"