How did you get that M-rated game?

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Callate

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Dec 5, 2008
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My childhood predates most of the video game ratings systems. I will say, though, that ratings are supposed to be a guideline, not a law. If a parent thinks their child is mature enough to play, say, Skyrim, I'm inclined to defer to their judgement over the pronunciation of the ESRB. I just hope that there is a judgement there, not just an ignorant "this will make the child happy" or worse "this will keep him/her off my back for five hours".

All that said, though, there are some games whose ratings I take more seriously than others. If your ten-year-old is playing GTA V, I'd like to see some proof you aren't just a lousy excuse for a parent.
 

thejackyl

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Apr 16, 2008
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As long as the game didn't have any overt sexual content, my parents were fine with it. Luckily most games that came out before I was 18 had next to none due to it being industry standard. I was 16 when Vice City came out, I don't think there was anything I couldn't see or hear on TV anyways.

Most of the time, as long as the game didn't make the news, or if I was upfront with the fact that the game had lots of violence, or language, and whatnot, and that I could differentiate reality and fantasy, they were okay with it.

Can't say any M-rated games really left any impression on me, since 90% of them that I played, I played when I was over 18 anyways.
 

Saltyk

Sane among the insane.
Sep 12, 2010
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I don't think the ratings system was really a thing when I was young. And when it was, I was already a teen and most of the games I played were RPGs which are generally rated 13+ rather than M. I don't even think there were many M rated games, at the time. None that interested me anyway. By the time, I found any M rated games I was interested in, I was old enough to buy them and had a job.
 

The_Echo

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Mar 18, 2009
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1. I think my first M-rated game, that I owned at least, was The Elder Scrolls IV: Oblivion.

Oblivion got its rating changed from T to M because of mods, right? Well, in any case I think that's what I told my mom.

And ever since then I never had to really cheat my way into M-rated games. Both my parents were fine with it.

2. Nah, I loved it. I was 14 or something, sunk 200+ hours into it.

3. Probably similar to my parents, though I imagine I'll actually already know a bit about the game when they ask for it.

If my potential kids are anything like me, I think I can trust them with just about any game or movie.
 

Doom-Slayer

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Jul 18, 2009
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Nathaniel Grey said:
Dont get caught doing that here.

If anyone, including parents, guardians or teachers, supply or exhibit a restricted film or game to an underage person, they can be fined up to $10,000 or imprisoned for up to 3 months. If a retailer breaks the law around restricted classifications, they can be fined up to $25,000.
Its actually illegal funny enough.

Thought truth be told, I got bought GTA4 for me about 5 days before my 18th birthday. We got refused in store because the clerk saw me give it to my dad to buy for me, and he refused to sell it to us. Went to another store, I waited in the car, got it cheaper in the end.

And to finish on a nicely controversial statement, I think that law should be like that everywhere. Including the US.
 

Guitarmasterx7

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Mar 16, 2009
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My parents actually monitored what I was allowed to buy. They kinda had to to some extent. That was around the time Hillary Clinton started campaigning against videogames big time so I needed a parent with me to even purchase an M rated game, and it came with a warning from the cashier that their boss probably told them they had to provide.

Once I got into middle school the rule was I could play any game regardless of rating, as long as it wasn't about humans killing other humans. So in other words, devil may cry and halo were fine, GTA was not. By high school you're what, 14? 15? Anyways that rule stopped in high school and I could play whatever. Playing online was never really an issue before that point since what I had access to was dial up internet and a playstation 2.

With ratings I probably wouldn't be too strict on them as a parent. Playing online and using a microphone with anyone other than their friends would be something I'd monitor more closely. Partially for their protection, and partially because I fucking hate hearing the shrill voice of a 9 year old who thinks hes super cool because he has a videogame with guns in it and I refuse to be responsible for punishing the world with another one.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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I can recall 2 M rated games I had bought as a minor.
1. Oblivion.
2. Fallout 3.
I simply explained what they were to my mother, who generally trusts me to know what's appropriate for me.
 

ZZoMBiE13

Ate My Neighbors
Oct 10, 2007
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Sleekit said:
it's very easy...i'm 42.
Pretty much this.

"M rated" wasn't a thing when I was a teenager. Games were just games. I was 19 or 20 when the whole Mortal Kombat controversy flared up and led to the ESRB.

Also, being 42 makes me the answer to Life, The Universe, and Everything. Just saying.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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The first M-rated game I bought myself was Resident Evil 4 on the Wii. So I was 17 or 18 at the time.

I was once going to buy a game rated 11-16 (we have age ratings here, but we've moved away from this system because it was confusing) and I was not permitted by the cashier because she misread the age rating. I pointed out that it was rated 11 and I got to buy it. Still, that is the closest I came to get a M-rated game. I did play some Goldeneye with a friend, but I was never interested in M-rated games before I got into my mid teens.

Now playing Resident Evil at age 17 did not change me.

If I ever become a father (I really hope I do not because I got some nasty genes) I would probably prefer a ratio between age appropriate games and games with more mature themes (not M-rated at first). I would try to make an effort into looking why games have the rating they do. I would estimate if my kids were old enough to understand the games because even though there are guidelines a parent should know their kid better than the ESRB.
 

Therumancer

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Nov 28, 2007
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Nathaniel Grey said:
We're all guilty of this to degree:

Kid #1 - "Yo ma, can I get that Assassin's creed black flag for my birthday."
Mom #1 - "Sure you can Grey."

She is none the wiser. Aye, no harm no foul, right? Now, this is a topic involving the bashing of video games in the media, so if your tired of that talk leave now...

If you are still here, let us get started. I've been playing M-rated games even before I knew there was an M rating. Some games have had a lasting effect on me while others have not. Any time there is a tie between a shooting, or a statistics report on violent videogames with children my instinctual gut thought is "How did he get a copy of that?" 10 year olds are playing Call of Duty... 10 year olds are playing Call of Duty. How do I know? I play with them. You've probably played with them. Most older people don't like playing with them, but, and this is a big butt, I can't say that they shouldn't have the game. Because at one point in time I was them. It would be hypocritical for me to tell them not to play Call of Duty when I was 8 years old and playing Halo. I've have become increasingly aggravated at the fact that we keep pointing the blame the video game instead of the parent. (Side note: This situation will fix itself as the gaming community continues to grow and we, if we already have not, become the parents. But as of now I'm annoyed by the current situation.) I don't care about your opinion about video games in the media or whether the blame should fall on the parents. But if you have played a game you technically weren't supposed to be playing.

1. How did you get that game?
2. Did that game leave any negative impressions on you?
3. When, and if, you become the parent how will you handle the situation?

The problem is that the ratings system isn't used properly. Simply put it's become easier for a company to simply slap an "M" rating on a game that at best deserves a "T" rating to avoid having to fight for it's release. When a company wants to release a "T" rated game they often try to sanitize if of everything remotely offensive and produces something like an "E" rating.

The result is that this leads a lot of parents buying games for their kids to not respect the ratings, since they don't expect anything really bad to be in an "M" rated title. Thus when a game that really deserves that rating comes along they get upset. The same can to a lesser extent be applied to "T" rated titles which people tend to look at a lot less.

There is also a misunderstanding of what mature content consists of and how it warps youth. In general running around doing immature thungs with intense portrayals of it (lots of gore and ultraviolence for example) isn't generally a big deal. On the other hand games that sit down and lecture your kids on the nobility of the criminal lifestyle and how it's wrong to conform to society... a problem we already have with certain subcultures (the whole "git rich or die trying" attitude). Ditto for games that take a more intellectual bent on justifying sociopathic behavior. There is little concern that little Timmy is going to go around with an assault rifle and shoot people (where would he get one anyway?) not understanding the differences between games and reality (well except perhaps by idiots) school shootings that take place tend to have other factors involved despite the tendency for the media to focus on video gaming (when really it's more unusual for a kid to not play video games nowadays). Rather there is more concern that Timmy might say decide to kick some kid down a stairwell and then pummel him when he's down in a surprise attack in response to say a perceived slight. Think at some point how many video games talk about honor and respect for example, and the needs to preserve it, oftentimes with violence, and even at the cost of turning respect to fear. Criminals, warrior-heroes, samurai, and other characters in fantasy espouse very similar beliefs as a way of in part justifying their behavior and the action that takes place in a game. Kids can, and are, very much influenced by this kind of thing. Schools are a lot more violent than they used to be, and stop and think about how many fights we've seen, or even attacks on faculty, because some kid felt the guy he attacked "stepped up to him" and he needed to do something violent to make a point, even worse is the amount of kids that can get behind things like this. On one hand you have adults trying to teach kids to be responsible, back down, trust the authorities, and resolve problems other ways, on the other hand you have media intended for a mature audience giving them exactly the opposite message when they haven't even become functioning parts of society yet to seriously look at alternative morality systems presented in a fantastic context. The point here is that when looking at say a "Grand Theft Auto" game it's not the cartoonishly psychopathic behavior involved in being able to go on a hooker murdering rampage and kill dozens or hundreds of keystone cops magically spawning to stop you, it's when most of the protagonists are being "good guys" or "anti-heroes" that things get touchy. On a lot of levels the more stupidly evil the protagonist in GTA is the less I'm concerned about kids playing it. I consider games like 4 and San Andreas where they are selling the characters as being somewhat justified anti-heroes and glorifying aspects of a criminal lifestyle (San Andreas in particular) where you really see the problem and a need to keep kids away from that side of things.

At any rate, a big part of my point is that the "M" rating doesn't mean a whole lot the way the current system is working. It should also be noted that for the most part violence, even fairly extreme violence, and sexuality (making out, showing bear breasts, etc...) are all allowed within the T / PG rating. Indeed some "self aware" movies like "Scream" even make jokes about it (Sydney for example told her boyfriend she wouldn't have sex, but said she'd give him the PG version and flashed her tits if I remember). As a general rule a war game with some dude running around shooting people with a gun is not in any way "mature" in of itself, even if the violence is portrayed realistically (since you can see real, non-digitized, people acting out being shot, complete with blood and everything... on TV no less, without even needing an "R" rating). When it comes down to sex, some girl with her tits bouncing around isn't "M" rated either, nor is kissing, or even some guy tied down being whipped (where people might not even be showing their junk). Indeed, again, you can find pretty much all of that on cable, even if not all shows push the envelope that far. "Stargate SG-1" even famously got away with having full frontal nudity in it's pilot (Daniel's wife, Shari or whatever, when she was taken by the Gou'ld for implantation in one of the scenes). It got a little attention for about 10 minutes but since it didn't technically violate anything despite what a lot of people thought, no crime was committed, they later edited some of that out, but the original scene as it first aired in all of it's "glory" is still on the DVD copies (at least the ones I have) and again... no real adult/mature rating attached to the series. So really, it's almost not worth fighting about.
 

Caiphus

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Mar 31, 2010
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My first mature game would have been GTA: Vice City. Would have gotten it when I was around 12, I think. Dad just bought it for me and my younger brother.

Did it have any negative impressions on me? I probably learned all about curse words in a very short span of time. Aside from that, not really. Neither me nor my brother have grown up to be violent or sadistic, so I dunno. Psychology is complicated and I can't say that it had no effect whatsoever, but I can't pinpoint anything.

I CAN pinpoint being afraid of the dark for ~6 years to going into a haunted house at the age of 8. And I still can't watch horror movies for the same reason. So Vice City was better than that, at least.

If I ever become a parent, and it's probably unlikely, I would talk to my kids about whatever piece of risky entertainment that I bought them. I'd have to play it by ear, but I'd do what my dad did, and ask me about the game that I was playing. "S'alright dad, I'm just shooting up a construction site."
 

Magix

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Oct 19, 2013
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Can someone point me in the direction of any actual arguments as to WHY young people seeing violence/sex/etc "messes them up"? Because I fail to see any correlation. What do these people think goes on in a 12 year old head when he shoots people in CoD? "Oh, I killed in this game, so I will now go kill in real life too?" He's twelve, not mentally retarded. That argument gets even weaker when looking at games with "sexual content", because that doesn't even have the potential of causing any bloody harm to anyone.

As a relatively young person, when I was in my early teens internet and torrents and whatnot was already in full effect so I had all the access to the violent games and porn my little heart desired. And whether one considers me as having turned out alright or not, I still don't see how that has anything to do with the GTA 1-3, CoD and CS I played or the videos of Lanny Barbie that I watched.

I mean seriously, so a 11 year old sees naked boobs on the internet. He goes "ohhh, that's cool". That's about the extent of it. Why are we so afraid of it? I mean fine, we don't have to encourage that to happen, but I don't see the point of going out on a witch hunt to find the guys responsible.
 

Arina Love

GOT MOE?
Apr 8, 2010
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My first game ever was Carmageddon II: Carpocalypse Now i was about 10-11 years old , ah the screams of pedestrians are still with me to this day. Good times, good times. We just got our first PC and parents told me to buy a game so i picked it just because of a cover art. They were watching me play it and were pretty much ok with it all.
 

MeChaNiZ3D

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Aug 30, 2011
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Never had problems with it myself, but the funny thing is I have a cousin who's about 10 or so and he's getting into video games a bit, and his parents (my aunt and her husband) are on the strict side and think he should only be playing games that aren't about violence and that sort of thing. Naturally he plays GTAIV when he comes to mine, but the thing is, at one point I witnessed him try to explain himself to his dad and said "But all my friends are playing those games, I can't talk about them if I can't either so I feel left out", and while his dad wasn't having any of it, I was like "No, that's exactly what fucking happens. You don't play similar games you can't participate in the conversation, it's actually a thing."
 

Timzilla

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Mar 26, 2010
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The first M game I remember playing was the first Mortal Kombat(which, to be fair, am pretty sure wasn't actually rated M). I got it with a Sega Genesis and a box of games from I think one of my Dads Co-workers. He never saw any violence, because we never learned to do fatalities, (me and my brother being rather young and impatient)so he never knew.

The next M game that I got was Metal Gear Solid for the PS1. The weird thing was, when I found it in the PS1 bin at GameStop, the front cover was like a badly printed bootleg MSG cover. It was rated teen on the cover, too. I have no idea if that was a mistake, or if it was an old cover or what. I opened the case when I got home, and on the disc it said M. I told my dad, and while he seemed a little upset, he just let me have it.

The first M game that I legit got as an M game was MGS2. I just asked my Dad, since the only ratings on the back where like blood and violence, so he didn't seem that bothered. And by that time, I was like 12, so I think he was done being concerned about me seeing violence.

I don't think it had negative impressions on me. I mean besides...the bodies. But I think those will stay under the radar for a little while longer.

I'm probably going to do the same kind of thing with my kid. Not because I'm concerned about them becoming serial killers or whatever. I just want them to work for the M game. That way they will appreciate it.
 

Zetatrain

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Sep 8, 2010
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Err never....

Seriously, despite not being gamers my parents were surprisingly on top of the whole rated M for mature thing. The first M rated game that I actually owned was Metal Gear Solid 2 and that was because they did their research and decided it was ok for me to play it (this was when I was around 13 or 14).

Now sure I did play M rated games when i visited friends, but I was never able to buy or even borrow an M rated game without them approving it. I think the first M rated game I ever played was Doom.
 

DragonStorm247

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Mar 5, 2012
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First talk with my mom was actually a over a T rated game I wanted to rent (back when Blockbuster was still a thing). I was about seven or eight I think. She sort of looked at the number on the box with a hesitant expression, and I calmly explained that the notion that I would somehow be influenced by it was ridiculous. She thought about it for a second, then agreed with me.

My parents have since generally been fine with M games, only time it was ever a concern was when I tried to buy Fable II in high school. The cashier told my mom that store policy required her to inform her that the game had sexual content. The look on her face was priceless, but I told her it was the same or even less than most R rated movies that she was fine with (the sex scene in the original Terminator was the example I used). Once again she agreed.
 

Estarc

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Sep 23, 2008
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The ratings system is an imperfect guide for what content is appropriate for children of what age. It is best taken as rough guidelines for uninformed parents. As gamers we can potentially make informed decisions about the type of violent or mature content we expose our children to through videogames. It does not make any sense to me not to do so, or to argue against doing so, if your own parents lacked the knowledge to do this.

I remember when I was a kid and my dad got an N64 when it first came out. Included among the library of games were things like Turok and Doom 64 eventually. These were games that I wasn't allowed to play. Because you know, they weren't appropriate for kids...

End of the day, it is bad parenting to give a 10 year old Call of Duty or Grand Theft Auto.