How do people deal with console FPSes over PC ones?

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Leoofmoon

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its the style of play kid! no one plays the same way, i feel more comfertable with a controler i do it for TF2 on my PC
 

bakan

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Jun 17, 2011
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ChupathingyX said:
Wow if only I had a dollar for every PC player who complained that they sucked with a console controller when it came to FPS.

I personally don't have a problem with using an analog stick, and that's what it all comes down to...personal preference.
Now going down the 'console elitist' route?
Most of all here didn't complain at all, just stating that mouse is more accurate which isn't that wrong at all.

edit: I am btw playing on consoles and the PC - oh wait that isn't possible, is it?
 

Racecarlock

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Jul 10, 2010
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I just can. I can shoot down birds in red dead redemption without auto aim or dead eye. I don't know why people here always say that FPS games are literally impossible to play with an analog stick when history has proven that people can play FPS games quite well with an analog stick. Yes, the mouse is good for aiming, I GOT IT! But I do perfectly fucking fine in FPS games on my 360 and i'm tired of people saying it's impossible without mentioning that it's only impossible for THEM!
 

DanielBrown

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Dec 3, 2010
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It was hard in the beginning, when I switched from PC to 360, though after a while you get used to it. I dont have the same accuracy as with the mouse, but it's good enough.
 

Cridhe

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WaaghPowa said:
Cridhe said:
WaaghPowa said:
Cridhe said:
Like I said you're on a completely level playing field with everyone else in the game. Adjust sensitivity to how you like, though for sniping a high sensitivity can be brutal.

Personally I like playing FPS games on both PC and consoles. Can't play Halo: Reach on PC, also can't play Unreal on console.
I don't get the whole "Level playing field" thing. If online FPS's are competitive, forcing someone to use a control scheme that would hinder their ability to match someone else's poorer ability sounds silly. To me that sounds like telling all the other soccer players to slow down for the fat kid on the team.

A real level playing field would be removing all enhancements such as auto aim and let people go at it.
Auto aim isn't like a magnet that follows other players around for you. You still have to do the work and... you know... try to shoot people.

I mean you're on a level playing field in the way people who play matches on PC are on a level playing field by way of KB/mouse. Some people are better than others of course, and not everyone wins. People who suck still suck regardless what format they play on.
Funny story about aim assist. Back when I played MW2 online on the PSN, briefly, the aim assist frequently killed me more than it helped. Naturally, I move with a moving target as I fire, but the aim assist would do the same, making my shot slightly ahead of the target making me miss entirely. Most of the time, it literally followed the target until it was out of sight with the aim assist on without having to touch the right stick. So in some games, aim assist is like a magnet that follows the target, whether it was just MW2 or not, I can't say.

Another thought, if aim assist is intended to level the playing field, and both bad players and good players both have it, then what was gained?
Because you can still suck regardless. I tend to be a decent Halo Reach player, a friend of mine almost always wins, and there are other people who can't get more than 3 kills in a match. It's not there to make the game easier, nor is it some kind of method for swaying us all to communist.

If you don't play the game with some level of skill, you're going to get your ass kicked. Mouse/KB or controller doesn't make you, how well you play the game does.

Edit: I never played any of the MW games, I like the crazy colorful fantastical sci-fi type FPS games, and I can tell you full well the Halo: Reach's aim assist function is amazingly well done.
 

ChupathingyX

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bakan said:
ChupathingyX said:
Wow if only I had a dollar for every PC player who complained that they sucked with a console controller when it came to FPS.

I personally don't have a problem with using an analog stick, and that's what it all comes down to...personal preference.
Now going down the 'console elitist' route?
Most of all here didn't complain at all, just stating that mouse is more accurate which isn't that wrong at all.

edit: I am btw playing on consoles and the PC - oh wait that isn't possible, is it?
No I'm not being elitist, just saying that I prefer a console and I'm sick of seeing all of these "PC is better than console" threads.

I do think that PCs are better for RTS games though, plus there's modding.
 

blankedboy

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Feb 7, 2009
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I just started playing Timesplitters 3 on PS2 and I actually don't mind the controls too much. I turned autoaim off because it's cheap and I hate the very concept of it, but I still seem to do alright. It's fun, in any case.
 

Warachia

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Aug 11, 2009
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EASY. Everybody plays differently, I play better on console than I do on a PC, people have different skills than others so you are best finding the hardware that makes the best use of them. You just made the simple mistake of thinking that everybody in the world plays exactly like you do.
 

Chibz

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Sep 12, 2008
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There's two things that would draw me to PC gaming.

1. The game (unmoded) is objectively better on PC. Very rarely does this show up, especially now.

2. The game is simply PC exclusive. There's only one game in this category.
 

Waaghpowa

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Apr 13, 2010
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Cridhe said:
Because you can still suck regardless. I tend to be a decent Halo Reach player, a friend of mine almost always wins, and there are other people who can't get more than 3 kills in a match. It's not there to make the game easier, nor is it some kind of method for swaying us all to communist.

If you don't play the game with some level of skill, you're going to get your ass kicked. Mouse/KB or controller doesn't make you, how well you play the game does.

Edit: I never played any of the MW games, I like the crazy colorful fantastical sci-fi type FPS games, and I can tell you full well the Halo: Reach's aim assist function is amazingly well done.
If what matters is how you play, then how does adding aim assist make a difference. If you're good, then you wont need aim assist so much, but if you're bad then aim assist wont help you. I just don't understand how it's supposed "Level the playing field" if it ultimately comes down to your own abilities. Aim assist just appears to be put in place as a handicap which, as you've stated, makes no difference.

ChupathingyX said:
bakan said:
ChupathingyX said:
Wow if only I had a dollar for every PC player who complained that they sucked with a console controller when it came to FPS.

I personally don't have a problem with using an analog stick, and that's what it all comes down to...personal preference.
Now going down the 'console elitist' route?
Most of all here didn't complain at all, just stating that mouse is more accurate which isn't that wrong at all.

edit: I am btw playing on consoles and the PC - oh wait that isn't possible, is it?
No I'm not being elitist, just saying that I prefer a console and I'm sick of seeing all of these "PC is better than console" threads.

I do think that PCs are better for RTS games though, plus there's modding.
Most of the posts, and the thread itself, ask and answer the question of "Why do people prefer control type X", not PC is greater than Console. If consoles had mouse and keyboard support for games, then you wouldn't have jumped to that conclusion.
 

Yopaz

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Jun 3, 2009
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Awexsome said:
In the top tier competitive environment the best PC player will have the advantage over the best console player but realistically it only comes down to preference.

I prefer the controller since that's what I was brought up on. PC players prefer mouse and keyboard because that's what they're used to. Easy way to spot a PC elitist is if they dismiss any console FPS player as someone just unskilled or not as good as any PC FPS player.
I was brought up playing on the NES, then SNES, then Nintendo 64 and then the GameCube. After having the GameCube for about 3 years I got my first PC that could play any good games, and I still say mouse + keyboard is better for playing fps and rts.

The reason mouse + keyboard is better for fps and rts is that the mouse will let you move a lot faster since it all comes down to how fast you can move your hand. You can't move any faster than the max movement speed on turning with a controller. Changing weapon by scrolling rather than pressing a button is faster. There's a reason console gamers don't share servers with PC gamers.

For racing games, platformers, fighters and adventure games with (no shooting or any kind of aiming) I prefer the controller. Each controller alternative got its advantages, and disadvantages. Stop having the fanboyish/elitist argument or trying to claim they're equal. There's a reason most console shooters include aim assist...
 

ChupathingyX

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Jun 8, 2010
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WaaghPowa said:
Most of the posts, and the thread itself, ask and answer the question of "Why do people prefer control type X", not PC is greater than Console. If consoles had mouse and keyboard support for games, then you wouldn't have jumped to that conclusion.
Well the name of the thread and the OP seemed more like an attack on anyone who uses a console controller.

It would've been better if he/she actually asked "which do you prefer?" in a much lighter tone.
 

Waaghpowa

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Apr 13, 2010
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ChupathingyX said:
WaaghPowa said:
Most of the posts, and the thread itself, ask and answer the question of "Why do people prefer control type X", not PC is greater than Console. If consoles had mouse and keyboard support for games, then you wouldn't have jumped to that conclusion.
Well the name of the thread and the OP seemed more like an attack on anyone who uses a console controller.

It would've been better if he/she actually asked "which do you prefer?" in a much lighter tone.
Not to sound like I'm talking down, but reading before posting generally helps. Otherwise incidents such as this occur.
 

Waaghpowa

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Apr 13, 2010
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Yopaz said:
For racing games, platformers, fighters and adventure games with (no shooting or any kind of aiming) I prefer the controller. Each controller alternative got its advantages, and disadvantages. Stop having the fanboyish/elitist argument or trying to claim they're equal. There's a reason most console shooters include aim assist...
I can agree with Racing and fighters are better with controllers, mainly because fighters originated in Arcades for the most part. Platform games really depend on the game itself, Mirror's Edge for example was great on PC since it was first person perspective. Also Super Meat Boy was great with a keyboard, but that may have just been me.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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WaaghPowa said:
Yopaz said:
For racing games, platformers, fighters and adventure games with (no shooting or any kind of aiming) I prefer the controller. Each controller alternative got its advantages, and disadvantages. Stop having the fanboyish/elitist argument or trying to claim they're equal. There's a reason most console shooters include aim assist...
I can agree with Racing and fighters are better with controllers, mainly because fighters originated in Arcades for the most part. Platform games really depend on the game itself, Mirror's Edge for example was great on PC since it was first person perspective. Also Super Meat Boy was great with a keyboard, but that may have just been me.
Well, Mirror's Edge uses the first person view and does require faster reflexes than what is easilly accomplished with a controller. Banjo Kazzooie or Super Mario 64 on the other hand is better on a controller. So I guess I am simply remembering the classic old school slow platformers I grew up with. Still 2D platformers can be played with both controller and keyboard almost equally. I guess that's the only real place where it comes down to preference on deciding the better control method...
 

erbkaiser

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Jun 20, 2009
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Playing an FPS with a controller, rather than a keyboard/mouse, feels so sluggish to me it's like I'm controlling a fridge submerged in water.
If I am playing a shooter I want to be able to make sharp precise turns, and not wait while my character slowly turns with a push of the analog stick, then have to adjust back to target, etc..

This is not a bashing of console FPSs: an FPS designed for a console, with the implied slower pace, auto-aim, and removal of enemy spawning to the top, extreme sides, or back, to compensate for the inherent limitations of the controller, /can/ be fun. But the direct and smooth control that a keyboard/mouse combo brings simply cannot be beat.


FPS is one of three genres that I think really don't work well with a controller, the others are strategy and RTS. Most other games however can work really well with controllers, e.g. platformers, action/adventures, racing games, flying sims.
 

Cridhe

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May 24, 2011
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WaaghPowa said:
Cridhe said:
Because you can still suck regardless. I tend to be a decent Halo Reach player, a friend of mine almost always wins, and there are other people who can't get more than 3 kills in a match. It's not there to make the game easier, nor is it some kind of method for swaying us all to communist.

If you don't play the game with some level of skill, you're going to get your ass kicked. Mouse/KB or controller doesn't make you, how well you play the game does.

Edit: I never played any of the MW games, I like the crazy colorful fantastical sci-fi type FPS games, and I can tell you full well the Halo: Reach's aim assist function is amazingly well done.
If what matters is how you play, then how does adding aim assist make a difference. If you're good, then you wont need aim assist so much, but if you're bad then aim assist wont help you. I just don't understand how it's supposed "Level the playing field" if it ultimately comes down to your own abilities. Aim assist just appears to be put in place as a handicap which, as you've stated, makes no difference.

ChupathingyX said:
bakan said:
ChupathingyX said:
Wow if only I had a dollar for every PC player who complained that they sucked with a console controller when it came to FPS.

I personally don't have a problem with using an analog stick, and that's what it all comes down to...personal preference.
Now going down the 'console elitist' route?
Most of all here didn't complain at all, just stating that mouse is more accurate which isn't that wrong at all.

edit: I am btw playing on consoles and the PC - oh wait that isn't possible, is it?
No I'm not being elitist, just saying that I prefer a console and I'm sick of seeing all of these "PC is better than console" threads.

I do think that PCs are better for RTS games though, plus there's modding.
Most of the posts, and the thread itself, ask and answer the question of "Why do people prefer control type X", not PC is greater than Console. If consoles had mouse and keyboard support for games, then you wouldn't have jumped to that conclusion.
Because you're using joysticks and they don't give you pinpoint accuracy. Everyone has it, the playing field is even. If you suck at the game, aim assist is not going to save you. Your retical is not going to be magnetized to enemy players, you still have to do the work. If you suck at the game, you suck at the game
 

ChupathingyX

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Jun 8, 2010
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WaaghPowa said:
ChupathingyX said:
WaaghPowa said:
Most of the posts, and the thread itself, ask and answer the question of "Why do people prefer control type X", not PC is greater than Console. If consoles had mouse and keyboard support for games, then you wouldn't have jumped to that conclusion.
Well the name of the thread and the OP seemed more like an attack on anyone who uses a console controller.

It would've been better if he/she actually asked "which do you prefer?" in a much lighter tone.
Not to sound like I'm talking down, but reading before posting generally helps. Otherwise incidents such as this occur.
Huh?

I just simply stated that it seemed at first that the OP was attacking people who prefer console controllers over Pc for FPS "how do people deal...", that implies the OP has no idea how anyone could possibly like using a console controller for FPS games. The first part of my post was just a stupid joke and then I stated my preference for controllers and mouse/keyboard.
 

Pinkiequasar

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Jun 9, 2010
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I grew up in a house where the computer is not for gaming so I spent over half my life playing console games (and by extension console FPSes). Only in the past couple years have I started playing some PC shooters and to begin with I royally sucked. Twin analog sticks just feel so natural, and I found it damn near impossible to find a good sensitivity for my mouse. The trick to using an analog stick for aiming is to put the sensitivity up to then 7-10 range (on a scale of 1-10) and then barely tilt the analog stick to aim precisely. The high sensitivity allows you to turn around really quickly while allowing precision. Also, like many others have pointed out, WASD controls suck for movement (really? only 8 directions? how can you stand it?). On a side note, after almost two years with a PS3, I can no longer use an XBox controller due to the different positioning of the left analog stick.