I was going to blow this off, then I read your replies... and WOW. You pretty much proved my point.
Samurai Goomba said:
A) Depends on your definition of stealing. I'm not depriving someone else of the payment for their product if I was never planning to pay for it in the first place.
Wow, this logic is bad... so, if you don't ever plan on buying a BMW, does that make it OK for you to steal one? How do you reason that pirating software isn't stealing?
B) Legality isn't a black/white thing. When do the rights of the consumer come into play with stuff like DRM or companies selling you products infested with spyware and malware? And what's "legal" isn't always what's "right."
No- by their very nature, laws are a black and white set of rules NOT open to interpretation. If they weren't society would not function. It's why there are court cases that set PRECEDENT. They further firm the rules. (now- the way a lawyer can manipulate the law is another issue) IF YOU DON'T LIKE DRM, DON'T BUY THE SOFTWARE!!!!!
C) Why? Why not? Just 'cause you say that doesn't make it true.
It's a moral truth that it's NOT OK to steal. You should know better. If you get your car ripped off, how would you respond if the thief said, "well, it's a shitty car so I thought it would be OK to steal it."
D) Not true. There are many reasons, and you can't make a blanket statement like that. Some people simply cannot afford to play the game any other way. Others are too poor to buy more than one or two new games at a time, and must make their purchases count.
If a person can't afford it, guess what... THEY CAN'T HAVE IT. That's the problem- this "entitled" attitude. Why should you be able to have something that you can't afford to buy? Such a typical attitude. I'd personally really like to live in a house instead of an apartment, but that doesn't mean I have the RIGHT to a house.
E) The fact that you don't like pirating doesn't make it okay for you to gripe about the people who do it. See how well that logic works?
No, you're wrong. That's a circular argument, and I have the moral imperative. Technically you lose. I disapprove of people that are doing something illegal. Therefore I win. Someone that thinks otherwise has the invalid viewpoint.
F) Serves the employees right for not making a game that people would like enough to buy. If the game's good, people WILL buy. Period.
No... because according to your own logic, piracy isn't hurting anyone. So why should someone feel "obliged" to buy it if they can just download it free? Your own viewpoint will hurt a company even if the game is good.
G) Okay, fine, but at least they aren't lining the pockets of the companies who are doing whatever they disagree with.
They can avoid "lining the pockets of the companies who are doing whatever they disagree with" by NOT BUYING THE GAME. Doesn't mean they can rip it off.
H) How so? In what way is it less lazy to head over to Half.com and click "Buy?"
Uhhhhh... wow, that doesn't even make sense. If they're BUIYING it, they aren't being LAZY, are they? Maybe I should swap "BEING LAZY" for "BEING A DOUCHEBAG".
I) Flawed argument. "True" gamers? How does this have any bearing on anything? Go check out the wiki list of logical fallacies. This is a "cool kids do this" argument, and it fails hard.
You're right. That's the most subjective and fallacious of my statements. You win that round. But I would argue that the fans that are supporting their hobby by buying the games they play are bigger fans that those that are not.
J) Not convincing you, maybe, but it's still the truth in many cases. Just because you don't believe it doesn't mean it's wrong.
OK, I'll buy that, although you're interpreting that statement rather literally. I'll restate it, then. I personally have NEVER known anyone that has bought a game AFTER they pirated it. Therefore, I do not believe people when they say they pirate it to see if they will purchase it later.
K) So? Your point is? It's entirely true, anyway. Some games change a LOT in the time between the release of the demo and the release of the actual game.
If you want to argue it that way- there are many, MANY games where the demo allows a player a VERY generous chunk of the game (Crysis and Left4Dead, for example) How much of a game do you need to see before you know you want to purchase it? If you're going to pirate a game instead of downloading a demo, won't you ruin the play value if you play too much?
L) Yes? And? What's wrong with this? It's the way of Capitalism. Why is it bad to want companies that you hate to fail in business? Why is it bad to not buy things from them? As stated before, good games WILL sell regardless of piracy. If they made enough good games, maybe they'd be in the black more, and wouldn't need to resort to blaming piracy.
It's bad not to buy things from them WHEN YOU STEAL IT INSTEAD. And just because YOU DON'T THINK IT'S GOOD, doesn't give you the right to play it WITHOUT PAYING. Does the same logic work with a movie theater? You should definitely walk up to the ticket-taker and tell them, "I don't like Warner Brothers, but I'm going to walk in to their movie anyway". See how far you get. What's the difference?