How SHOULD sex scenes in games work?

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Zaverexus

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Meh. I don't really care, nothing two explicit for sure, for multiple reasons:
-It's a game, no matter what you do it won't look right.
-You don't want ESRB to throw a fit
-I honestly don't want to have to picture every protagonist I play naked.

And please please please no quick time events... or interactivity. It just seems wrong to me.
 

edman270

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uhh duh nothing says hot and heavy better then a few poorly placed and unforeseeable quick time events think of all the j***ing off you'll prevent! :D
 

Feralbreed

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May 20, 2009
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Mass effect 2 had it right. Make it short and sensual. A little interaction to the scene on my part would be nice too... or maybe just a cutscene, depends on the game.

But if you're gonna do a sex scene, show some skin too.
 

Benny Blanco

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Jan 23, 2008
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Jelly ^.^ said:
arcus_angelus said:
Quick time events. lol!
"Hold both shoulder buttons and gently lick the Home/XBox button in a gentle circular manner"

"Press X not to be premature."

Hahahaha
Goddamn ninjas, I swear...

I'm kinda against the idea of interactive stuff like that. Sex scenes are great if you want to tell a story but as I believe the Extra Credits team pointed out, playing through an interactive one feels a little gratuitous.

But if you're asking for suggestions, what about:

Rhythm games. (after all, a sense of rhythm is necessary for the real-life act) Throw in a "sex mix" on the stereo (which could be classy or crass depending on the context) and you could have a unique game of XXX Hero going.

Timed Multiple Choice (like conversation in Alpha Protocol)- to give a vague feeling of control without making your action to explicitly analogous to what happens on screen and it's still possible to go horribly wrong
 

SoupOrJuice

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Jan 20, 2011
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Trivun said:
...

Regarding the OP's point, I can't really see much of a problem with having sex scenes themselves, they can be useful for story-telling just as they are in films, books, and so on. But I don't think we really need to see anything, I agree with some others in this thread who say it should be implied. If the sex is there in the game, whether interactive or in a cutscene, then we need to make sure the technology is actually able to handle it, otherwise we'll simply see more of what we get in Heavy Rain/Dragon Age/Mass Effect/etc... which frankly looks like a bit of a mess graphically speaking. Maybe in a few years time, when graphics technology is even better than it is now, and after we've passed the 'Uncanny Valley' stage, then we can start exploring ways of making sex scenes work in games. For now, it's good to have them, but better to keep them implied and off-screen. Plus, the parents can't complain then about their little 12-year-old seeing 'graphic carnal imagery' in games that are meant for ages 16 and up...
Agreed with this and others that said mostly the same stuff.

Until games (and gamers) can get more mature about the medium, as well as when the general public has a more lenient tendency towards games like what happened for films in the 60s/70s I think? Then games can start to explore sexuality/sex scenes as a theme or plot-device.

I disagree that plot should ALWAYS just enhance the gameplay. I think games like heavy rain (while Heavy Rain is not a great example, it had a lot of negative things, mostly game-related) that are driven mostly by the plot, where the game is just there to enhance the experience, is a great thing and should be pursued further. That being said, games that are the other way around, that are there for awesome gameplay and the story is just to tie stuff together, have their place too.

But yeah, when gamers and society in general get more mature about sex in general, and sex in games particularly (plus when the graphics engines become sophisticated enough to realistically portray sex scenes); this is when gaming can start to implement sex more frequently/with less "weirdness" from everyone involved.
 

jawakiller

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Why do games have to be this deep learning experience? Fuck why can't they just be mindless fun?! I'm tired of people calling it "art" or "a medium for learning." Hell i just want to have fun, I don't want people shoving their opinions down my throat. Put sex in games and make it awesome.
 

RingaFiar

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Mar 12, 2011
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Cryogenic_Echelon said:
In a serious aspect, heavy rain.

Or in a less serious game, no more heroes two.

:p
Haven't played heavy rain, does it involve heavy water, a bit like the film Heroes of Telemark?
 

Shellsh0cker

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Oct 22, 2008
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Lots of interesting opinions flying around here. I also notice we seem to be having a few different discussions here, about whether sex should be in games at all, about how the mechanics of sex scenes in games should work, and about the relationship between sex, story, and character interaction.

So, should sex be in games at all? Yes. Sex is a part of the human experience, and games, as an art form, should examine that experience, as has every other medium before games. Actually, the Extra Credits guys said this better than I ever could before they got picked up by The Escapist, so I'll let them do the talking (you may have to sign into YouTube for this to play, since it's content-flagged):


Next, assuming there is sex in a game, how should it be handled? Well, I think that depends largely on the game's art style. A JRPG with anime cutscenes, for example, could easily use that route to show an explicit sex scene without it looking ridiculous. Likewise, if you're willing to pre-render the entire thing instead of using the game engine, that could work too. Inside the game engine, though, it's going to look ludicrous; the technology just isn't up to it yet. The sex scene from the first Mass Effect is about as far as you can go using current game engines. It also depends on a game's tone; an explicit sex scene would be completely tonally appropriate for a Duke Nukem game, while something like a Final Fantasy game is better suited to implication.

Lastly, sex should contribute in some way to the game's world. Not necessarily the story, but the world. There should be a reason the sex is there, even if it's just to say, "yes, this game contains all the things that can garner us an 'M' rating: violence, profanity, and sex." God of War is a good example; "gratuitous" pretty much defines the game, and even if the sex didn't make much sense in the context of the narrative, it matched perfectly with the over-the-top-machismo and testosterone-fueled tone of the game.

Also:
Housebroken Lunatic said:
conflictofinterests said:
It also depends on the characters, and how comfortable they are with their own sexualities, and what they perceive sexuality to be in themselves and in their partner. If you're going to be mature and believable about these scenes, you're going to have to take into account people who are horrified by genitals, people who can't help but giggle when those parts are mentioned, people who get aroused at the slighted provocation, people who take some persuasion... These are dynamics that aren't even TOUCHED upon in games that aren't dedicated entirely to romance/erotica (and as I've never played any that ARE dedicated to that, I can't vouch as to whether or not these dynamics are touched on there or not). Different people react to different propositions differently.
You know, that could be turned into a pretty interesting game mechanic.

I mean, consider games like Morrowind and Fallout: New Vegas, where (during character creation) can take these kind of semi-psychological tests to determine what kinds of skills would best suit your character (like if you answer that you would steal something and sneak away from a situation, then the game would recommend that you start out with high stealing/sneaking skills).

Now what if a game had that kind of test at the beginning but more elaborate, and that the test governed not only YOUR digital avatars skills and proficiencies but also the way certain characters in the game world will look like as well as how they will act and react towards you?

For instance, the game might ask what sexual orientation you have, and you input that you're a male heterosexual. Then further down the game shows you two pictures of two different women and ask you which one of them you find more attractive (of course the game really wants to know a specific detail of the two pictures, like what hair colour in the opposite sex you prefer, or which one has the better looking nose, cleavage etc. but you aren't being told that specific detail during the test). And that information is then used by the game to shape and alter the physical exterior of certain in-game female characters that you (as a person in real life) would respond to in specific ways.

The same thing could be done could probably be used for mannerisms of in-game characters. For instance, if you know that you're a sucker for sexually aggressive and downright "slutty" women, then certain characters that the game expects you to respond to positively will act that way. But if you input that you feel more drawn towards shy/awkward behaviour in the opposite sex, then the in-game characters will act like that instead.

Of course, the stage where the game gathers all this information has to be cleverly constructed as to insure that the questions aren't too obvious (i.e if the game downright asks you if you prefer blondes or red-heads, then the sense of immersion or what the games expects you to do won't be as interesting when a sultry red-head or blond shows up making "just the right" propositions that you could see coming a mile away). So a more elaborate and subtle set of questions has to be posed and having a few psychology professors as consultants when trying to design that test would probably help a long way.

But if done properly, wouldn't the experience be kind of awesome and tremendously PERSONAL to each and every player? I mean, not only do you shape your own in-game character the way you want, but the in-game world itself actually changes according to who YOU (the player) are as a person and in ways that you yourself probably can't really guess.
That sounds . . . phenomenally interesting, actually. It doesn't seem like it would be that hard to implement--you're basically just mixing-and-matching various physical traits and personality archetypes. The hard part, as you pointed out, would be gauging the player preference while maintaining immersion. If you could get that down . . . damn, I'd certainly play it.
 

Tsuki Akechi

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Feb 20, 2011
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AnythingOutstanding said:
Sex shouldn't be in games to begin with.

It's an embarrassment to society that needs to be corrected.
How? Please explain why you think this. It's a bit extreme or are you just trolling?http://www.google.com/imgres?imgurl=http://4.bp.blogspot.com/_-tEYNUrGRv8/TS2oETrnq3I/AAAAAAAAAEY/mECqRMELOcY/s1600/troll-face1.png&imgrefurl=http://starevents.pl/12.php%3Fq%3Dyou-mad-troll-face%26page%3D2&usg=__TLe275e7lx5amC6_4vdSk6x4qqM=&h=428&w=469&sz=93&hl=en&start=57&zoom=1&tbnid=P6zvpS7GDZ7yUM:&tbnh=117&tbnw=128&ei=kgWITeObFILLgQf50oC1DQ&prev=/images%3Fq%3Dtroll%2Bface%26um%3D1%26hl%3Den%26client%3Dsafari%26sa%3DN%26rls%3Den%26biw%3D1264%26bih%3D851%26tbs%3Disch:1&um=1&itbs=1
 

Dr_Roxo24

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Nov 9, 2009
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Jelly ^.^ said:
arcus_angelus said:
Quick time events. lol!
"Hold both shoulder buttons and gently lick the Home/XBox button in a gentle circular manner"

"Press X not to be premature."

Hahahaha
haha! "Rotate both thumbsticks in a circular fashion"
 

tokae

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Mar 21, 2011
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Zechnophobe said:


Put simply, There shouldn't be any.
To elaborate: There should not be the need for sex scenes in games. Sure, I can take the occasional boob in a game, and up-skirt shots, no problem. But when a game needs to put in sex scenes just to attract customers (why anyone would be attracted by it is beyond me) then something is seriously wrong!

I can't stress that enough, something is wrong!

Most of these games are, quite frankly, shit. And then instead of making the game atleast bearable by changing some aspects of it the developers take the oh, so easy shortcut by making some polygons do the nasties. And they end up with sales but no-one appreciating the actual game, just a bunch of teenies knocking their junk around.

The good games that put sex in-game, (to a certain extent Dragon Age can be counted as a good game so I will let that one fly and use it here) mostly RPG's do it to incorporate some kind of relationship spectrum (read Hentai Dating Sim). At least that's what they say.
The end product is nothing more than a Hentai Dating Sim. It's clumsy, easy to navigate, fast and over just as fast, and often locks up parts of the game if you don't do it when the planet's align under a parting blue moon and play your cards just like you would in an IRL commited relationship (HAH! Who am I kidding, that doesn't exist anymore, does it?).
So the conclusion I end up at is that the developers make sure to put it in at the last minute without testing because they are insecure about what they are doing. Then atleast someone will buy it even if it ends up being a mess.


No good game have the need for sex scenes, And I don't think they ever will have, I sure hope this is some kind of faddy "because everyone else does it"-thing that will soon blow over.
 

Benny Blanco

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Jan 23, 2008
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RingaFiar said:
Sex scenes in Games?

1) Mustachioed guy should walk into room wanting to fix the plumbing\airconditioning (he could be coming in to do some genenric building work)
Itsa Me, Mario! *BOOM CHICKA WOWOW*
 

dogenzakaminion

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Jun 15, 2010
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In terms of the on screen sex itself, I think it's better to just imply it ( like the Tali scene in ME2). Having cartoon characters naked would just be too awkward, because the animation wouldnt really capture all the etails to make it believable.

What I think is a bigger issue is what OP mentions about relationships in games. Romancing a character is fine, but wouldnt it be cooler to be able to on missions or quests with your characters "gf/bf" to get special dialogue or something?
 

Andy of Comix Inc

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Apr 2, 2010
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What do you mean, how should sex scenes in games work?! Now that every console has motion controls I don't think that's going to be an oft-asked question anymore ;D