In order of all of those statements:Frybird said:snip
Six Days in Falluja failed due to non-gamers thinking it butchered the memory of the soldiers or some BS like that.
Similar thing with MoH.
With Lara Croft, I see what you mean, but I think that's just a whiny, loud minority.
Mirror's Edge didn't really fail. It won an award due to its original concept. A lot of people like it and the dislike it received was because it was more of a first attempt at what it was trying to do, and was rough around the edges. At times, the game stopped you dead, and the shooter mechanic wasn't great. People respected what it was trying to do, though.
Dark Souls isn't exactly trial and error when it's the sequel to a similar game, and the premis is "remember when games used to be really brutal?"
No, we don't want to be handheld. That's not much of a game, but more a story where you press buttons to progress.
I kind of see your point here, although there's nothing wrong with wanting devs to aim high. That said, a lot of the bitching about games like Skyrim is misplaced.
The next two points I have little to say about. Seems like you're making a random claim and expecting it to stick. That said, some people genuinely do have financial difficulties, and it's a shame they often have to put their hobby on hold. It's not a valid excuse for piracy, though. Nothing is.
You made a similar point above, and are exaggerating. Though I have seen people ranting who clearly don't understand the process of design. But every demographic has bull headed idiots.
Unfortunately, I kind of have to agree with you here. Funnily enough, I never heard this whining about physical expansion pack discs. It's essentially the same thing, but with DLC you get it in minutes...
If a first game didn't do so well at first, and then got realized as some kind of cult classic, maybe it does deserve a sequel? I mean clearly there's a demographic for it, you inadvertently state that in your point. And with a game that's taking a risk, there's nothing wrong with waiting for a price drop, especially if you suffer from budget constraints mentioned above.
While you do make a couple of points, it just seems you're going the Oxford Don route and have the preconceived notion that gamers are arseholes, and so you're putting general practice in a bad light. Just about anything can be rephrased to make it sound like a douchey action, you know.
"God, did you see that dick head just then? Went up to that begging crippled guy and just put money in his cup. Get off your high horse, you pretentious wanker!"