How to Play Final Fantasy? (aka HELP ME!)

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DracoSuave

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Jan 26, 2009
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Amnestic said:
And the magic system was shite as well, encouraging you to not actually cast magic you'd Junctioned so your stats didn't go down.
Noob. There's only two spells that are must-casts in FF8. Meltdown and Aura.

Meltdown could be refined from Mystery Fluids which are a dime a dozen, and Aura could be refined from Aura Stones, which in turn can be gotten from Hypnocrowns at 10 a piece. Given the only thing worth spending money on in the entire game other than mandatory train rides is Tents/Cottages (to refine Curaga spells so you can have 3000+ HP on disc one, thusly allowing Limit Breaks as your primary attack for most of the game) by the time you reach Esther to buy those crowns you can max out your entire team with Aura spells, and still have stones to spare. And every time you get your salary, that's 20 more castings.

I mean... you didn't actually spend your time -Drawing- spells did you?

But when you want to junction spells like Ultima and Flare to your stats so you're badass and strong and stuff, it encourages you not to cast them. Even Materia was a preferable system to junctioning and that was dozens of times more confusing to min/max. FF8's Junction system was simple, you could see the results plainly to maximise performance, but it made you less likely to cast certain spells (Ultima, Flare, Aura, Meltdown) if the enemy you were fighting couldn't have them be drawn.
But... you don't draw spells? And three of those four spells are -easy- to get.

You didn't refine much did you?

Oh, and I forgot how if you decide to get Odin pre-Disc 3 ending you lose him to the far inferior Gilgamesh, but if you get him post-Disc 4 starting you lose nothing and continue to benefit from his Zantetsuken ability.
Gilgamesh comes up more often tho. The instant death attack still occurs at the same frequency.

And don't even get me started on Ultimecia's Castle, one of my top candidate's for Worst Designed Dungeon. I mean, seriously? Shoving you in a castle full of boss monsters with all of your abilities locked up, only unlocking one per boss?
Screw that, that place was -awesome-. There was so much to do and see. Very well designed and intricate. And, again... Limit Breaks. You should use them.

It's crazy. Especially since if you don't do them in the right order some of the bosses are nigh-impossible and there's no hint as to what the 'right order' is.
The first one, then Limit break the rest.

And when I said "ability locked" I also included the save function. Yep, you either have to traipse all the way back outside the castle to save or gamble that you won't need to unlock a certain ability for the next battle and spend one of your precious unlocks on it.
There isn't a lot of save spots in Ulti's castle. So... you have the choice of the beginning... or the end. Save wasn't exactly a breaker here.

I enjoyed 8. It was a pretty game with nice ideas, a pleasant storyline with a likeable female lead, a good bit of humour and a different take on the technological style that VII brought, but my god was it flawed.

Although at least Triple Triad made more sense than Quadra Master or whatever FFIX's card game was called. That shit was retarded
Retarded, and utterly pointless. Triple Triad had a -use-.
 

DuplicateValue

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Jun 25, 2009
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darthcendiarygrenade said:
I'd play 1 first for tradition's sake, the MUST PLAYS after that are 7, 6, 4, and 10. 11 and 12 are arguably not Final Fantasies at all...rawr.

EDIT: Also, tactics is awesome, though not part of the main series.
I love XII.

And rawr?
 

Arkhangelsk

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Mar 1, 2009
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Any order at all, few of them are sequels. I recommend FFVII, as it is my favorite, mostly due to it's epic story.
 
Oct 2, 2009
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DuplicateValue said:
darthcendiarygrenade said:
I'd play 1 first for tradition's sake, the MUST PLAYS after that are 7, 6, 4, and 10. 11 and 12 are arguably not Final Fantasies at all...rawr.

EDIT: Also, tactics is awesome, though not part of the main series.
I love XII.

And rawr?
I rescind my XII statement with apologies, but XI stands...freakin' MMORPGs...
 

e2density

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Dec 25, 2009
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The stories are rarely linked, EXCEPT, when you go to play FF7, here is the order in which you should play them:

Before Crisis for the PSOne
Crisis Core: Final Fantasy 7 for the PSP
Dirge of Cerberus: Final Fantasy 7 for the PSOne
Dirge of Cerberus Lost Episode: Final Fantasy 7 for the Mobile Phone


Yeeeaahhhh....it will make much more sense. Or, you can go a completely different route and have a chance at a girlfriend.
 

DuplicateValue

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DracoSuave said:
Amnestic said:
And the magic system was shite as well, encouraging you to not actually cast magic you'd Junctioned so your stats didn't go down.
Noob. There's only two spells that are must-casts in FF8. Meltdown and Aura.
Wow, you said 'noob'. You must be the coolest person I've ever met.

Retarded, and utterly pointless. Triple Triad had a -use-.
What's with the "-word-" thing? Stick to bold, italics or caps if you want emphasis.
 

TOGSolid

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Jul 15, 2008
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How to play Final Fantasy (all of them).

Get your party, go into the forest, grind for 20 hours, try to win the game, realize you aren't grinded up enough, go back out for another 50 hours, then win the game.

An over exagerration perhaps, but still fairly accurate.
 

TOGSolid

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Jul 15, 2008
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Let's face it, Final Fantasy is a gimmicky series that artificially expands it's game length by padding it out with a bunch of crap.
Oh, you opened those two chests that we gave you absolutely no hint about, too bad, no super weapon for you. Oh, you wanted to add that character to your party? Suffer through a crap dialogue sequence and if you fail it, enjoy your reload. It goes on and on with just lots of stupid little cheap tricks that require no real skill, just tons of time in order to accomplish them (chocobo breeding? really?) The games themselves aren't terribly hard, but the fact that it took them until #12 just to get away from having grindy random encounters says a lot about how inept the designers are. Maybe if I had slanty eyes or was a weeaboo I'd enjoy them, but from where I'm standing from, the Final Fantasy series has always been one massive trainwreck of fail and should have died years ago.

Now back to my regularly scheduled humping of my Baldur's Gate 2 disks.
 

TOGSolid

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Jul 15, 2008
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lordlee said:
So you do realize that you have no taste and are incapable of forming logical arguments? Kay, just checking.
Funny, you're the one posting one sentence replies. Doesn't look like I'm the one incapable of forming a coherent thought here, and implying that preferring a solid classic like BG2 over Japanese swill like Final Fantasy means I have no taste made me lol so hard that I think the universe may have acquired a new rip in space time.
 

IckleMissMayhem

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Oct 18, 2009
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lordlee said:
IckleMissMayhem said:
8 or 10. Avoid 7 like the plague it is.
7 is immensely superior to 8, perhaps you are drunk. Haven't played 10 though, so I can't really comment.
Nope, sober as a judge. Nice try. Perhaps you're a rabid FFVII fanboy, blinded by the hype that game never deserved.
 

Ophiuchus

8 miles high and falling fast
Mar 31, 2008
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Onyx Oblivion said:
Spiner909 said:
Onyx Oblivion said:
The number doesn't matter except for X and X-2. The only case of a direct, non-spinoff sequel.

But honestly, start with 10.

It's streamlined, fast-paced, and simple to grasp.
And the best.
I still think that was 8.
And I agree.

I've said before that I start replaying FF8 every year, as tradition, in the week between Christmas and NYE. There's no other game that keeps me coming back like that. Yes, there were plotholes the size of the Channel Tunnel but I just don't give a shit. There's so much about it that I love, I can't even begin to explain.
 

DazZ.

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Jun 4, 2009
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IX was my favourite, mostly due to the art style though and I liked the characters. I much preferred the materia system from VII for the levelling, even though IXs made each character meaningful, I liked being able to choose who was going to have exactly what spells.
 

TOGSolid

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Jul 15, 2008
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s69-5 said:
Ever consider that when you can see the enemy on screen the game becomes childishly easy. (Though FF has never really been too difficult, but Oblivion, Fallout, and most other RPGs made in the West are very easy as well.)
You're absolutely right, Oblivion and Fallout ARE childishly easy and I can't blame you for having that opinion if those shitty games are the only western RPGs you've ever played. It's awful funny that you guys are calling me racist though. Now if you'll excuse me, Imma go put Berserk on while I plow through DMD mode DMC 3 again. :D


On topic: If you're gonna play a FF game, play one of the old ones. I had a decent time in Final Fantasy 5, but mostly because being a total whore and abusing the job system is kinda amusing.