To be fair, what are the chances the devs would think of somebody trying that, it definitly never crossed my mind.Octogunspunk said:Still, sucks that they're dumb enough to let people put buckets on their heads and don't know how to remove them themselves.
I know, but it's already a great innovation that the NPCs rely on sight to catch you stealing. It was just one resourceful player who figured out how to subvert it. Credit goes to both. Figures, games are not supposed to be perfect, just fun. This isn't even a bug, it's how the AI and physics work...Jace1709 said:To be fair, what are the chances the devs would think of somebody trying that, it definitly never crossed my mind.Octogunspunk said:Still, sucks that they're dumb enough to let people put buckets on their heads and don't know how to remove them themselves.
My good sir you should enter the James Randi million dollar psychic challenge.DeadlyYellow said:Seven minutes late to the NEWSFEED.
It's better than the NPC's having ESP and knowing you stole intuitively even if you've got a wall separating you and them.BlindTom said:Oh Bethesda, what will you and your so called cutting edge AI think of next?
You mean they fixed that in Skyrim? I thought today's Bethesda was in the business of making mistakes rather than fixing them....StBishop said:It's better than the NPC's having ESP and knowing you stole intuitively even if you've got a wall separating you and them.BlindTom said:Oh Bethesda, what will you and your so called cutting edge AI think of next?
I'm pretty sure that they require line of sight (as evidenced in the video) to realise you've stolen from them.BlindTom said:You mean they fixed that in Skyrim? I thought today's Bethesda was in the business of making mistakes rather than fixing them....StBishop said:It's better than the NPC's having ESP and knowing you stole intuitively even if you've got a wall separating you and them.BlindTom said:Oh Bethesda, what will you and your so called cutting edge AI think of next?