Or Wheel of Time, or Night Angel, or most modern fantasy novels.Jamboxdotcom said:did you miss the fact that Grey Wardens never live more than 20 or 30 years after becoming a warden? or the fact that mages are highly susceptible to demon possession? or the exact nature of how Grey Wardens die when they get old enough? or the fact that almost everyone in the entire world is a total prick? it may not have been A Song of Ice and Fire dark, but it was still pretty dark.
That's the story I always think of when the words dark fantasy are spoken.Scars Unseen said:Berserk is dark fantasy. Dragon Age could be, but it isn't really trying to be dark.
Not necessarily, as I said before the term Dark Fantasy has more than one meaning. The horror that you typically would associate with say a Lovecraftian Dark Fantasy[footnote]mythical combined with "forced beyond human understanding"[/footnote] is not applied as prevalently in the Dark Fantasy[footnote]mythical that has a pervasive level of darker elements, but horror does not specifically need to be among them[/footnote] genre as it exist as the subgenre of Fantasy.Vern5 said:As for this ^ Those were not themes in the game. They were specific situations that the player character practically solves. Maybe not all of them, but enough of them that any lasting bleakness is abated by your very presence in the game. That makes DA:O a heroic fantasy rather than a Dark Fantasy. A Dark Fantasy would not only have these situations and unpreventable but almost normal within the setting. Not normal by way of societal acceptance but normal because the horrific frequency of the aforementioned events.Slycne said:How does it not? Reading through this thread, posters have given numerous examples of where the story has darker themes - be it rape/sexual assault, horrific mutation, possessions ,moral ambiguity and scenes of bleakness.
I feel like we're not getting anywhere. I stopped trying to use wikipedia definitions because they don't capture the tone of the game in question and then here we are in wikipedia quoting territory again. I never said that DA:O had to be inspired by Lovecraft in order to make it a dark fantasy. If it was inspired by Lovecraft it would by a Lovecraft-inspired game (also it would be a Lovecraftian Tactical RPG and therefore be awesome, but that's not the point). If bad things happen in a game that reflect bad things that happen in real life, then the game is a mature game. If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark.Slycne said:Not necessarily, as I said before the term Dark Fantasy has more than one meaning. The horror that you typically would associate with say a Lovecraftian Dark Fantasy[footnote]mythical combined with "forced beyond human understanding"[/footnote] is not applied as prevalently in the Dark Fantasy[footnote]mythical that has a pervasive level of darker elements, but horror does not specifically need to be among them[/footnote] genre as it exist as the subgenre of Fantasy.Vern5 said:As for this ^ Those were not themes in the game. They were specific situations that the player character practically solves. Maybe not all of them, but enough of them that any lasting bleakness is abated by your very presence in the game. That makes DA:O a heroic fantasy rather than a Dark Fantasy. A Dark Fantasy would not only have these situations and unpreventable but almost normal within the setting. Not normal by way of societal acceptance but normal because the horrific frequency of the aforementioned events.Slycne said:How does it not? Reading through this thread, posters have given numerous examples of where the story has darker themes - be it rape/sexual assault, horrific mutation, possessions ,moral ambiguity and scenes of bleakness.
Ok, I think the disconnect is that those of us on the other side are arguing that "If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark." is horror. Dark, as it applies to fantasy, is merely the pervasive inclusion of mature themes. So a game can still be dark while the protagonist has the ability to exert agency on the situation.Vern5 said:I feel like we're not getting anywhere. I stopped trying to use wikipedia definitions because they don't capture the tone of the game in question and then here we are in wikipedia quoting territory again. I never said that DA:O had to be inspired by Lovecraft in order to make it a dark fantasy. If it was inspired by Lovecraft it would by a Lovecraft-inspired game (also it would be a Lovecraftian Tactical RPG and therefore be awesome, but that's not the point). If bad things happen in a game that reflect bad things that happen in real life, then the game is a mature game. If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark.
DA:O's tone is not ovveridingly dark. It could have been, but it is not, as many people have attested to in this thread. However, DA:O was advertised as a Dark Fantasy so do you see where the disconnection of logic is?
Did it really feel Dark to you? Was Dragon Age: Origins the darkest game you have ever played and the darkest setting you have ever experienced? Be completely honest now.Slycne said:Ok, I think the disconnect is that those of us on the other side are arguing that "If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark." is horror. Dark, as it applies to fantasy, is merely the pervasive inclusion of mature themes. So a game can still be dark while the protagonist has the ability to exert agency on the situation.
Dark, yes. It would be kind of silly for me to be defending that interpretation if I didn't. Darkest, no.Vern5 said:Did it really feel Dark to you? Was Dragon Age: Origins the darkest game you have ever played and the darkest setting you have ever experienced? Be completely honest now.Slycne said:Ok, I think the disconnect is that those of us on the other side are arguing that "If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark." is horror. Dark, as it applies to fantasy, is merely the pervasive inclusion of mature themes. So a game can still be dark while the protagonist has the ability to exert agency on the situation.
But that's the thing. It has elements that could make it so very dark and edgy but rarely comes forth and just shows it to the player during gameplay. It's just so strange that, in a game with so many wonderful pieces of really Dark lore, Bioware almost seemed to be restricted to only referencing most of that terribleness through the Codex rather than put it in plain sight.Slycne said:Dark, yes. It would be kind of silly for me to be defending that interpretation if I didn't. Darkest, no.Vern5 said:Did it really feel Dark to you? Was Dragon Age: Origins the darkest game you have ever played and the darkest setting you have ever experienced? Be completely honest now.Slycne said:Ok, I think the disconnect is that those of us on the other side are arguing that "If the game exhibits events that are bad and continue to be bad with relentless frequency and magnitude, then that game is dark." is horror. Dark, as it applies to fantasy, is merely the pervasive inclusion of mature themes. So a game can still be dark while the protagonist has the ability to exert agency on the situation.
For me there is a distinction between dark and horror, horror has a distinct feeling of insufficiency faced with inevitability. Like I would say Dead Space is a dark game, but I wouldn't jump to classify it as horror. So all definitions aside, I can totally see saying that Dragon Age isn't a horrific game, but I don't that excludes it from being dark.
The problem is that this was minor.AnAngryMoose said:Yeah, I think Boordmothers sum up my response to this quite nicely.JediMB said:Well... Broodmothers...Blood Countess said:it's not really a dark fantasy since there isn't really a horror element at all and that is what Dark Fantasy is, Fantasy and Horror combined
Yea, I remember you could say something like the Gray warden should flank the dark spawn not go head on. Also in the story Wynne said there were no death and you can reply there is always death in war.Onyx Oblivion said:I remember talking with Wynne near the end-game. I could act like a child and go "does this story have griffons in it?", and keeping asking about griffons over and over until her story was over...I was laughing uncontrollably at the thought of my Warden being so childish.meganmeave said:Lol!Onyx Oblivion said:Because of the persistent gore. I mean, ketchup.
OT: I suppose they were trying to bill it as different than your standard JRPG? But really, I find the Shin Megami Tensei games to be far darker than these. DA:O has a little too much talk of sex and griffons to be all that dark imo.
I happily agree and have to add that this was a pleasant discussion to have. On that note, I should delve a little deeper into "Dark Fantasy" as defined with a heavy mix with horror (so far all the "horror" I read I would not call Dark Fantasy, though I suppose if I think about it... hmm.Zom-B said:By that, we can easily see that DA does not fit the definition. Who's right in the end? I suppose we both are. I guess it just depends on what criteria you use to establish your definition of Dark Fantasy. And by doing that, we can make just about anything fit either definition, if we try hard enough.
Well that's because everyone is either a human (and we all know humans are douchebags), elves who are really pissed off at humans for being doucebags, dwarves who are shorter douchebags, and darkspawn who are really a happy lot but have this problem with the drugs the Archdemon deals em. Then there is the Qunari, who are so reasonable, but of course the power-loving humans and their Christian-esque Chantry hate them for being so good at everything they do and being different about it.Jamboxdotcom said:did you miss the fact that Grey Wardens never live more than 20 or 30 years after becoming a warden? or the fact that mages are highly susceptible to demon possession? or the exact nature of how Grey Wardens die when they get old enough? or the fact that almost everyone in the entire world is a total prick? it may not have been A Song of Ice and Fire dark, but it was still pretty dark.