How would you solve this Scribblenauts puzzle?

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hazabaza1

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Nov 26, 2008
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Spawn a time machine, travel back in time, and cut down the tree that the wood was made from with an axe.
 

Nevyrmoore

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Aug 13, 2009
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Maybe some sort of Rube Goldberg machine, involving a snooker cue somehow. Or the Holy Hand Grenade.
 

p3t3r

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Apr 16, 2009
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i would get a shark and and a jetpack and stick them together and put some fish on the other side
 

person427

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May 28, 2009
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Wall, Ladder, Man, Sniper Rifle, Zombie, Pirate, Trampoline. Pirate climbs up ladder on to wall and shoots out man's brain with sniper rifle. Zombie uses trampoline to get brain, knocking down the bottles.
 

metalmmaniac

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Jun 30, 2009
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i would take an axe to the wood supports. if i couldnt destroy the supports, i would summon a helicopter to knock over the bottles before it crashed and burned
 

More Fun To Compute

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Nov 18, 2008
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An earthquake would do it. If that didn't work then I would try a Zepplin with a few Marmosets hanging below to grab the bottles.
 

Quadtrix

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Dec 17, 2008
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Use an anti-gravity device, move the wood support out from underneath the floating bottles, than turn the machine off.
 

Bediz

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Apr 20, 2009
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Bind the girl's hands and then tie her feet to a railroad spike driven into the ground. A short rope so that she has some degree of movement, but not enough to effect anything Then place a large amp behind her and hook it up to an MP3 player. Have the MP3 player play something mellow, like Linkin Park's "My December" or 311's "Amber." Some perfectly harmless tune that a group of people are mildly annoyed by, but most people enjoy an occasional listen. Next, rig a timer to an assembly that will light a candle. Place this candle lighting rig underneath a rope holding a saw blade above the rope binding the girl's to the floor. Plug the MP3 player into a wall outlet and set the mild music as loud as the amp will go. Set the candle timer for 3 days. Feed the girl only gruel and water. At the end of three days, the timer will light the candle, which will burn the rope, which will drop the saw blade, which will free the girl to run around in an attempt to escape her psychological torture, which will knock over the bottles.