Sorry SakSak,but you didn't convince me,look at the post above the one you just wrote to see why.
Wrong. Th basis for society is in group behavior. It did not begin with self-procalimed dictators some million years ago, it began with a need for protection. Need for survival.number4096 said:To SakSak:
Society was made by having someone dominate others by force(initially)and considering wars,it continued up to about right now(the club was exchanged for a nuke in other words.).
I'm guessing you've never had a discussion with a cop.Even the police keeps order by beating up those who don't follow it
And this is why I say those who conquer with words do more harm. The germans were spoon-fed lies and propaganda. Hitler promised them jobs. They got jobs. Hitler promised a more stable economy. He made germany into an industrial powerhouse. And when this charismatic leader that has solved the majority of the problems plaquing your country constantly says the Jews are at fault for everything... They either begin to believe it, or stop caring.(for example,the nazis were beating whoever was not following what they considered order,leading to genocide when they decided that what was against order was other races.).
Of course. However, these laws are also the best we currently have. When you lack the absolute, you make due with the flawed.The law is excessively far from flawless(Any country of any era for example.).
Based upon our discussion so far, I think I know more of history than you. and I'm starting to lose respect for you, considering you are siting cracked.com as a source of all things.If you want examples of human evil:
Then let this be my final post to you concerning this topic. I am beginning to think my posts here have been wasted as no one can be so wilfully ignorant. I find myself questioning your sincerity to discuss this topic.number4096 said:To SakSak:
That's a silly quibble. Real people have widely believed in magic for the majority of recorded history. It's hardly odd to make magic a part of their culture. Fantasy fiction is the stuff of symbol and metaphor -- that's why we take the magic and make it real. The biggest problem with fantasy magic is that it's not human enough: too predictable and convenient, too much like technology. There's not enough of the mysterious, transcendent, and divine to it.number4096 said:-Humans are oftenly shown as magic users,which kind of breaks any forms of resemblance with real humans.They should be called something else at least.
It's funny that you pick out the katana given that historical bushi focused on bow and spear, with swords playing a role similar to their medieval and Renaissance counterparts.number4096 said:-The fixation on swords is impractical and inaccurate.The only useful swords to ever appear were the roman gladius and the japanese katana,and even these had to be paired with a shield or a wakizashi to be useful.Spears and polearms in general were always better than any other melee weapons(Case in point:Honda Tadakatsu and Tomoe Gozen.).
No no no.oppp7 said:Ya, I thought that was weird too.number4096 said:This is not so bad until other ethnicities are shown as different species altogether(Redguards,anyone?).
I'm surprised as hell there wasn't a big controversy over that.
Especially Imperials in Oblivion. Heavy armor and speechcraft you say?! I'll stick with my Argonian thank you very much.Julianking93 said:Really?
I've noticed most humans are the asshole race in RPGs and the most unbalanced of all.
Well, in the 3D Fire Emblem games you could get units called Sentinels who put on quite a show when given a lance or spear. With all kinds of acrobatic feats they'd stab and slash whoever you pointed them at. It should be possible to achieve this in an RPG, if people aren't too hung up on realism.SakSak said:Lance is also the only weapon with no redeeming qualities outside of a straight-charge mounted combat. A lance is a big, heavy, unwiedly club with a pointed end that depends on having speed and mass behind it.Magnalian said:but I think the lance has a more herioc, knight-ish charm to it.
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Seriously, I'd like to see any RPG hero wield that indoors or on foot.
It would be kinda cool to see an RPG hero who's primary weapon of choice is the bow, while he uses knives and such as secondary weapons.Grand_Arcana said:I've heard that it's because, compared to most other weapons, the sword is the only tool that can only be used to maim and kill other humans. The only other weapons like that are halberds. Guns, bows, and lances can be used for hunting. Axes can be used for firewood and construction. Knives have dozens of uses.Magnalian said:I have actually been wondering this for a long time. Why is the ultimate weapon in an RPG always a sword? I can see how it would be more suitable for combat in close quarters, as opposed to lances and halberds, and it's faster and more accurate than axes, but I think the lance has a more herioc, knight-ish charm to it...number4096 said:-The fixation on swords is impractical and inaccurate...
...Spears and polearms in general were always better than any other melee weapons(Case in point:Honda Tadakatsu and Tomoe Gozen.).Why the fixation on swords?
my mistake, seems it was actually from a popular type of Spanish comidia depicting cloak wearing, sword waving nobles.Tirin said:The term 'cloak and dagger' didn't come from using a one-handed sword and a shorter blade, but from the actual use of a cloak and a dagger. The cloak was used to hide the dagger, serve as a distraction, and generally be a minor defense. The tactics, unsurprisingly, revolved around deception.Unrulyhandbag said:I'd probably say that an abmi-dexterous man with good spatial awareness and training could be extremely effective with a pair of full blades. Dual wielding isn't anything special though, throughout history skilled men have fought with a full sword and a shorter blade, it's where the term 'cloak and dagger' came from.
i dont agree with anything you just said. i really cant do a whole thing right know, but ill try. innacurate? its a role playing game! most likly, it takes place in a magical realm! theres no innacuracy! its magic! if they want, they can make hispanics "conseivurs" or black people "barnacurs" or white people "alterurs" or whatever. "The only useful swords to ever appear were the roman gladius and the japanese katana,and even these had to be paired with a shield or a wakizashi to be useful"? what in the hell are you talking about? the sword is the epitomy of fucking close combat weaponry! and the humans are almost always the heroes? all of the humans ive seen in rpgs were dicks. either dicks when theyre all over the place, or the heroes when their the minority, like in mass effect. and most of the time they are just as prominent as any other race, or more so. im not going to make a page full of complaints, but you arent right. atleast in my opinion.number4096 said:a few things bug me with the way humans are shown in rpgs:
-first,humans are shown as a balanced species,when in reality they are probably the most heavily specialised of all animals.
-Humans are shown as more diversified than everyone else,when in reality,animals are just as diversified as humans are from an individual to the other.Any species that reproduce sexually will have this sort of diversity.And as can be seen outside,people tend to copy each other and do the same things,with those behaving differently from the mass being called exceptions,for a reason.
-Humans are oftenly shown as magic users,which kind of breaks any forms of resemblance with real humans.They should be called something else at least.
-Humans are too oftenly shown as english europeans rather than other ethnicities or at least other europeans than english europeans.This is not so bad until other ethnicities are shown as different species altogether(Redguards,anyone?).Or when the very first humans to born are shown as caucasians rather than africans.It is not racist,but it is inaccurate in relation to reality.They should at least be called something else.
-Humans are oftenly shown as the good guys.Look at human history for three seconds.You will see on how many levels this is wrong(Humans should be shown as worthy,powerful villains who make other species tremble in fear if anything.With demons and other evil species being hunted down for sport.).
-The fixation on swords is impractical and inaccurate.The only useful swords to ever appear were the roman gladius and the japanese katana,and even these had to be paired with a shield or a wakizashi to be useful.Spears and polearms in general were always better than any other melee weapons(Case in point:Honda Tadakatsu and Tomoe Gozen.).Why the fixation on swords?Or England?Or goody-two-shoes?Villainous and powerful humans would be both more authentic and more interesting to play than goody-two-shoes.
Sorry,that was long,what do you think?
Blood-Elfs are the most asshole-ish of any RPG xD I disagree with the unbalanced thing there tho. Humans are almost always portrayed as Jacks-of-all-trades. Whilst other races are usually more focused, the humans are more varied.Julianking93 said:Really?
I've noticed most humans are the asshole race in RPGs and the most unbalanced of all.