number4096 said:
a few things bug me with the way humans are shown in rpgs:
-first,humans are shown as a balanced species,when in reality they are probably the most heavily specialised(sic) of all animals.
Herein lies the problem in your argument. You're comparing humans to vastly different animals, and not comparing humans to other humans. The different races in most Role-playing Games seem to be more like comparing people of different ethnicities, not comparing humans to animals. Thus, the problem is more that there is a generic 'human' as a baseline, but this is more for ease of integration. If the other races have a comparison, then it is easier to relate to them, as you have the "like humans, but..." analogy that has been said earlier in this thread.
number4096 said:
-Humans are shown as more diversified than everyone else,when in reality,animals are just as diversified as humans are from an individual to the other.Any species that reproduce sexually will have this sort of diversity.And as can be seen outside,people tend to copy each other and do the same things,with those behaving differently from the mass being called exceptions,for a reason.
Okay, so humans are more specialized, and more diversified? In all actuality, I don't know what RPG's you're talking about. If you're talking about book RPGs, the wide range of professions are generally attainable by any race. There are exceptions, but most book RPGs I've played (and I review book RPGs) don't have the problems of single class races. One of my favorite RPGs out there is one called '7th Sea', which is based on a Renaissance fantasy Europe-like continent. The different races are different nationalities, and EVERYONE is human. In general though, if creating an RPG with different species of playable character, such as D&D or Star Wars, then really, a baseline is needed. Elves are faster, but not quite as hardy as us. Wookies are stronger, but not quite as smart (these are merely examples, please don't correct them). In order for these races to be playable, they have to be relatable, and in order for them to be relatable, they have to have a basis for comparison, i.e.: us. If you're talking about video games, then, well, the same rules really apply. Not only that, but the limits of what a company can do with the programing, and how much they can fit into their product make certain short-cuts needed.
number4096 said:
-Humans are oftenly(sic) shown as magic users,which kind of breaks any forms of resemblance with real humans.They should be called something else at least.
I have NEVER seen any game, either video or book, that has shown humans to be primarily magic-using. Many have humans ABLE to use magic, but the races that primarily use magic are ALWAYS fantasy races. Most often, humans are portrayed as expansionists, colonists, and explorers. Also, humans using magic breaking realism is neither a fair, nor accurate argument. If that kind of magic existed, MANY humans would practice it. People all over the world look at supernatural abilities and want them. Whether those abilities come in the form of mystical arts (magic, ninja arts, the Force), technology (Advanced weaponry, starships), or internal hullabaloo (psionics, super-powers, chi, etc.), humans have always wanted to be able to do them. Complaining that in fantasy, humans can is like complaining that humans have ambitions of a better life. In fantasy, we can be whatever we want. If you're playing a game or reading a book, then you're not in control of the world. The creator is. You're looking into his/her vision. If you want something else, write it.
Also, 'oftenly' isn't a word. It would just be 'often.'
number4096 said:
-Humans are too oftenly(sic) shown as english europeans rather than other ethnicities or at least other europeans than english europeans.This is not so bad until other ethnicities are shown as different species altogether(Redguards,anyone?).Or when the very first humans to born are shown as caucasians rather than africans.It is not racist,but it is inaccurate in relation to reality.They should at least be called something else.
Huh. A nation of primarily whites having whites in their fantasy? INCONCEIVABLE!!! The reason that most western fantasy is like that is because it's WESTERN FANTASY. Before the rampant westernization of Japan, most eastern fantasy had its own fantastic races and had Asian heroes and villains. The fantasy that exists in South America and Africa features heroes of those nationalities too. The reason most fantasy shows a western European bias is because they are made by those of western European descent (either actually western Europe or America). Japan does it now because it's fashionable in Japan, and it sells more games in the areas that net them the most profit (i.e.: America)
number4096 said:
-Humans are oftenly(sic) shown as the good guys.Look at human history for three seconds.You will see on how many levels this is wrong(Humans should be shown as worthy,powerful villains who make other species tremble in fear if anything.With demons and other evil species being hunted down for sport.).
Okay, this comment, not to mention your whole debate with SakSak earlier shoes what little you actually know about both morality and human history. And general fantasy, now that I think about it.
1) Human History - Human history is replete with good individuals who strive for the betterment of humankind (Martin Luther King Jr., Martin Luther, Ghandi, Mother Theresa, Jesus (though, admittedly, he is known as "The Son Of God"), Princess Di, etc.). Though they don't stand out against such thoroughly evil individuals like Hitler, Stalin, Chairman Mao, Nero, Charles Manson, and many, many more. But then one has to consider WHY these individuals stand out. They stand out, and the evil that happens in this world stands out specifically because that evil is not the normal situation. Goodness is normal, evil is shocking. Humans in general are good, which is why evil stands out so much to us. I, personally, get very tired of people who paint humans as evil creatures who destroy everything we touch. It simply isn't so, otherwise we would have no society outside of military dictatorships where the strong rule the weak. And while those societies do exist, they are constantly noticed and spoken out against (which is why things like "Foundation Rwanda" exists). No one says "Wow, look at America, Israel, the UK, Australia, they have weird governments! Their people actually have rights!" That's the norm. Brutality is uncommon, which is why it's so noticeable.
2) Morality - Morality is a subject that relates more to the actions of an individual, and less to the intent behind it. If you hold a door open for a woman, that is good. It doesn't matter that you wanted an in to start dating her. Intent is very difficult to ascertain in the best of times, so people can only be judged by their actions. But even in the case of intent, the grand majority of people have no intention but to do the right thing. That's why betrayal stands out so much, because it doesn't happen that often and is generally abhorrent to people. As with my point above, the reason it stands out so much is because it contrasts so sharply with the good and honest intentions that surround it.
3) In most fantasy with humans v. Monsters, the monsters are either unfeeling, amoral demons/beasts that revel in destruction, or they're defending their territory and the humans at the end are shown as complete jerks for waging an 'unnecessary' war. In all honestly, in modern games and movies, humans=bad guys is a WAY too common theme. It's one of the reasons I liked the movie "Independence Day' (even though it was a terrible movie). It was finally a movie that went back to the 50's sci-fi humans = good, aliens = bad stupid theme. But most fantasy nowadays shows humans to be the bad guys, even if humans are also the good guys. It's honestly a little tiring.
One last point, I do have to say, in your discussions about morality, you really did come off as ignorant of the subject matter, and arrogant in the extreme. Even when you apologized, it seemed half-hearted. You used extremely specific examples to make generalizations, a lot, and used sources known specifically for being unreliable and untrustworthy. It reminded me of an argument I had with a conspiracy theorist who constantly showed the research he had done, and it all came from a website called conspiracyplanet.net. Not very convincing. In truth, in saying that the majority of humans are evil, the burden of proof is on you. It's up to you to sell that to everyone else (as you are the OP), not up to us to prove that wrong. So far, you have been, shall I say, less that convincing.
number4096 said:
-The fixation on swords is impractical and inaccurate.The only useful swords to ever appear were the roman gladius and the japanese katana,and even these had to be paired with a shield or a wakizashi to be useful.Spears and polearms in general were always better than any other melee weapons(Case in point:Honda Tadakatsu and Tomoe Gozen.).
The fixation on swords is neither impractical nor inaccurate. You're comparing ancient heavy warfare to fantasy skirmishing. The two are COMPLETELY incompatible. In comparing ancient warfare to fantasy warfare, the pole-arm is used in both contexts. However, in our own past, in medieval times, the small skirmishing forces often used swords simply because they were a FAR more versatile weapon than a pole-arm. Pole-arms are great in open fields and when you give them to a thousand farmers to stab horses and knights with. Inside cities, dungeons, indoors, forests, the sword is simply more useful. The spear is a good weapon, but it's use is very much dictated by who and where you are fighting. In ancient Japan, the Katana was used more than any other weapon (and no, most Samurai used only the Katana. Yes there were a few samurai who dual-wielded, but they weren't as numerous (also, as a side note, every treatise I've ever read either about or by Miyamoto Musashi has shown him to be a one-sword man), and samurai who used the Katana FAR outnumbered the samurai who used the Yari or the Naginata as a primary weapon). In small skirmishes, the sword is the better option, simply because you're not going to be getting into mass warfare most of the time, and the sword is WAY more versatile. A skirmisher/hero never knows what situation he'll get into, so a weapon that can handle many different situations is better than a weapon that's excellent at one situation. Also, if I'm not mistaken, there are characters who use swords in Dynasty Warriors. The examples you gave of a lone spear-man holding off armies are 1) obviously historical embellishments and 2) a true master against a bunch of rank-and-file soldiers. You take a master swordsman against a bunch of spear wielding rank-and-file, and the swordsman will win (as has also been shown in Dynasty Warriors).
The other reason for the focus on the sword is because of the sword as a symbol. The sword has ALWAYS been a symbol of power and virtue. The spear is a symbol of a pointy stick. When you see children playing knights, they're using imaginary swords, not imaginary spears. When you see the crests of medieval noble houses, the sword is nearly universally present. Our modern Marine Corps uses the sword in their dress uniform. There are still today master sword smiths. Historically, the sword has ALWAYS been the symbol of the leader.
number4096 said:
-Why the fixation on swords?Or England?Or goody-two-shoes?Villainous and powerful humans would be both more authentic and more interesting to play than goody-two-shoes.
People have tried that before. It doesn't work so well. Most people WANT to play the hero, and the 'engligh' human hero with the magical sword is simply the most relatable. There are games out there that allow you to play the villain, but they're simply not as popular, they don't sell as well. Video game companies are going to make what sells, and rightly so. They work hard, they deserve to make money from a game they make. They won't make that money if no one likes what they make.
number4096 said:
-Sorry,that was long,what do you think?
I think you probably don't think your post is that long anymore. Sorry if I seemed insulting at all, but it really seems like you didn't do a whole lot of research, and none of the research you did was very good either. You really do just seem like a kid with a evil spear fetish.