Two arcade games I played back in the nineties:
First is a 2-D game where large bubbles bounced around the screen, and you controlled a character at the base of the screen with only the ability to shoot upwards, splitting the bubbles into two. I know I played a flash remake, but I forgot the name of the original.
Second is a light-gun game (think Time Crisis) where you played at a cop, but there were sensors around where you stood so that you could move IRL to control your character on screen (i.e. moving in and out of cover). I was blown away by how advanced it seemed.
First is a 2-D game where large bubbles bounced around the screen, and you controlled a character at the base of the screen with only the ability to shoot upwards, splitting the bubbles into two. I know I played a flash remake, but I forgot the name of the original.
Second is a light-gun game (think Time Crisis) where you played at a cop, but there were sensors around where you stood so that you could move IRL to control your character on screen (i.e. moving in and out of cover). I was blown away by how advanced it seemed.