I blame this game for my social life crippling game addiction

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Vivace-Vivian

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Citrus Insanity said:
Hercules: Action Game. Incidentally, the first game I ever owned.
I loved that game.

I wouldn't call my social life crippled, but the first game that got me was Jersey Devil for the PS1.
 

-Samurai-

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Oct 8, 2009
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I've been attached to games since I first played Super Mario Bros. when I was a child and NES was all the rage.

My social life, however, is still intact.
 

ThePurpleStuff

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Apr 30, 2010
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Amen dude, OoT started it all for me too, but still, the only reason I play games is because that's all I got these days to do. Not addicted to them.
 

MysticnFm

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Jul 8, 2009
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I think most of us can understand that there could be a bit of hyperbole going on in the thread title.

The first game I can remember really loving, was the original Half Life. I was really young at the time, and me and my dad used to play it together, and could never seem to finish it. When I finally did I rememeber it was about 2 years after we originaly got the game.
 

BJK55123

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Final Fantasy VII. It was the first rpg I'd ever played, and it fealt like the best thing to happen to me since birth.
 

Aidinthel

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Apr 3, 2010
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Warcraft 2, in I think third grade. I was terrible at it, but I loved to listen to the mission briefings.
 

Cowabungaa

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Pokemon Red, the first game I ever bought myself. Before that time I played every now and then and spend more time with my Lego's, but from that moment on I was truly hooked. I fondly remember the day I completed my Pokedex.
 

Brad Shepard

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Sep 9, 2009
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Theres a few

WoW, and lets just leave that one alone.

Final fantasy 8, first FF game i ever owned and i love it.

Persona 3, mroe then 500 hours in it, and im still only 99% done with it...

Pokemon Heartgold, for the fact i want em all.

and last is Silent Hill 2, im playing it now and i dont think that was a good idea at 3am...
 

Eclectic Dreck

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Captain Skyhawk for the NES. I recieved it Christmas Day, 1990. Shortly thereafter the gulf war kicked off. This was the first game I ever played that kept me from going outside to run around. A few years later newer, shiner games would reinforce this trend. What Captain Skyhawk started, Doom finished. Because of those two games I will almost certaily always be a gamer.
 

ldbmikey86

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Feb 11, 2009
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the Mortal Kombat 1 & 2 games, along with some of the wrestling games for Sega around the same time period.
 

Kpt._Rob

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Apr 22, 2009
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LordNue said:
Games aren't addictive.
ANYTHING can be addictive. The current psychological model for an addiction states that some sort of stimulus is used (generally we think of drugs or alcohol, but sex, food, television, and videogames are also stimuli that are used in this fashion) by the addict, intially it may have been used purely for recreational purposes, but eventually the stimulus is used to alleviate negative feelings. Thus, instead of dealing with negative feelings, the user avoids them by indulging in the pleasurable stimulus, and the more they want to avoid the negative feelings, the more they need to indulge the stimulus. We recognize this as an addiction at the point at which indulgence of the stimulus has negatively affected the user's life, and this negative affect leads to more negative feelings which the user seeks to avoid by indulging the stimulus even more. This cycle builds on itself, and the addiction continues to worsen unless the underlying problems which caused the unpleasant feelings are dealt with and craving for the stimulus is overcome. [The missunderstanding of this cycle is why many people who haven't done the research believe only some drugs to be addictive (like heroin or morphine), the reason these drugs can create addiction even when there may not have been unpleasant feelings in the user before he or she took them is because the feeling the user feels while taking these drugs is so good that when it is gone and they are back to "normal," normal is now so much less pleasant than what they felt when they are high that normal is, relatively speaking, a state of suffering. That is to say, the things everyone accepts as addictive are even more addictive than other stimuli because the cessation of their use creates negative feelings, causing users to seek more, and creating the cycle of addiction]

For a videogame addiction, a good example would be a kid who feels he is a social reject. Instead of trying to change this by trying to find friends, he plays many videogames so that he doesn't have to deal with the feeling of lonelyness, choosing to lose himself in a fantasy world which he enters as a different character. As he plays more and more games, he becomes even further socially withdrawn, necessitating greater dependance on videogames to avoid the negative feelings that his social status has caused him to feel. I could go on, but I think I've made my point that the current psychological model for addiction could easily incorporate videogames.

Though really all of this is kind of a moot point, because I'm fairly certain the OP wasn't trying to use the term "addiction" literally. And, if I may add at least a little bit that's on topic, the game that got me hooked on gaming was definately Pokemon Yellow.
 

GreatVladmir

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May 25, 2008
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Well, I can safely say, no game has crippled my social life, when ever I get the chance to hang out with my friends, I ditch whatever game I'm playing (even when I played WoW) and would go out & see them. Videogames are there to entertain me until I'm bored, like women! :D
 

Iron Lightning

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Oct 19, 2009
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A funky little old Macintosh game by the name of "Ice and Fire" (possibly with an "&" instead of an "and," I don't remember)
 

Angryman101

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Aug 7, 2009
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Kpt._Rob said:
LordNue said:
Games aren't addictive.
ANYTHING can be addictive. The current psychological model for an addiction states that some sort of stimulus is used (generally we think of drugs or alcohol, but sex, food, television, and videogames are also stimuli that are used in this fashion) by the addict, intially it may have been used purely for recreational purposes, but eventually the stimulus is used to alleviate negative feelings. Thus, instead of dealing with negative feelings, the user avoids them by indulging in the pleasurable stimulus, and the more they want to avoid the negative feelings, the more they need to indulge the stimulus. We recognize this as an addiction at the point at which indulgence of the stimulus has negatively affected the user's life, and this negative affect leads to more negative feelings which the user seeks to avoid by indulging the stimulus even more. This cycle builds on itself, and the addiction continues to worsen unless the underlying problems which caused the unpleasant feelings are dealt with and craving for the stimulus is overcome. [The missunderstanding of this cycle is why many people who haven't done the research believe only some drugs to be addictive (like heroin or morphine), the reason these drugs can create addiction even when there may not have been unpleasant feelings in the user before he or she took them is because the feeling the user feels while taking these drugs is so good that when it is gone and they are back to "normal," normal is now so much less pleasant than what they felt when they are high that normal is, relatively speaking, a state of suffering. That is to say, the things everyone accepts as addictive are even more addictive than other stimuli because the cessation of their use creates negative feelings, causing users to seek more, and creating the cycle of addiction]

For a videogame addiction, a good example would be a kid who feels he is a social reject. Instead of trying to change this by trying to find friends, he plays many videogames so that he doesn't have to deal with the feeling of lonelyness, choosing to lose himself in a fantasy world which he enters as a different character. As he plays more and more games, he becomes even further socially withdrawn, necessitating greater dependance on videogames to avoid the negative feelings that his social status has caused him to feel. I could go on, but I think I've made my point that the current psychological model for addiction could easily incorporate videogames.

Though really all of this is kind of a moot point, because I'm fairly certain the OP wasn't trying to use the term "addiction" literally. And, if I may add at least a little bit that's on topic, the game that got me hooked on gaming was definately Pokemon Yellow.
wow.
OT:
I don't have a gaming addiction. More than a couple hours of gaming when I could instead be out with friends makes me feel squirrely.
 

Kud

I'm stuck because demonic spider
Sep 29, 2009
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Banjo Kazooie.

That game showed me what greatness is.