*blinks* Soooo, you're complaining about a compass telling you where things are and then complaining that people aren't pointing it out to you in the game. That seems very contradictory.Llil said:Anyway, I haven't played Skyrim yet, but if it's anything like Oblivion, then yes, you really can't get lost at all. I guess it's nice to have some sort of a clear goal, but it does kill the exploration a bit. And just turning off the compass (or modding it out) doesn't really work either, because the characters don't give you instructions on how to get anywhere. (Why would they, you have a compass.)
A system where the compass is defaulted to off would be great, because then you would need to have the game give you directions (like in Morrowind), but if you got stuck, you could turn on the compass.
*sigh* As for the game itself, I've managed to spend over 120+ hours on it. I've done a lot of exploring without taking many quests. The game takes that into account as you can have the item in question when they ask for it. The reaction they have is amusing to me.
So yes, if you want to explore, stop questing and start exploring. Wander about, look at things.