I hate Ocarina of Time 3D

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Cid Silverwing

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Jul 27, 2008
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Having never actually properly played a Zelda game, I'm still gonna go right ahead and presume you haven't the slightest idea what you're talking about.

Games were way harder back in the day. Today gamers (read: whiny sweary brats who micspam every obscenity they learned in school) have their hands held so hard they turn white and drop off.

Seriously.

There's this weird thing going on with society, not just gamers, that things were too hard earlier so now everything has to be easy in order to cater to the FUCKWIT demographic born from a result of non-existent parenting and presumably alcoholism. I only noticed this myself when games started becoming easier to start up because they seem to always have a form of tutorial or help messages in a training level just before or while it dumps you into the story, or introduces new features with more help messages or optional tutorials.

If you can't play through That One Level, go watch a speedrun or read up on GameFAQs.
 

starwarsgeek

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Nov 30, 2009
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Asuka Soryu said:
Nazulu said:
Funny, I find SSBB to be the most disappointing piece of shit game in the world and Ocarina of Time one of the most amazing experiences ever (on console). Actually, may I recommend trying it on console because I'm pretty sure it handles very differently (probably a lot worse) on the 3DS than on a good ol' controller.

Also, the thing that disappointed me most about Ocarina of Time was that I found it to easy. All the mobs have similar patterns and it didn't take me long to figure out.
Hmm, no. I tryed console and 3DS. 3DS was smooth, nice. Console pissed me off.


Console: "Gaddamnit Link, jump you frakking a-hole!!

Turn dangit! Turn!"

3DS: "omg he jumps when I need him to! The camera's so much more smooth."


With console, I gave up on the game when I was going through Dodongo's Cavern, because Link wouldn't jump or turn right and would fall.


On the 3DS, I brushed through Dodongo's cavern without a single complaint.
While I never had trouble with the console versions (N64 and Gamecube), the 3DS is definitely the way to go. Not having to pause the game and an extra two item slots alone is a great improvement.


How do I write upside down? o_O
 

newfoundsky

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Feb 9, 2010
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If you are not having fun playing the game, either do to difficulty or some other factor, then that is not the fault of the gamer, that is the fault of the game. I can't really agree with the OP's opinion having not tried the game myself, but seriously, fuck God of War. It was too hard for me, even though it played exactly like Devil May Cry and Dante's Inferno. (I destroyed these games on all difficulty levels. I enjoy these types of games.) Something about it just made me not want to continue playing after getting killed a trillion, billion, million times.

Does this mean I, as a player, suck? Hell, no. The game sucks for having a difficulty curve of a brick wall that was on the last shuttle launch. (at least for me :p ).

Perhaps now that the game that is "too hard" isn't a time honored favorite (for some reason) of the Escapist you won't be so quick to throw hate on people who think that games that you love are bad.
 

starwarsgeek

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newfoundsky said:
If you are not having fun playing the game, either do to difficulty or some other factor, then that is not the fault of the gamer, that is the fault of the game. I can't really agree with the OP's opinion having not tried the game myself, but seriously, fuck God of War. It was too hard for me, even though it played exactly like Devil May Cry and Dante's Inferno. (I destroyed these games on all difficulty levels. I enjoy these types of games.) Something about it just made me not want to continue playing after getting killed a trillion, billion, million times.

Does this mean I, as a player, suck? Hell, no. The game sucks for having a difficulty curve of a brick wall that was on the last shuttle launch. (at least for me :p ).

Perhaps now that the game that is "too hard" isn't a time honored favorite (for some reason) of the Escapist you won't be so quick to throw hate on people who think that games that you love are bad.
Generally, there is no fault. It's not practical to have a game suited for all difficulty levels, and some people like a hard game. That's one reason why it's important to do research if you're not sure about a game.

As for the OP...well, it's kind of hard to blame Ocarina when that fight really isn't too difficult. If he's loosing, it's because he was rushing in instead of thinking. As someone said...in Zelda, the fights are just another puzzle. Had he just asked for advice, most comments would have been kinder, but since he just came to rant...no sympathy.
 

Valdus

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Apr 7, 2011
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At 11 I found some puzzles in OoT hard...but the actual gameplay? That was a cakewalk. Are you sure you're just not as skilled at the game as you would like?

This thread just screams flame bait to me. What were you expecting when you made it? That we would go "OMG he's actually right! He is the new internet king!" or was it more along the lines of "OMG! Rage!" What were you actually hoping to achieve in this because if it was anything other than baiting you're an idiot.

Edit: Also the story isn't that compelling because it was made in a golden time...when you played games for the gameplay and not for the 50+ cutscenes. Modern Zelda games (such as TP) actually have decent stories as a result. Maybe you should cut it some slack since the game is pretty old. How well do other old games hold up exactly?
 

Instinct Blues

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Jun 8, 2008
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Jailbird408 said:
I just do. It is the worst game I have ever played. I'm not trolling, I legitimately hate this game. I went in expecting an engrossing story, gripping action and fiendish puzzles. I should be getting it, but the game keeps throwing up hurdles and forces me to visit the Sheikah stone more than I should be.

It's the exact same reason I hate LOS:TEN. (Oh, god, here I go again...) I get into the game, I start having fun, and then the difficulty spikes so hard it comes back around and rapes you.

But this game is even worse because I was expecting the greatest game ever. Maybe the greatest game ever is hiding behind the Forest Temple, which contains a room with 3 skeleton sodiers that are ridiculously hard to defeat, you have to take them on at the same time, and if you take too long killing the last one, the first one you killed COMES BACK TO LIFE AND SLICES YOU OPEN WHILE YOU'RE TRYING TO KILL THIS LAST ONE. I mean, WHAT THE HELL?

If you've never played Ocarina of Time before, don't waste your money. It's a festering pile of rotten fruit glittered up with fancy 3D graphics. Do not play this game. You will just set yourself up for a kick in the balls.

I'm a Nintendo fanboy. I bought the 3DS at launch, SSBB is my favorite game, and I make NES/SNES pixel art in Minecraft. So if this game is bad to someone who follows Nintendo like a puppy on a leash, it has to be pathetic.

Go ahead. Flame me.
No offense but it seems to me that you just suck at Zelda games. Telling people its the worst game ever just because you can't beat it because that one part is really, really hard isn't enough justification. Also yes that room is a bit tough, but you'd think after dying so many times you'd come up with a different approach.

I want to make it clear that I don't hold OoT up as one of the best games ever, but it is a rather fun one with lots of adventure and challenging puzzles. If I'm going to be honest here though if you've played one 3D Zelda game you've basically played them all. That is because most of the gameplay mechanics haven't changed that much over the years and neither have the puzzles. There has been changes and a few add ons here and there, but if you can beat Wind Waker or Twilight Princess you should be able to beat Ocarina Of Time with relative ease.
 

ruben6f

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Mar 8, 2011
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I completed this game when I was around 7, the reason why I think it's one of the best games ever is because at the time the game really suprised me, the story was simple to follow, the game was hard at some points but not hard enough to lead to frustration and among other things it was fun.

Sure now many games are better when it comes to things like graphics, animations, etc. but when you are comparing a game that was launched a long time ago to modern games you need to consider things like what the old game changed in the world of gaming, if the graphics were good for that time, if it was challengin and how much did it suprise people when people played it.

And just because you got stuck in a hard part doesn't mean the game is bad, it means that you are bad and if you can't complete a game that many gamers completed when they were around the age of 10 then there is something really wrong with you (not trying to sound like a jerk or anything just saying).

Games are supposed to be challenges if you can't complete a chalenge that means you have to keep trying untill you win, what you are not supposed to do is go cry on the internet.
 

Nazulu

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Jun 5, 2008
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Asuka Soryu said:
Nazulu said:
Funny, I find SSBB to be the most disappointing piece of shit game in the world and Ocarina of Time one of the most amazing experiences ever (on console). Actually, may I recommend trying it on console because I'm pretty sure it handles very differently (probably a lot worse) on the 3DS than on a good ol' controller.

Also, the thing that disappointed me most about Ocarina of Time was that I found it to easy. All the mobs have similar patterns and it didn't take me long to figure out.
Hmm, no. I tryed console and 3DS. 3DS was smooth, nice. Console pissed me off.


Console: "Gaddamnit Link, jump you frakking a-hole!!

Turn dangit! Turn!"

3DS: "omg he jumps when I need him to! The camera's so much more smooth."


With console, I gave up on the game when I was going through Dodongo's Cavern, because Link wouldn't jump or turn right and would fall.


On the 3DS, I brushed through Dodongo's cavern without a single complaint.
Fair enough, I heard they made some changes. Personally, I hate the feel of the 3DS for games like Ocarina of Time and it's possible the OP might as well.

I didn't have any problems on the console version. Like I said, I thought it was too easy.
 

holy_secret

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Nov 2, 2009
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Hmm.
I agree. I do.
Sir, you made me come out of the closet.

?I hate ocarina of time. It's boring and repetitive. The temples are the worst parts of the game and there are like a million of them. It just isn't fun. I play it to be accepted by my fellow nerd friends.

Majoras mask on the other hand is a fucking master piece.
 

NoNameMcgee

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Feb 24, 2009
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starwarsgeek said:
You know, people say that, yet I still enjoy plenty of NES, Genesis, and SNES games. Even games I never played as a child. I must be really good at tricking myself into liking these terrible classics.

Seriously, there's plenty of great classic games. Sometimes you have to accept flaws, but that's because the classics are what moved the medium forward in their days, and some of the later 2D games aged remarkably well. For example, I played Super Metroid for the first time last year. Marvelous game. I'm sorry, but people really need to stop playing the nostalgia card. I don't replay my favorites because they remind me of a happier time. I replay them because they're my favorites. I don't play the classics that I missed because they were a piece of my formative gaming years that I missed, I play them because I really like older styles, especially 2D platformers.

If you don't like them, that's fine. To each their own, but the community does not need more people who look down on those of us who enjoy more than just the latest fad.
I'm not looking down on anyone, I'm aware there are great classic games, and like I said, I don't have much opinion on Ocarina of Time in particular.

What pisses me off, are when people hail some games as the best thing since sliced bread even though literally every single aspect of their gameplay, design, production values, and everything else, are achaic and have been improved upon in every conceivable way since the game was released. It's one thing to appreciate what a game has done for the industry in the past and give it the reward its due for helping further our medium, its another thing entirely to still hold that game up as "the best game evar" even if its entirely dated and worthless as a game by itself in the current state of the market.

Again, im not talking about Zelda here, but I was saying to the OP that its good to challenge older games that are held in high regard if we dont believe they should be, regardless of how much flak we get from "hardcore gamers" for doing it. Take a game like Deus Ex for example, the game has absolutely no worth today if you forget what it did in the past; its just a big clunky mess with zero production values. It gives you a lot of options, none of which are at all polished or refined. Its painful to play. Yet hipster gamers regard it as of one of the best first person games ever of which nothing has ever come close to surpassing. Bullshit, everything it has done has been done 10 times better; and if Deus Ex was released today it would be entirely disregarded with 4.0 review scores and wouldn't even gain even a fraction of the fanbase it has today.
 

sb666

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personaly the only zelda game i liked was wind waker
 

Gazisultima

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May 25, 2009
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I hate people who obviously title threads to start a flame war. You must have known what would happen if you obviously titled a thread like that. Ocarina of Time 3D is awesome, just like it's N64 counterpart. I don't even need to say any more.
 

Arkhangelsk

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Mar 1, 2009
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Have you tried using some strategy on that part? For me, it was brutally easy. Hit one skeleton, then hit the second, then hit the third. Rinse and repeat. Then when you kill the first one, the other two are almost dead.

And why should we care about this? It's not like you're a Messiah for thinking this game was bad, just because you played it after it's time.
 

JBGigas

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Dec 19, 2009
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Hahhhahaa! You're funny...
I'm now playing it and I'm having a blast.
I don't have any nostalgic feelings towards it because this is the first playthrough and I still think this is one of the greatest games I have ever played.
 

SammiYin

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Mar 15, 2010
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I must say I never knew that bombing stalfos stopped them coming back up.
Having said that, I would rape the lot of them before they could, so they wouldn't get up anyways. That's how pro I do things.

On the 1% off chance that op isn't trolling [and very badly, I'm insulted], I will put it to you that you should never ever forever never trust in the hype of internet popularity. Sure I love OoT, but I've heard people say how much they loved Portals and Half Life 2, I then played through each of these and was sorely disappointed by the 'mehness' of them, so we've all learned lessons and are better people for it.
 

Vibhor

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Aug 4, 2010
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trollpwner said:
Ha ha ha! This is hilarious!

Butthurt overdefensive fanboy said:
HURR HURR HURR!!! YOU DON'T LIKE THE GAME I LIKE!!!! NOT ONLY DO YOU SUCK AT GAMES, BUT YOU HAVE TERRIBLE TASTE IN GAMES!!!!! YOU ARE SO DUMB!!!! EVERYONE, BUY OCARINA OF TIME, I PLAYED IT WHEN I WAS 12 AND IT'S THE BEST EVAAAAAAAA!!!1!
You just can't buy this kind of entertainment.
You do know the fact that he is dismissing the game entirely because he had a hard time with one encounter?
Is this really what the gaming community has evolved to? Are we this much spoon fed?
This rant really brings up some interesting questions. Does he really wants a game that allows the player to complete it without dying even once or getting stuck at some point? Isn't that the goal of the puzzle games, to get the player stuck at some point and forcing him to take a hint or a guide?
But one major question remains is
Can you really dismiss the game as a whole just because of one fault?