It might not be the right one, but this might be up your alley: http://armorgames.com/play/12009/the-last-stand-union-cityGhengis John said:Interesting. Mind pointing me towards it? I've heard bad things about kongregate and I'd rather minimize the amount of sites I open there.Razada said:Ghengis, your game exists. Its a flash game, Go find it on Kongregate.
It's not what I was picturing really but it's pretty nifty.TheAceTheOne said:It might not be the right one, but this might be up your alley: http://armorgames.com/play/12009/the-last-stand-union-city
The hardcore mode has required food and drink.
You clicked on a thread entitled "I have an idea for a zombie game." and you wanted to see something other than a zombie game?GreatTeacherCAW said:Can anyone come up with something that isn't zombies these days?
They already made that game it's called Resident Evil 1-5 including the next one that's coming out...Not an original idea....Ser Imp said:If you're part of a government squad, then shouldn't it be squad based?
Or will the player character be an agent operating independently?
Well there ya go, CAW.Monxerot said:I have an idea for a game, and it's not about zombies
Already I'm interested....Monxerot said:I have an idea for a game, and it's not about zombies
I didn't think it was, but it's got the survival stuff.Ghengis John said:It's not what I was picturing really but it's pretty nifty.TheAceTheOne said:It might not be the right one, but this might be up your alley: http://armorgames.com/play/12009/the-last-stand-union-city
The hardcore mode has required food and drink.
I like how it mimics the fallout special system. As well as the lock picking system of the elder scrolls/earlier splinter cell titles.TheAceTheOne said:I didn't think it was, but it's got the survival stuff.
\Ghengis John said:I like your idea and it doesn't seem hard to do. I also have an idea. As much as I think zombies have been done to death, I'd like to see a zombie simulation game. You start out in a metropolitan area at the start of the outbreak. You will have to manage your character's hunger and water needs and you may pick up other survivors who can lend you a hand but for whom you will have to do the same. Your survival strategy is up to you. You can roam with a small band or try to set up a bastion survivor community. You can roam the region freely. The longer the outbreak persists however, the worse the situation in the city will become. The game will push players towards holing up someplace, either in a fortified building, a courtyard walled off with shipping containers, a gated community, an abandoned house in the city or country side or maybe even a supermarket or mall you name it. Resources are finite wherever you go and you can order your survivors to do tasks like wall building, tunneling, item repairs or farming. You would have to keep everyone fed and hydrated while managing the growing zombie moat outside your walls with the idea being a focus on anti-zombie fortification and survival through minimizing exposure. Of course emergencies might occur like crop failure due to a lack of knowledge, an early cold wave that upsets winter heating plans or an outbreak of disease that would require you to plan sorties out of the fortress.
Which means that nobody has played it. Myself included. But even if it were exactly like what I was thinking of (which it couldn't be looking at the rules here which include Chinese hopping vampires, cyber punk weapons and... qi strikes?!?) table top RPG's are basically just a place to steal ideas shamelessly from for video game development.Keall said:It already exists. It's called All Flesh Must be Eaten, and it's a tabletop RPG.