Men of War certainly is not as polished as Starcraft II. That's because, however, Blizzard is friggin blizzard, whereas Men of War was made in the Ukraine or some shit (not to insult people from around there, I love you guys, seriously). Blizzard has the money to polish the shit out of Starcraft 2, and therefore does.TheBaron87 said:That's nice. Is it balanced? Is it competitive? Is it FUN?The Amazing Tea Alligator said:Get Men of War. It is one the VERY few unique RTS games out there. It is absolutely brilliant, game-changing, and you are not a responsible RTS gamer if you have not at least TRIED IT. There is a demo on steam. Try it. You won't regret it. Chances are, all other games mention (Age of Empires, Starcraft, DOW 1, Starcraft II, Starcraft II, MY GOT WHY WON'T BLIZZARD INNOVATE, Starcraft II) Will all be the same basic gameplay. Men of War doesn't follow that shit. It is unique and brilliant.TheBaron87 said:It's not my fault that in 12 years nobody has come up with anything better.The Amazing Tea Alligator said:No. Stagnation should not be rewarded. That kind of gameplay was acceptable back in the 2000's, when the world was backward and primitive. This is a new decade, and I won't stand for people re-releasing the same stuff.TheBaron87 said:Why is this even a discussion? There's no great debate over what 1 + 1 equals, and that is a far more complicated and difficult question than this.
http://us.blizzard.com/store/details.xml?id=110000101
It is incredibly realistic in terms of health and all that, and has very challenging and fun missions. The voice acting is hilariously bad. The level of detail in this game is absurd:
- Every unit has an inventory
- You can Isometrically control each and every unit (Diablo style)
- Every unit needs to reload
- You can take an empty flamethrower pack, walk up to a tiger tank, and if you're quiet enough, EMPTY THE TANK"S FUEL INTO THE FLAMETHROWER
That should sound awesome. If it doesn't contact your doctor. If you liked Company of Heroes, you will LOVE this game.
Sorry about the double post.
OP: $300? Where do you live? It's like $30 in the frozen wastes of Canadia...
I'll try it, but seriously, newer does not mean better. Innovation means NOTHING if you do not IMPROVE on what you're innovating from. Appealing to novelty is a fallacy for a reason.
You used the phrase "it's like playing Oblivion after playing Morrowind." The context makes it seem like you think Morrowind is better. So in that case, you claim the old game is better, yet Starcraft can't be because it's lacking all the new features? Nintendo is often blamed for innovating little but they regularly produce instant classics. Heard of Stormrise? That was an RTS with a very "innovative" new control scheme. Guess what, IT SUCKED. The Virtual Boy was innovative, have you tried it? Innovation is a buzzword and little else. Quality something entirely different.
You seeem to be a victim of paradolia, there is no pattern that 'older games are better'. This is hardly the case. However, Morrowind was better than Oblivion, because Morrowind was far supirior in every way except for graphics and combat. Graphics was expected, and Oblivion's combat upgrade was hardly revolutionary amongst the genre. Oblivion in turn absolutely butchered all greatness that Morrowind had in the atmosphere departement and RPG elements, which, if you're playing an RPG, is kind of a big deal.
Innovation is not a buzzword, though it is improperly used as one. True innovation is when a game does something no other game has done before, or pulled many elements from other games into a configuration no other game has ever done before. Innovation for the sake of sales, as in the case of Stormrise, is NEVER innovation. i'm a fairly young whippersnapper, and therfore have never tried the virtual boy. However, it was not innovating. it was not 'changing the game'. All it did was put it into a different context.
Men of War is somewhat competitive, and the new expansion pack Assault Squad is purely focused on improving the competitive aspect (this is made by Digital Mind Soft, and from what I've read, they have different opinions than 1C and Best Way, who seem to care more about single player. This is all just speculation).
Abovce all Men of War is FUN. Abosolutely. It does something unique and incredible, with a level of polish not comparible to Blizzard's corperate standards, but still impressive none the same.
As to why no large companies innovate, or change their formulas? My guess is because they assume that the public wouldn't buy it. So I blame YOU. All of you. Well, most of you. Nah, just Jerry, over there.
Notice: Sorry if I missed anything. I tried to cover it all. In all likelyhood everything's misspelled. I'll check it over...
EDIT: Looking over your post again, I just want to reiterate my last paragraph. I described Men of War, and you were suspicious and skeptical. This is by no means a bad thing, but it is if you don't try it (provided there's a free trial or something, don't waste your money or anything). This must be why Blizzard doesn't innovate. We must saaaaave the profit margins!