s69-5 said:Move forward. Block - have large stamina protecting shield if possible.The Wykydtron said:Oh and I don't mind the challenge when it's actually fair. The people who say every death is fair are talking out of their collective assholes. Snipers. Anor Londo. Fuck!
When near - rush them and knock them off platform. Easy.
When far (taking out enemies on starting platform), stay behind pillars to not die.
Just tried it again not an hour ago
When near get shot in the back by the other dickhead, when even closer get stunlocked by point blank arrows because the asshole won't switch to his sword until he fires an extra 3 arrows at me. Even if he does go for his sword I don't have the stamina to do fuck all. Get hit by anything and I just drama queen myself off the edge.
Oh and that second Sniper can still hit me I think ffffffffffffffffffffffffffffffuck you game!
So basically the game is unwinnable because I don't have a super shield...
I had to go and kill that Fire Keeper person in front of the bonfire in a fit of rage after dying to that segment. Hope that doesn't screw with any timelines XD
Oh is killing almost every non-hostile ************ in the plot going to have any ramifications later? They have loot, are of no interest to me and are squishier than regular enemies. Therefore they shall die
And some people are being reaaaalllly protective of their precious Dark Souls aren't they? Could it be that cheap ass bullshit isn't good game design?! *le gasp!*
Put it this way, I had to go and play some Skullgirls and Trials to calm down after playing DS, a fighting game online and a hilarious motorbike griefing simulator were used as a chill out tool.
Make of that what you will XD
[sub]Yes i'm being an asshole, i'm annoyed, fucking sue me[/sub]