It was Skyrim for sure. It all started when Bioware announced that they were tweaking DA3 early in development due to how well Skyrim performed.BloatedGuppy said:-Snip-
As for Diablo... I don't know, there are plenty of Diablo clones out there. Most of them are shitty Steam games though. If I had to guess, most of the devs that would have made Diablo clones ended up making MOBAs instead.
Trust me, I love choosing my own path too, but you don't need to make an open world game to offer that kind of experience. Early examples of this can be found in Mega Man, where it was the players choice to determine how best to tackle the gauntlet of levels. Should you get the water powerup first and then fight the fire guy or get the fire powerup first and fight the ice guy?Happyninja42 said:-Snip-
Open world games are obviously an easy way to offer "freedom", but they're hardly the only way and not always the best way.