The OP is basically my opinion on the topic.
No-one really wants to be called sexist or racist or whatever. When a gamer sees a game they like being criticised for sexist or racist content, there's a kneejerk reaction along the lines of "if they say the game is sexist, and I like the game, they're calling me sexist."
The problem is that this kneejerk reaction puts the gamer on the defensive, immediately adopting a "Nuh-uh!" position in reaction to the initial criticism. They start viewing attacks on games as attacks on their identity, and then start defending said games regardless of whether or not the game is genuinely sexist. They're not assessing the criticism on its own merits; they just dismiss it immediately because their logic runs "They're saying the game is sexist, therefore they're saying I am sexist, but I know that I am not sexist, therefore the game is not sexist."
I mean, some criticism of "sexist" content in games is bad and totally unfounded. There was this recent thread on the forums about an article that said the Cyberpunk 2077 trailer was misogynistic. That's bullshit, and it should be called out on it. I think the Tomb Raider hoo-rah and the Dickwolves saga fall in the same category, but your mileage may vary. But then you get some genuinely off-putting stuff, like actual sexual harassment at conventions, or random people attacking female media figures on Twitter on the basis that they have vaginas. That's actual sexism.
The real problem is that because one camp tends to make blanket condemnations and the other camp tends to make kneejerk, defensive reactions, no-one is really standing back and saying "Is this thing actually sexist?" Because it could be, but that doesn't mean it is. Instead of finding out, everyone just hurls bile at each other in defiance of the facts. That's why it's so hard to talk about the topic.
No-one really wants to be called sexist or racist or whatever. When a gamer sees a game they like being criticised for sexist or racist content, there's a kneejerk reaction along the lines of "if they say the game is sexist, and I like the game, they're calling me sexist."
The problem is that this kneejerk reaction puts the gamer on the defensive, immediately adopting a "Nuh-uh!" position in reaction to the initial criticism. They start viewing attacks on games as attacks on their identity, and then start defending said games regardless of whether or not the game is genuinely sexist. They're not assessing the criticism on its own merits; they just dismiss it immediately because their logic runs "They're saying the game is sexist, therefore they're saying I am sexist, but I know that I am not sexist, therefore the game is not sexist."
I mean, some criticism of "sexist" content in games is bad and totally unfounded. There was this recent thread on the forums about an article that said the Cyberpunk 2077 trailer was misogynistic. That's bullshit, and it should be called out on it. I think the Tomb Raider hoo-rah and the Dickwolves saga fall in the same category, but your mileage may vary. But then you get some genuinely off-putting stuff, like actual sexual harassment at conventions, or random people attacking female media figures on Twitter on the basis that they have vaginas. That's actual sexism.
The real problem is that because one camp tends to make blanket condemnations and the other camp tends to make kneejerk, defensive reactions, no-one is really standing back and saying "Is this thing actually sexist?" Because it could be, but that doesn't mean it is. Instead of finding out, everyone just hurls bile at each other in defiance of the facts. That's why it's so hard to talk about the topic.