cracked patched or mod bug fixes. plus, what if you buy the disk because you dont have internet connection? you pay full price but cant get the bug-fix patch.
Yeah, so what do people have to do to get the game with the patch without internet connection? Borrow it from a friend who pirated it using their internet connection. You just created even more pirating!TrilbyWill said:cracked patched or mod bug fixes. plus, what if you buy the disk because you dont have internet connection? you pay full price but cant get the bug-fix patch.
actually, less. instead of both of them pirating the game, one of them bought it and the other one just got him the pirated patch. which is why piratings 'preferred name' i suppose would be file-sharing.puffy786 said:Yeah, so what do people have to do to get the game with the patch without internet connection? Borrow it from a friend who pirated it using their internet connection. You just created even more pirating!TrilbyWill said:cracked patched or mod bug fixes. plus, what if you buy the disk because you dont have internet connection? you pay full price but cant get the bug-fix patch.
I don't think this is the case. Delivering a quality product is always better for PR purposes than having to patch it later. I mean, designers have enough trouble getting all the bugs out of the game during pre-production, let alone if they purposefully leave some bugs in the game.Daystar Clarion said:Wouldn't that promote game devs to release buggy games?
No thanks.
One problem: Unofficial patches. That just screws up the whole thing, especially considering unofficial patches usually get released quicker and more frequently. By now publishers should realised that DRM or not pirates will get their games for free and play them. It's a horrible system that doesn't do its job.Orinon said:Thoughts?
This, and I find that online play and... frequent content add-ons, you heard me, even for say, a Fallout game, you have a little free, optional patch that gives you a new weapon every week. Sure, you could pirate, but incentive is lost, and the pirates just go to more trouble. It makes buying the game more appealing, and makes you feel bad for pirating with the dev's good service.Canid117 said:I would just ask the pirates nicely not to steal my game and not include any DRM. Nothing else devs do will really stop them and they might get a few people to say "wow these are some nice Devs I think I will buy the game and support this kind of behavior." It removes all the moral excuses for piracy and means that if you do pirate the game you are just a greedy bastard. No lost sales to piracy (because hard core pirates are going to steal it anyway) and its a PR win for me.
It's already impossible in 99% of all cases to update a game that has been cracked due to the EXE file (or whatever file was cracked) not being the original. Therefore, it is already standard procedure to undo a crack and restore the original files before you patch a game, and then reapply a new crack later.Orinon said:The pirates have a large number of justifications for piracy
the game is buggy
the DRM is ridiculous.
are two major ones. well here's my idea
make the The code of the game that allows patches be a part of the DRM. if you remove the DRM you can't get a patch for the game, this means that the people who pay for the games get better games while the pirates have a game full of bugs and glitches. its like a buggy demo, its free but it sucks.
Thoughts?